Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AuggieM
Cernunnos
Level 28
God Stats
7W - 11L
1,516 SR
Queue Stats
18W - 23L
1,478 Elo+
Party 4
Loki
Loki
GodlyTwerkPower
Loki
Level 159
God Stats
21W - 16L
1,641 SR
Queue Stats
322W - 310L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
NinjaWitaSniper
Aphrodite
Level 128
God Stats
14W - 10L
1,736 SR
Queue Stats
199W - 190L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
TestoTiger7391
Ao Kuang
Level 120
God Stats
15W - 15L
1,718 SR
Queue Stats
144W - 145L
1,531 Elo+
Party 4
Team Averages
Level 119
1,622 SR
1,493 Elo+

VS

Team Averages
Level 114
1,613 SR
1,509 Elo+
Jing Wei
Jing Wei
KramiuZ
Jing Wei
Level 140
God Stats
3W - 3L
1,510 SR
Queue Stats
204W - 194L
1,528 Elo+
Party 3
Nox
Nox
ObiSidian2019
Nox
Level 88
God Stats
3W - 3L
1,512 SR
Queue Stats
25W - 29L
1,449 Elo+
Party 2
Hades
Hades
SebasMR25
Hades
Level 158
God Stats
6W - 9L
1,499 SR
Queue Stats
554W - 507L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
TimTamFlimFlam
Sun Wukong
Level 101
God Stats
3W - 4L
1,963 SR
Queue Stats
126W - 89L
1,561 Elo+
Solo
Lancelot
Lancelot
orientalghoul
Lancelot
Level 81
God Stats
7W - 4L
1,583 SR
Queue Stats
313W - 319L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 0 / 1
11,913
627
14,180
14,551
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
AuggieM
Cernunnos
15
2 / 2 / 2
9,540
502
12,533
13,725
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,857
414
11,361
12,628
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NinjaWitaSniper
Aphrodite
14
1 / 2 / 5
9,315
490
6,425
12,778
15,678
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
3 / 4 / 0
10,002
526
8,025
20,181
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KramiuZ
Jing Wei
16
1 / 2 / 5
9,608
506
10,878
15,788
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 8
8,547
450
4,536
10,804
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
SebasMR25
Hades
17
5 / 3 / 5
10,699
563
15,661
21,037
11,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TimTamFlimFlam
Sun Wukong
16
2 / 3 / 1
10,080
531
6,770
18,653
16,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
orientalghoul
Lancelot
17
4 / 2 / 1
10,409
548
6,859
14,478
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
13
13
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
0
1
5.5
L
Cernunnos
AuggieM
Cernunnos
2
2
2
1.5
L
1
5
1
0.3
W
Jing Wei
KramiuZ
Jing Wei
1
2
5
1.75
L
Aphrodite
NinjaWitaSniper
Aphrodite
1
2
5
1.75
W
1
2
8
2.5
W
Hades
SebasMR25
Hades
5
3
5
2.5
L
Ao Kuang
3
4
0
0.75
W
Sun Wukong
TimTamFlimFlam
Sun Wukong
2
3
1
0.83
W
Lancelot
orientalghoul
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
44,704
73,863
Taken
80,760
42,986
Mitigated
50,499
31,579
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,180
1,397
407
10,031
14,551
6,098
661
749
13,802
117,392
0
L
Cernunnos
AuggieM
Cernunnos
12,533
5,691
0
5,854
13,725
6,135
0
2,071
11,654
0
66,822
L
11,361
2,714
0
1,301
12,628
5,827
0
4,464
8,164
0
64,734
W
Jing Wei
KramiuZ
Jing Wei
10,878
8,285
0
6,768
15,788
5,561
882
2,038
13,750
0
70,230
L
Aphrodite
NinjaWitaSniper
Aphrodite
6,425
900
4,387
6,450
12,778
15,678
27
5,950
6,828
42,020
0
W
4,536
833
0
2,549
10,804
9,186
574
5,700
5,104
36,483
0
W
Hades
SebasMR25
Hades
15,661
1,817
1,056
10,262
21,037
11,901
0
7,901
13,136
98,076
0
L
Ao Kuang
8,025
2,582
0
3,149
20,181
9,248
0
6,963
13,218
92,618
0
W
Sun Wukong
TimTamFlimFlam
Sun Wukong
6,770
1,541
0
2,482
18,653
16,965
0
10,799
7,854
0
80,920
W
Lancelot
orientalghoul
Lancelot
6,859
1,564
0
3,834
14,478
6,886
0
3,235
11,243
0
93,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
49,343
579
Minions Killed
588
0
Camps Cleared
0
1,779,313
Distance Traveled
1,946,430
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,913
627
178
9
0
385,794
2
L
Cernunnos
9,540
502
120
6
0
353,042
3
L
Loki
7,857
414
92
5
0
275,857
0
W
Jing Wei
9,608
506
111
6
0
380,528
8
L
Aphrodite
9,315
490
60
3
0
358,743
0
W
Nox
8,547
450
55
3
0
347,076
1
W
Hades
10,699
563
135
7
0
386,739
0
L
Ao Kuang
10,002
526
129
7
0
405,877
0
W
Sun Wukong
10,080
531
132
7
0
374,577
2
W
Lancelot
10,409
548
155
8
0
457,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role