Player Matchup

Ix Chel
Ix Chel
Brucie2714
Ix Chel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,541 Elo+
Party 1
Susano
Susano
RancidDischarge
Susano
Level 25
God Stats
2W - 1L
1,716 SR
Queue Stats
28W - 10L
1,748 Elo+
Party 1
Surtr
Surtr
ohyeahfillmeup
Surtr
Level 30
God Stats
1W - 3L
1,368 SR
Queue Stats
7W - 16L
1,429 Elo+
Solo
Team Averages
Level 34
1,528 SR
1,572 Elo+

VS

Team Averages
Level 56
1,511 SR
1,491 Elo+
Pele
Pele
Arsterx
Pele
Level 63
God Stats
1W - 1L
1,484 SR
Queue Stats
12W - 12L
1,507 Elo+
Solo
Amaterasu
Amaterasu
legionotako
Amaterasu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Discordia
Discordia
lightingflow
Discordia
Level 63
God Stats
13W - 12L
1,550 SR
Queue Stats
320W - 310L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Brucie2714
Ix Chel
8
0 / 6 / 2
6,625
663
2,899
8,956
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
7,073
707
6,467
9,490
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
6,779
678
6,337
10,543
5,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arsterx
Pele
10
2 / 1 / 5
7,574
757
8,725
8,404
2,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
legionotako
Amaterasu
11
1 / 0 / 5
7,346
735
6,058
10,395
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Discordia
lightingflow
Discordia
11
4 / 1 / 3
8,157
816
10,255
4,487
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
Arsterx
Pele
2
1
5
4.5
L
Ix Chel
Brucie2714
Ix Chel
0
6
2
0.17
L
1
1
1
1.5
W
Amaterasu
legionotako
Amaterasu
1
0
5
3.5
W
Discordia
lightingflow
Discordia
4
1
3
5.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
25,038
28,989
Taken
23,286
12,718
Mitigated
12,935
2,742
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Arsterx
Pele
8,725
1,840
0
3,398
8,404
2,819
0
1,194
7,210
0
26,206
L
Ix Chel
Brucie2714
Ix Chel
2,899
262
207
132
8,956
3,200
0
4,207
4,550
13,310
0
L
6,467
1,275
0
750
9,490
3,548
0
3,752
5,541
0
23,294
W
Amaterasu
legionotako
Amaterasu
6,058
1,069
0
3,696
10,395
8,774
0
1,713
8,682
0
26,080
W
Discordia
lightingflow
Discordia
10,255
497
0
1,669
4,487
1,342
0
618
3,869
37,488
0
L
6,337
2,564
0
1,653
10,543
5,970
0
2,664
7,551
357
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
23,077
74
Minions Killed
130
0
Camps Cleared
0
567,994
Distance Traveled
619,447
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,574
757
30
3
0
204,480
0
L
Ix Chel
6,625
663
12
1
0
155,304
2
L
Susano
7,073
707
28
3
0
202,097
5
W
Amaterasu
7,346
735
37
4
0
226,003
0
W
Discordia
8,157
816
63
6
0
188,964
0
L
Surtr
6,779
678
34
3
0
210,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role