Player Matchup

Olorun
Olorun
BluePhoenix450
Olorun
Level 103
God Stats
7W - 7L
1,292 SR
Queue Stats
123W - 104L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
Eevee Ishii
Baba Yaga
Level 86
God Stats
53W - 19L
1,660 SR
Queue Stats
278W - 264L
1,559 Elo+
Solo
Horus
Horus
FlotoBaggins
Horus
Level 67
God Stats
8W - 11L
1,516 SR
Queue Stats
179W - 172L
1,474 Elo+
Solo
Thor
Thor
Jtlightning2
Thor
Level 65
God Stats
6W - 3L
1,680 SR
Queue Stats
84W - 59L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
elmigaja
Hun Batz
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
367W - 355L
1,487 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,535 Elo+

VS

Team Averages
Level 93
1,461 SR
1,550 Elo+
Ullr
Ullr
RutterYB
Ullr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,713 Elo+
Solo
Zeus
Zeus
SaintCP
Zeus
Level 86
God Stats
1W - 4L
1,495 SR
Queue Stats
180W - 166L
1,557 Elo+
Solo
Bastet
Bastet
Skylersloyan
Bastet
Level 124
God Stats
28W - 25L
1,482 SR
Queue Stats
638W - 664L
1,458 Elo+
Party 1
Mercury
Mercury
Wormitron
Mercury
Level 79
God Stats
2W - 2L
1,326 SR
Queue Stats
478W - 414L
1,545 Elo+
Solo
Artemis
Artemis
little_cchicken
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 376L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 1 / 5
10,551
754
24,317
15,135
7,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Eevee Ishii
Baba Yaga
15
3 / 0 / 2
8,594
614
6,675
7,936
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 9
8,657
618
5,495
12,343
10,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 6
7,920
566
6,279
10,995
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
elmigaja
Hun Batz
12
1 / 2 / 1
6,844
489
5,835
10,588
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 11 / 1
6,389
456
5,680
15,200
5,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
SaintCP
Zeus
14
1 / 4 / 0
8,176
584
5,945
9,217
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
4 / 5 / 0
8,214
587
8,140
15,116
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Wormitron
Mercury
14
1 / 2 / 3
8,073
577
7,583
14,362
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 10 / 2
5,862
419
4,826
14,794
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
32
Kills
6
6
Deaths
32
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
18
1
5
20.5
W
Baba Yaga
Eevee Ishii
Baba Yaga
3
0
2
4
W
6
1
9
10.5
W
4
2
6
3.5
L
Ullr
0
11
1
0.05
L
Zeus
SaintCP
Zeus
1
4
0
0.25
L
Bastet
4
5
0
0.8
L
Mercury
Wormitron
Mercury
1
2
3
1.25
W
Hun Batz
elmigaja
Hun Batz
1
2
1
0.75
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
32,174
56,997
Taken
68,689
34,576
Mitigated
28,617
21,989
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,317
13,974
152
10,160
15,135
7,537
5,773
667
14,468
90,379
0
W
Baba Yaga
Eevee Ishii
Baba Yaga
6,675
0
55
3,927
7,936
3,684
468
1,968
5,968
74,312
0
W
5,495
1,690
1,257
4,408
12,343
10,638
0
2,389
9,954
0
15,738
W
6,279
1,456
0
170
10,995
4,428
0
921
10,074
0
55,172
L
Ullr
5,680
2,885
0
1,893
15,200
5,673
0
11,615
3,585
0
32,769
L
Zeus
SaintCP
Zeus
5,945
863
0
750
9,217
3,523
670
5,533
3,646
61,316
0
L
Bastet
8,140
2,716
0
3,454
15,116
5,906
0
4,341
10,774
0
57,977
L
Mercury
Wormitron
Mercury
7,583
3,458
0
4,751
14,362
8,670
0
2,892
11,468
0
61,781
W
Hun Batz
elmigaja
Hun Batz
5,835
1,271
0
1,860
10,588
8,289
0
0
10,588
0
38,863
L
4,826
2,882
0
1,500
14,794
4,845
0
6,570
8,224
0
27,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
36,714
399
Minions Killed
410
0
Camps Cleared
0
1,329,831
Distance Traveled
1,358,329
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,551
754
118
8
0
239,218
0
W
Baba Yaga
8,594
614
131
9
0
292,722
5
W
Horus
8,657
618
18
1
0
290,283
4
W
Thor
7,920
566
78
6
0
295,807
2
L
Ullr
6,389
456
57
4
0
244,676
0
L
Zeus
8,176
584
129
9
0
262,671
0
L
Bastet
8,214
587
87
6
0
304,374
0
L
Mercury
8,073
577
93
7
0
302,116
4
W
Hun Batz
6,844
489
54
4
0
211,801
0
L
Artemis
5,862
419
44
3
0
244,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role