Player Matchup

Loki
Loki
Blinks18
Loki
Level 50
God Stats
4W - 6L
1,291 SR
Queue Stats
126W - 131L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
CivilianNote
Jormungandr
Level 52
God Stats
31W - 20L
1,619 SR
Queue Stats
146W - 158L
1,501 Elo+
Party 1
Surtr
Surtr
muttbutt1999
Surtr
Level 57
God Stats
30W - 24L
1,554 SR
Queue Stats
182W - 192L
1,493 Elo+
Party 1
Team Averages
Level 53
1,488 SR
1,495 Elo+

VS

Team Averages
Level 62
1,612 SR
1,374 Elo+
Olorun
Olorun
Beelzeflub
Olorun
Level 73
God Stats
0W - 2L
1,518 SR
Queue Stats
6W - 12L
1,426 Elo+
Solo
Izanami
Izanami
Cadbury-_-chicks
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
EXODICMAN
Tsukuyomi
Level 37
God Stats
9W - 10L
1,819 SR
Queue Stats
106W - 123L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 7 / 10
11,318
808
8,612
15,351
5,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
CivilianNote
Jormungandr
18
15 / 1 / 11
14,320
1,023
21,801
15,163
9,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 16
12,167
869
14,912
15,920
9,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beelzeflub
Olorun
12
3 / 10 / 6
10,227
731
9,636
20,044
10,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 7 / 6
11,092
792
15,603
15,416
6,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
EXODICMAN
Tsukuyomi
14
5 / 10 / 6
11,047
789
11,040
17,163
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
26
Kills
12
12
Deaths
27
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Beelzeflub
Olorun
3
10
6
0.6
W
Loki
6
7
10
1.57
L
4
7
6
1
W
Jormungandr
CivilianNote
Jormungandr
15
1
11
20.5
L
Tsukuyomi
EXODICMAN
Tsukuyomi
5
10
6
0.8
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,325
Damage
36,279
46,434
Taken
52,623
24,250
Mitigated
23,715
16,569
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Beelzeflub
Olorun
9,636
4,128
1,082
4,791
20,044
10,203
125
10,184
9,860
30,484
0
W
Loki
8,612
2,310
0
1,598
15,351
5,730
372
2,214
13,137
0
30,920
L
15,603
8,313
0
1,464
15,416
6,005
0
6,127
9,289
0
48,358
W
Jormungandr
CivilianNote
Jormungandr
21,801
4,802
175
7,163
15,163
9,245
572
4,476
10,687
74,869
0
L
Tsukuyomi
EXODICMAN
Tsukuyomi
11,040
2,945
0
1,493
17,163
7,507
0
6,309
10,854
0
43,982
W
14,912
6,766
272
7,361
15,920
9,275
122
3,486
12,434
543
35,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
32,366
141
Minions Killed
162
0
Camps Cleared
0
709,599
Distance Traveled
599,364
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,227
731
38
3
0
187,664
4
W
Loki
11,318
808
25
2
0
212,792
0
L
Izanami
11,092
792
71
5
0
190,913
0
W
Jormungandr
14,320
1,023
79
6
0
274,082
0
L
Tsukuyomi
11,047
789
53
4
0
220,787
0
W
Surtr
12,167
869
37
3
0
222,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role