Player Matchup

Rama
Rama
Diverzitee
Rama
Level 68
God Stats
2W - 0L
1,749 SR
Queue Stats
82W - 82L
1,524 Elo+
Solo
Loki
Loki
FaYa_KuSh-_-
Loki
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
347W - 307L
1,526 Elo+
Solo
Cerberus
Cerberus
ZoeCas159
Cerberus
Level 143
God Stats
11W - 14L
1,362 SR
Queue Stats
206W - 202L
1,482 Elo+
Solo
Ah Puch
Ah Puch
lovelikeMarilyn
Ah Puch
Level 109
God Stats
84W - 62L
1,576 SR
Queue Stats
481W - 436L
1,467 Elo+
Solo
King Arthur
King Arthur
shadowproud
King Arthur
Level 125
God Stats
13W - 17L
1,395 SR
Queue Stats
404W - 371L
1,523 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,504 Elo+

VS

Team Averages
Level 98
1,573 SR
1,499 Elo+
Danzaburou
Danzaburou
Alief_nique
Danzaburou
Level 41
God Stats
11W - 10L
1,532 SR
Queue Stats
279W - 293L
1,395 Elo+
Solo
Nu Wa
Nu Wa
SPITEFCULT1
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,594 Elo+
Party 2
Loki
Loki
nooooooou
Loki
Level 103
God Stats
1W - 1L
1,697 SR
Queue Stats
18W - 14L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
xKING_ROBBOx
Sylvanus
Level 122
God Stats
38W - 40L
1,635 SR
Queue Stats
852W - 935L
1,458 Elo+
Party 1
Fafnir
Fafnir
xLITTLE_JOELx
Fafnir
Level 118
God Stats
10W - 17L
1,503 SR
Queue Stats
836W - 882L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,719
560
6,488
9,390
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,795
566
3,799
8,982
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ZoeCas159
Cerberus
10
1 / 0 / 6
6,438
537
5,344
11,811
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 2 / 1
6,610
551
3,115
5,862
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
shadowproud
King Arthur
12
0 / 0 / 0
6,644
554
4,991
8,467
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alief_nique
Danzaburou
8
0 / 5 / 1
4,942
412
6,440
8,985
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,254
521
5,152
5,117
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
3 / 1 / 1
6,514
543
8,457
8,900
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xKING_ROBBOx
Sylvanus
13
0 / 0 / 0
6,703
559
4,786
10,207
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,843
487
2,843
8,068
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alief_nique
Danzaburou
0
5
1
0.1
W
4
3
2
1.67
W
3
0
1
3.5
L
1
1
1
1.5
W
Cerberus
ZoeCas159
Cerberus
1
0
6
4
W
1
2
1
0.75
L
Loki
3
1
1
3.5
W
King Arthur
shadowproud
King Arthur
0
0
0
0
L
Sylvanus
xKING_ROBBOx
Sylvanus
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
27,678
44,512
Taken
41,277
22,320
Mitigated
24,123
14,959
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alief_nique
Danzaburou
6,440
2,261
0
1,869
8,985
3,089
0
1,817
7,168
0
25,984
W
6,488
5,356
0
3,227
9,390
3,248
602
1,512
7,878
0
47,682
W
3,799
869
0
4,476
8,982
3,059
0
2,195
6,787
0
47,479
L
5,152
1,875
0
796
5,117
1,970
0
2,873
2,244
39,860
0
W
Cerberus
ZoeCas159
Cerberus
5,344
709
277
4,700
11,811
8,311
0
2,501
9,310
20,584
0
W
3,115
43
0
1,529
5,862
1,807
0
1,881
3,981
50,870
0
L
Loki
8,457
2,815
0
3,466
8,900
2,653
0
2,151
6,749
0
41,029
W
King Arthur
shadowproud
King Arthur
4,991
356
0
750
8,467
5,895
0
4,291
4,176
956
49,882
L
Sylvanus
xKING_ROBBOx
Sylvanus
4,786
1,183
143
3,066
10,207
9,488
0
456
9,751
44,822
12,751
L
2,843
608
122
2,782
8,068
6,923
0
1,618
6,450
18,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
30,256
350
Minions Killed
304
0
Camps Cleared
0
1,171,397
Distance Traveled
1,149,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,942
412
35
3
0
210,763
0
W
Rama
6,719
560
64
5
0
189,108
0
W
Loki
6,795
566
81
7
0
278,071
1
L
Nu Wa
6,254
521
80
7
0
221,920
0
W
Cerberus
6,438
537
30
3
0
236,528
0
W
Ah Puch
6,610
551
78
7
0
214,807
0
L
Loki
6,514
543
73
6
0
286,540
0
W
King Arthur
6,644
554
97
8
0
252,883
0
L
Sylvanus
6,703
559
91
8
0
183,163
0
L
Fafnir
5,843
487
25
2
0
246,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role