Player Matchup

Hel
Hel
ASofaSniper
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 1
Bellona
Bellona
ShotsFiyerd
Bellona
Level 66
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 25L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
xathrad123
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,458 Elo+

VS

Team Averages
Level 93
1,467 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kenshin_H_
Zhong Kui
Level 125
God Stats
5W - 8L
1,471 SR
Queue Stats
197W - 192L
1,456 Elo+
Solo
Thanatos
Thanatos
PatchyFlow
Thanatos
Level 86
God Stats
9W - 21L
1,431 SR
Queue Stats
86W - 84L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,827
783
6,181
7,354
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ShotsFiyerd
Bellona
12
7 / 0 / 3
8,846
885
10,021
12,798
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xathrad123
Baron Samedi
10
1 / 2 / 7
7,446
745
8,521
7,819
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 2
7,297
730
7,554
10,340
9,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Kenshin_H_
Zhong Kui
10
1 / 4 / 2
7,070
707
7,388
10,566
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PatchyFlow
Thanatos
8
1 / 3 / 2
7,082
708
4,789
8,353
3,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
2
1
7
5.5
L
Zhong Kui
Kenshin_H_
Zhong Kui
1
4
2
0.5
L
Thanatos
PatchyFlow
Thanatos
1
3
2
0.67
W
Bellona
ShotsFiyerd
Bellona
7
0
3
8.5
W
Baron Samedi
xathrad123
Baron Samedi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
19,731
27,971
Taken
29,259
15,898
Mitigated
20,937
13,473
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,554
377
0
250
10,340
9,606
0
6,266
4,074
26,403
0
W
6,181
1,006
2,785
3,747
7,354
3,296
0
4,933
2,421
20,108
0
L
Zhong Kui
Kenshin_H_
Zhong Kui
7,388
597
0
2,235
10,566
7,823
300
5,020
5,546
25,016
0
L
Thanatos
PatchyFlow
Thanatos
4,789
1,138
0
4,719
8,353
3,508
0
3,690
4,663
0
13,980
W
Bellona
ShotsFiyerd
Bellona
10,021
5,965
0
2,299
12,798
8,532
0
6,293
6,505
0
41,237
W
Baron Samedi
xathrad123
Baron Samedi
8,521
329
2,318
2,324
7,819
4,070
0
4,463
3,356
20,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
21,449
103
Minions Killed
88
0
Camps Cleared
0
591,013
Distance Traveled
538,893
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,297
730
42
4
0
177,048
0
W
Hel
7,827
783
28
3
0
195,125
0
L
Zhong Kui
7,070
707
35
4
0
160,957
0
L
Thanatos
7,082
708
11
1
0
200,888
3
W
Bellona
8,846
885
54
5
0
221,363
0
W
Baron Samedi
7,446
745
21
2
0
174,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role