Player Matchup

Xing Tian
Xing Tian
Graxu_
Xing Tian
Level 79
God Stats
18W - 7L
1,638 SR
Queue Stats
39W - 34L
1,491 Elo+
Party 1
Surtr
Surtr
K1LL_STR3AKking
Surtr
Level 109
God Stats
61W - 45L
1,604 SR
Queue Stats
122W - 125L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
dvpe_omar
Baron Samedi
Level 115
God Stats
12W - 4L
1,840 SR
Queue Stats
158W - 155L
1,460 Elo+
Party 1
Team Averages
Level 101
1,694 SR
1,493 Elo+

VS

Team Averages
Level 92
1,639 SR
1,477 Elo+
Odin
Odin
BalancingShelf9
Odin
Level 108
God Stats
5W - 1L
1,950 SR
Queue Stats
99W - 104L
1,481 Elo+
Party 2
Vulcan
Vulcan
Hundorf
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
Noobie0n3
Hou Yi
Level 61
God Stats
12W - 15L
1,467 SR
Queue Stats
156W - 159L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Graxu_
Xing Tian
13
3 / 1 / 11
10,153
781
5,914
13,928
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 1 / 6
10,905
839
11,885
14,044
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
dvpe_omar
Baron Samedi
14
4 / 2 / 10
10,960
843
11,015
10,534
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
8,009
616
1,519
7,322
5,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Hundorf
Vulcan
12
1 / 6 / 3
9,160
705
11,409
11,783
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Noobie0n3
Hou Yi
12
2 / 5 / 1
9,268
713
8,902
13,159
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Xing Tian
Graxu_
Xing Tian
3
1
11
8.5
L
Vulcan
Hundorf
Vulcan
1
6
3
0.42
W
8
1
6
11
L
Hou Yi
Noobie0n3
Hou Yi
2
5
1
0.5
W
Baron Samedi
dvpe_omar
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
21,830
38,506
Taken
32,264
26,222
Mitigated
15,012
13,018
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,519
252
0
974
7,322
5,483
0
4,289
2,637
0
11,542
W
Xing Tian
Graxu_
Xing Tian
5,914
327
0
565
13,928
13,249
0
3,768
10,160
14,048
0
L
Vulcan
Hundorf
Vulcan
11,409
5,150
0
2,464
11,783
4,562
0
7,375
3,759
45,885
0
W
11,885
4,735
0
6,442
14,044
7,744
1,015
4,323
9,721
462
46,804
L
Hou Yi
Noobie0n3
Hou Yi
8,902
3,357
0
1,053
13,159
4,967
0
5,039
7,527
0
34,710
W
Baron Samedi
dvpe_omar
Baron Samedi
11,015
542
2,029
3,982
10,534
5,229
45
3,684
6,850
59,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
26,437
166
Minions Killed
135
0
Camps Cleared
0
766,308
Distance Traveled
622,064
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,009
616
21
2
0
196,338
4
W
Xing Tian
10,153
781
15
1
0
270,272
0
L
Vulcan
9,160
705
59
5
0
217,153
2
W
Surtr
10,905
839
55
4
0
268,141
3
L
Hou Yi
9,268
713
55
4
0
208,573
1
W
Baron Samedi
10,960
843
96
7
0
227,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role