Player Matchup

Izanami
Izanami
ElFindee
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,416 Elo+
Party 2
Serqet
Serqet
ElRyuk
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,416 Elo+
Party 2
Janus
Janus
MØNJØ
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Skesh1869
Gilgamesh
Level 149
God Stats
12W - 7L
1,748 SR
Queue Stats
272W - 243L
1,522 Elo+
Solo
Cthulhu
Cthulhu
juanchedo099
Cthulhu
Level 24
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 8L
1,416 Elo+
Party 2
Team Averages
Level 49
1,582 SR
1,463 Elo+

VS

Team Averages
Level 117
1,554 SR
1,499 Elo+
Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Diegotulaloca
Loki
Level 120
God Stats
12W - 11L
1,425 SR
Queue Stats
262W - 240L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnLemur
Ah Muzen Cab
Level 121
God Stats
2W - 2L
1,616 SR
Queue Stats
229W - 218L
1,491 Elo+
Party 1
Cerberus
Cerberus
chrisjeday
Cerberus
Level 140
God Stats
11W - 6L
1,731 SR
Queue Stats
261W - 254L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElFindee
Izanami
8
0 / 4 / 1
5,432
453
7,498
10,097
3,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ElRyuk
Serqet
8
0 / 5 / 1
5,293
441
2,421
7,858
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
MØNJØ
Janus
10
0 / 4 / 1
6,190
516
2,852
6,290
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Skesh1869
Gilgamesh
12
0 / 2 / 0
6,616
551
6,627
13,286
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
juanchedo099
Cthulhu
8
1 / 5 / 0
5,943
495
4,815
11,250
7,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 0 / 4
8,181
682
3,746
5,352
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
 
Chaac
13
4 / 0 / 0
7,879
657
9,986
13,431
11,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 3
7,866
656
3,779
9,507
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
UnLemur
Ah Muzen Cab
12
4 / 0 / 5
7,336
611
11,526
8,878
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
chrisjeday
Cerberus
11
3 / 1 / 8
7,269
606
5,854
9,740
7,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
20
20
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
4
6
W
Chaac
 
Chaac
4
0
0
4
W
5
0
3
6.5
L
Izanami
ElFindee
Izanami
0
4
1
0.13
L
Serqet
ElRyuk
Serqet
0
5
1
0.1
L
Janus
MØNJØ
Janus
0
4
1
0.13
L
Gilgamesh
Skesh1869
Gilgamesh
0
2
0
0
W
Ah Muzen Cab
UnLemur
Ah Muzen Cab
4
0
5
6.5
W
Cerberus
chrisjeday
Cerberus
3
1
8
7
L
Cthulhu
juanchedo099
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
34,891
48,781
Taken
46,908
26,512
Mitigated
28,378
7,466
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,746
485
0
1,053
5,352
1,861
0
2,088
3,154
53,843
0
W
Chaac
 
Chaac
9,986
2,561
0
5,324
13,431
11,936
598
0
13,431
0
59,928
W
3,779
1,050
0
5,538
9,507
3,361
0
989
8,476
0
67,476
L
Izanami
ElFindee
Izanami
7,498
5,975
0
2,134
10,097
3,386
0
2,784
7,313
0
42,838
L
Serqet
ElRyuk
Serqet
2,421
527
0
0
7,858
3,001
0
948
6,910
0
24,271
L
Janus
MØNJØ
Janus
2,852
260
0
250
6,290
2,005
0
2,952
3,338
38,371
0
L
Gilgamesh
Skesh1869
Gilgamesh
6,627
2,198
0
3,272
13,286
10,457
0
0
13,286
0
54,964
W
Ah Muzen Cab
UnLemur
Ah Muzen Cab
11,526
5,866
0
1,192
8,878
3,465
208
2,614
6,264
0
66,179
W
Cerberus
chrisjeday
Cerberus
5,854
297
441
4,012
9,740
7,755
234
2,555
6,805
21,943
0
L
Cthulhu
juanchedo099
Cthulhu
4,815
422
1,130
680
11,250
7,663
0
2,916
8,334
16,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
38,531
323
Minions Killed
444
0
Camps Cleared
0
1,186,516
Distance Traveled
1,276,866
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,181
682
101
8
0
245,778
1
W
Chaac
7,879
657
93
8
0
235,734
0
W
Loki
7,866
656
111
9
0
291,732
0
L
Izanami
5,432
453
93
8
0
215,087
0
L
Serqet
5,293
441
37
3
0
230,209
0
L
Janus
6,190
516
77
6
0
237,538
0
L
Gilgamesh
6,616
551
92
8
0
241,810
4
W
Ah Muzen Cab
7,336
611
92
8
0
236,338
0
W
Cerberus
7,269
606
47
4
0
267,284
5
L
Cthulhu
5,943
495
24
2
0
261,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role