Player Matchup

Yemoja
Yemoja
IPunishEgos
Yemoja
Level 41
God Stats
13W - 10L
1,587 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 1
Fenrir
Fenrir
Ice Cold Ziggy
Fenrir
Level 106
God Stats
23W - 27L
1,449 SR
Queue Stats
350W - 342L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Space 24k
Amaterasu
Level 17
God Stats
4W - 3L
1,532 SR
Queue Stats
20W - 23L
1,433 Elo+
Party 1
Olorun
Olorun
Twitch_TheMencho
Olorun
Level 107
God Stats
14W - 17L
1,504 SR
Queue Stats
267W - 288L
1,414 Elo+
Party 2
Anhur
Anhur
ferxxomorrr
Anhur
Level 42
God Stats
13W - 3L
1,665 SR
Queue Stats
139W - 132L
1,426 Elo+
Party 2
Team Averages
Level 63
1,548 SR
1,438 Elo+

VS

Team Averages
Level 45
1,239 SR
1,416 Elo+
Apollo
Apollo
Eidanelias
Apollo
Level 48
God Stats
55W - 66L
1,406 SR
Queue Stats
107W - 132L
1,372 Elo+
Solo
Heimdallr
Heimdallr
couchpotato982
Heimdallr
Level 39
God Stats
7W - 10L
1,301 SR
Queue Stats
124W - 99L
1,430 Elo+
Party 3
Surtr
Surtr
mattolcam
Surtr
Level 48
God Stats
2W - 5L
1,150 SR
Queue Stats
90W - 82L
1,428 Elo+
Party 3
Hera
Hera
seaboundbb
Hera
Level 43
God Stats
0W - 2L
1,061 SR
Queue Stats
22W - 20L
1,425 Elo+
Party 3
Ganesha
Ganesha
slashknight89
Ganesha
Level 46
God Stats
0W - 1L
1,279 SR
Queue Stats
20W - 18L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 3 / 3
5,561
556
2,826
5,865
3,612
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
6 / 2 / 3
7,510
751
3,782
9,448
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Space 24k
Amaterasu
12
6 / 1 / 0
7,248
725
8,243
11,313
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 8
6,954
695
6,187
2,872
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 2
5,725
573
5,436
5,703
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eidanelias
Apollo
8
1 / 2 / 3
5,135
514
2,462
8,294
2,521
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
couchpotato982
Heimdallr
9
2 / 5 / 1
5,796
580
4,106
10,117
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
mattolcam
Surtr
7
1 / 6 / 0
5,077
508
6,559
11,099
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
5,217
522
2,908
4,743
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
8
0 / 2 / 4
5,385
539
1,290
6,617
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
5
6
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Eidanelias
Apollo
1
2
3
1.25
W
Yemoja
1
3
3
0.83
W
6
2
3
3.75
W
Amaterasu
Space 24k
Amaterasu
6
1
0
6
W
2
0
8
6
L
Heimdallr
couchpotato982
Heimdallr
2
5
1
0.5
W
4
0
2
5
L
Surtr
mattolcam
Surtr
1
6
0
0.17
L
1
4
1
0.38
L
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
17,325
35,201
Taken
40,870
18,606
Mitigated
15,410
12,521
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Eidanelias
Apollo
2,462
1,171
0
2,499
8,294
2,521
390
1,896
6,398
0
28,859
W
Yemoja
2,826
536
1,397
677
5,865
3,612
160
1,322
4,543
16,918
0
W
3,782
1,213
0
2,686
9,448
4,025
177
244
9,204
0
61,256
W
Amaterasu
Space 24k
Amaterasu
8,243
3,458
0
3,657
11,313
8,186
0
264
11,049
0
53,545
W
6,187
3,680
330
1,777
2,872
1,055
409
709
2,163
42,033
0
L
Heimdallr
couchpotato982
Heimdallr
4,106
2,982
0
1,968
10,117
3,361
0
2,440
7,677
0
25,113
W
5,436
3,593
0
1,997
5,703
1,728
421
1,923
3,780
0
30,269
L
Surtr
mattolcam
Surtr
6,559
2,976
0
1,729
11,099
4,911
48
0
11,099
429
25,929
L
2,908
811
0
700
4,743
1,349
0
2,336
2,407
24,805
0
L
Ganesha
1,290
190
0
2,090
6,617
3,268
0
2,341
4,276
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
26,610
349
Minions Killed
174
0
Camps Cleared
0
1,041,926
Distance Traveled
957,092
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,135
514
50
5
0
206,315
0
W
Yemoja
5,561
556
22
2
0
228,295
0
W
Fenrir
7,510
751
94
9
0
239,023
0
W
Amaterasu
7,248
725
106
11
0
237,379
1
W
Olorun
6,954
695
75
8
0
168,404
0
L
Heimdallr
5,796
580
42
4
0
181,086
0
W
Anhur
5,725
573
52
5
0
168,825
2
L
Surtr
5,077
508
34
3
0
189,028
2
L
Hera
5,217
522
47
5
0
172,218
0
L
Ganesha
5,385
539
1
0
0
208,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role