Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BigDaddyFate99
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,426 Elo+
Solo
Atlas
Atlas
Forsakn_Prodigy
Atlas
Level 120
God Stats
8W - 11L
1,455 SR
Queue Stats
288W - 284L
1,455 Elo+
Solo
Terra
Terra
NWOAdonay
Terra
Level 109
God Stats
11W - 6L
1,568 SR
Queue Stats
423W - 374L
1,490 Elo+
Solo
Anubis
Anubis
Trashpanda TX
Anubis
Level 122
God Stats
39W - 31L
1,507 SR
Queue Stats
335W - 337L
1,448 Elo+
Party 1
Team Averages
Level 112
1,506 SR
1,464 Elo+

VS

Team Averages
Level 86
1,465 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
ArsonProbable
Morgan Le Fay
Level 115
God Stats
8W - 8L
1,433 SR
Queue Stats
112W - 112L
1,488 Elo+
Solo
Skadi
Skadi
DragonmanDrakk
Skadi
Level 32
God Stats
1W - 2L
1,474 SR
Queue Stats
8W - 17L
1,335 Elo+
Party 2
Jormungandr
Jormungandr
ElderMoth
Jormungandr
Level 29
God Stats
0W - 4L
1,149 SR
Queue Stats
11W - 22L
1,335 Elo+
Party 2
Hercules
Hercules
Tritenicks
Hercules
Level 128
God Stats
20W - 20L
1,704 SR
Queue Stats
450W - 420L
1,485 Elo+
Solo
Thanatos
Thanatos
itsCoolCat
Thanatos
Level 125
God Stats
12W - 11L
1,565 SR
Queue Stats
529W - 511L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 3 / 0
7,175
448
8,825
16,603
11,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
13
4 / 4 / 8
8,454
528
13,107
11,305
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 6
8,544
534
7,437
12,941
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
NWOAdonay
Terra
13
5 / 1 / 2
8,071
504
5,539
10,052
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 2
9,082
568
7,250
6,597
3,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArsonProbable
Morgan Le Fay
16
3 / 1 / 5
9,495
593
7,955
10,222
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 3
6,368
398
6,706
12,898
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
ElderMoth
Jormungandr
8
1 / 6 / 2
6,531
408
4,263
12,756
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Tritenicks
Hercules
15
1 / 1 / 1
8,981
561
9,208
13,331
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
itsCoolCat
Thanatos
17
6 / 1 / 3
9,772
611
8,913
14,451
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
17
Kills
11
11
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
0
0
L
Morgan Le Fay
ArsonProbable
Morgan Le Fay
3
1
5
5.5
W
Hachiman
4
4
8
2
L
0
8
3
0.19
L
Jormungandr
ElderMoth
Jormungandr
1
6
2
0.33
W
4
1
6
7
W
Terra
NWOAdonay
Terra
5
1
2
6
W
4
2
2
2.5
L
Hercules
Tritenicks
Hercules
1
1
1
1.5
L
Thanatos
itsCoolCat
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
37,045
57,498
Taken
63,658
36,895
Mitigated
36,019
20,073
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,825
1,396
0
3,498
16,603
11,834
835
1,145
14,576
0
46,595
L
Morgan Le Fay
ArsonProbable
Morgan Le Fay
7,955
697
0
955
10,222
3,923
508
4,190
6,032
65,110
0
W
Hachiman
13,107
9,123
0
4,275
11,305
4,363
664
2,009
9,236
0
59,060
L
6,706
2,158
0
1,903
12,898
4,047
538
6,305
6,593
0
29,373
L
Jormungandr
ElderMoth
Jormungandr
4,263
1,843
0
1,198
12,756
11,048
0
4,744
8,012
20,652
0
W
7,437
2,620
0
3,706
12,941
12,213
198
4,028
8,588
30,969
0
W
Terra
NWOAdonay
Terra
5,539
1,236
106
5,312
10,052
5,326
0
1,583
8,332
48,476
0
W
7,250
189
0
3,176
6,597
3,159
514
2,715
3,633
73,977
0
L
Hercules
Tritenicks
Hercules
9,208
2,899
0
4,627
13,331
10,349
0
2,273
11,058
0
69,546
L
Thanatos
itsCoolCat
Thanatos
8,913
2,827
0
12,283
14,451
6,652
0
3,182
11,269
0
97,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
41,147
385
Minions Killed
428
0
Camps Cleared
0
1,455,569
Distance Traveled
1,558,934
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,175
448
70
4
0
292,140
0
L
Morgan Le Fay
9,495
593
130
8
0
327,684
1
W
Hachiman
8,454
528
88
6
0
256,262
0
L
Skadi
6,368
398
37
2
0
309,387
6
L
Jormungandr
6,531
408
28
2
0
287,244
0
W
Atlas
8,544
534
25
2
0
283,339
0
W
Terra
8,071
504
86
5
0
342,045
4
W
Anubis
9,082
568
116
7
0
281,783
0
L
Hercules
8,981
561
110
7
0
304,205
0
L
Thanatos
9,772
611
123
8
0
330,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role