Player Matchup

Bakasura
Bakasura
DraftyLyrics
Bakasura
Level 158
God Stats
2W - 2L
1,564 SR
Queue Stats
132W - 123L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M0istyNapkin
Ah Muzen Cab
Level 45
God Stats
1W - 1L
1,768 SR
Queue Stats
86W - 108L
1,478 Elo+
Party 3
Ah Puch
Ah Puch
Nat5537
Ah Puch
Level 69
God Stats
7W - 10L
1,238 SR
Queue Stats
100W - 125L
1,466 Elo+
Party 3
Loki
Loki
ShinyWasTaken
Loki
Level 88
God Stats
2W - 5L
1,397 SR
Queue Stats
121W - 144L
1,465 Elo+
Party 3
Shiva
Shiva
devildognick
Shiva
Level 120
God Stats
1W - 3L
1,410 SR
Queue Stats
46W - 46L
1,467 Elo+
Party 3
Team Averages
Level 96
1,476 SR
1,474 Elo+

VS

Team Averages
Level 120
1,537 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BalancedVirus30
Xbalanque
Level 124
God Stats
8W - 3L
1,622 SR
Queue Stats
283W - 265L
1,399 Elo+
Solo
Atlas
Atlas
CrunchyCack
Atlas
Level 147
God Stats
5W - 1L
1,674 SR
Queue Stats
96W - 81L
1,553 Elo+
Party 1
Vamana
Vamana
CrustyCack
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 95L
1,586 Elo+
Party 1
Anubis
Anubis
solo1199
Anubis
Level 87
God Stats
6W - 5L
1,387 SR
Queue Stats
125W - 92L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DraftyLyrics
Bakasura
13
3 / 5 / 3
7,576
541
6,358
15,847
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
M0istyNapkin
Ah Muzen Cab
13
3 / 3 / 1
7,601
543
7,313
11,254
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Nat5537
Ah Puch
13
3 / 5 / 3
7,328
523
12,037
11,581
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 1
6,605
472
5,769
12,368
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 0
6,862
490
6,451
13,515
9,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 3 / 7
8,429
602
11,122
15,638
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
BalancedVirus30
Xbalanque
14
4 / 3 / 1
8,331
595
9,351
11,428
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 9
8,065
576
7,532
12,870
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
CrustyCack
Vamana
14
2 / 0 / 3
8,324
595
8,494
9,369
8,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
solo1199
Anubis
13
4 / 5 / 7
7,847
561
7,233
12,587
6,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
20
20
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
7
2.83
W
Xbalanque
BalancedVirus30
Xbalanque
4
3
1
1.5
W
5
1
9
9.5
W
Vamana
CrustyCack
Vamana
2
0
3
3.5
L
Bakasura
DraftyLyrics
Bakasura
3
5
3
0.9
L
Ah Muzen Cab
M0istyNapkin
Ah Muzen Cab
3
3
1
1.17
L
Ah Puch
Nat5537
Ah Puch
3
5
3
0.9
L
2
4
1
0.63
L
1
3
0
0.33
W
Anubis
solo1199
Anubis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
43,732
64,565
Taken
61,892
29,142
Mitigated
36,430
14,372
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,122
3,716
0
4,690
15,638
6,450
0
3,257
12,161
0
65,657
W
Xbalanque
BalancedVirus30
Xbalanque
9,351
3,297
0
4,171
11,428
4,210
745
197
11,077
0
66,614
W
7,532
2,635
0
2,626
12,870
11,043
0
1,645
10,373
22,105
0
W
Vamana
CrustyCack
Vamana
8,494
4,005
0
1,465
9,369
8,454
612
128
9,241
0
66,001
L
Bakasura
DraftyLyrics
Bakasura
6,358
4,025
0
5,317
15,847
7,205
0
3,719
12,128
0
44,649
L
Ah Muzen Cab
M0istyNapkin
Ah Muzen Cab
7,313
3,947
0
2,433
11,254
3,920
1,191
1,468
9,786
0
50,278
L
Ah Puch
Nat5537
Ah Puch
12,037
639
0
3,722
11,581
4,151
0
3,598
7,983
52,272
0
L
5,769
1,248
0
2,029
12,368
4,488
0
3,589
8,779
0
37,707
L
6,451
1,210
0
871
13,515
9,378
0
2,391
11,124
0
46,338
W
Anubis
solo1199
Anubis
7,233
208
0
6,176
12,587
6,273
0
6,810
5,390
54,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
40,996
377
Minions Killed
430
0
Camps Cleared
0
1,441,316
Distance Traveled
1,401,926
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,429
602
94
7
0
316,220
0
W
Xbalanque
8,331
595
122
9
0
245,216
0
W
Atlas
8,065
576
22
2
0
288,144
4
W
Vamana
8,324
595
99
7
0
280,563
2
L
Bakasura
7,576
541
89
6
0
321,180
0
L
Ah Muzen Cab
7,601
543
87
6
0
262,600
0
L
Ah Puch
7,328
523
74
5
0
271,443
0
L
Loki
6,605
472
61
4
0
308,492
0
L
Shiva
6,862
490
66
5
0
277,601
0
W
Anubis
7,847
561
93
7
0
271,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role