Player Matchup

Artemis
Artemis
GuardianOfFaith
Artemis
Level 114
God Stats
1W - 3L
1,207 SR
Queue Stats
55W - 56L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
I3angl3ros
Sun Wukong
Level 155
God Stats
13W - 16L
1,582 SR
Queue Stats
467W - 454L
1,559 Elo+
Party 2
Terra
Terra
LEGEND1KILLER99
Terra
Level 97
God Stats
2W - 1L
1,710 SR
Queue Stats
33W - 43L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Sheitrock
Ah Puch
Level 104
God Stats
7W - 5L
1,258 SR
Queue Stats
331W - 334L
1,478 Elo+
Party 1
Chronos
Chronos
Soberlife559
Chronos
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 159L
1,447 Elo+
Party 1
Team Averages
Level 97
1,451 SR
1,477 Elo+

VS

Team Averages
Level 112
1,427 SR
1,466 Elo+
Terra
Terra
Beeterson
Terra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 55L
1,469 Elo+
Party 3
Janus
Janus
HoboHannah
Janus
Level 82
God Stats
0W - 2L
1,300 SR
Queue Stats
40W - 47L
1,479 Elo+
Party 3
Thoth
Thoth
ItsYourBoyLeroy
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,500 Elo+
Party 3
Ullr
Ullr
STONEDGargoyle
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,426 Elo+
Solo
Sol
Sol
bmoc49
Sol
Level 164
God Stats
3W - 8L
1,335 SR
Queue Stats
585W - 623L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
10,667
889
13,815
10,143
4,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
I3angl3ros
Sun Wukong
14
3 / 4 / 15
9,148
762
9,352
15,284
17,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 17
10,456
871
5,621
17,334
15,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Sheitrock
Ah Puch
19
11 / 4 / 13
11,586
966
23,210
10,437
4,881
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Soberlife559
Chronos
17
6 / 5 / 15
10,382
865
11,109
12,850
5,441
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beeterson
Terra
16
5 / 6 / 7
10,055
838
7,377
19,917
20,187
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
14
1 / 8 / 3
8,019
668
6,525
11,755
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 5
9,723
810
15,757
9,534
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 7 / 1
7,002
584
2,295
13,140
8,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
bmoc49
Sol
16
2 / 5 / 6
9,148
762
14,011
14,526
6,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
30
Kills
17
20
Deaths
30
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
Beeterson
Terra
5
6
7
1.42
W
7
4
14
3.5
L
Janus
1
8
3
0.31
W
Sun Wukong
I3angl3ros
Sun Wukong
3
4
15
2.63
L
8
4
5
2.63
W
3
3
17
3.83
L
1
7
1
0.21
W
Ah Puch
Sheitrock
Ah Puch
11
4
13
4.38
W
Chronos
Soberlife559
Chronos
6
5
15
2.7
L
Sol
bmoc49
Sol
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
45,965
66,048
Taken
68,872
48,530
Mitigated
45,074
18,552
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Beeterson
Terra
7,377
966
2,491
3,052
19,917
20,187
14
10,574
9,343
12,743
0
W
13,815
3,819
261
1,126
10,143
4,960
1,956
7,180
2,745
0
29,022
L
Janus
6,525
198
222
1,063
11,755
5,172
0
7,709
4,046
19,581
0
W
Sun Wukong
I3angl3ros
Sun Wukong
9,352
1,166
1,132
2,891
15,284
17,263
884
7,178
7,816
0
20,065
L
15,757
850
734
2,418
9,534
4,602
0
3,659
5,875
22,176
0
W
5,621
1,173
3,325
4,849
17,334
15,985
385
12,001
4,956
8,429
0
L
2,295
1,588
335
1,318
13,140
8,420
0
7,171
5,969
0
6,313
W
Ah Puch
Sheitrock
Ah Puch
23,210
2,117
691
765
10,437
4,881
1,648
6,049
4,160
49,052
0
W
Chronos
Soberlife559
Chronos
11,109
5,923
774
2,738
12,850
5,441
2,954
9,841
2,701
22,486
0
L
Sol
bmoc49
Sol
14,011
3,932
173
5,264
14,526
6,693
0
10,827
3,699
30,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
43,947
128
Minions Killed
133
0
Camps Cleared
0
1,064,562
Distance Traveled
900,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,055
838
11
1
0
205,707
0
W
Artemis
10,667
889
45
4
0
206,441
0
L
Janus
8,019
668
33
3
0
150,085
0
W
Sun Wukong
9,148
762
19
2
0
223,642
0
L
Thoth
9,723
810
21
2
0
220,036
0
W
Terra
10,456
871
7
1
0
221,611
0
L
Ullr
7,002
584
23
2
0
153,875
0
W
Ah Puch
11,586
966
40
3
0
201,159
0
W
Chronos
10,382
865
17
1
0
211,709
0
L
Sol
9,148
762
45
4
0
170,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role