Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Duval Rain
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Tiamat
Tiamat
Lucah22
Tiamat
Level 97
God Stats
0W - 1L
1,229 SR
Queue Stats
234W - 224L
1,485 Elo+
Solo
Xbalanque
Xbalanque
NaturalIntense
Xbalanque
Level 69
God Stats
5W - 6L
1,492 SR
Queue Stats
149W - 169L
1,458 Elo+
Solo
Mulan
Mulan
fleqkzyy
Mulan
Level 106
God Stats
10W - 7L
1,685 SR
Queue Stats
252W - 238L
1,479 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,526 Elo+

VS

Team Averages
Level 104
1,475 SR
1,440 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ImmortalPurge
Anhur
Level 84
God Stats
2W - 5L
1,326 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 2
Ares
Ares
Soalheiro385
Ares
Level 89
God Stats
21W - 15L
1,579 SR
Queue Stats
264W - 290L
1,371 Elo+
Party 1
Bastet
Bastet
UneasyAxe1616
Bastet
Level 124
God Stats
15W - 15L
1,496 SR
Queue Stats
182W - 169L
1,442 Elo+
Party 2
Hera
Hera
lucasginn
Hera
Level 159
God Stats
5W - 4L
1,476 SR
Queue Stats
649W - 631L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 2 / 2
8,294
518
11,144
13,005
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 3 / 1
5,291
331
1,649
6,747
2,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Lucah22
Tiamat
12
1 / 3 / 1
7,032
440
3,669
10,880
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
NaturalIntense
Xbalanque
14
2 / 4 / 4
8,403
525
10,551
11,326
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
fleqkzyy
Mulan
15
1 / 0 / 1
9,063
566
12,393
17,795
13,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 2 / 0
7,704
482
10,505
17,469
19,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 2
8,987
562
11,177
11,953
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 7
8,124
508
4,179
12,199
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 0
8,550
534
6,509
13,466
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
14
3 / 2 / 1
8,498
531
8,126
9,878
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
12
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
2
3
W
Gilgamesh
 
Gilgamesh
0
2
0
0
L
1
3
1
0.5
W
5
3
2
2
L
Tiamat
Lucah22
Tiamat
1
3
1
0.5
L
Xbalanque
NaturalIntense
Xbalanque
2
4
4
1
W
0
2
7
1.75
W
3
1
0
3
L
Mulan
fleqkzyy
Mulan
1
0
1
1.5
W
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
40,496
59,753
Taken
64,965
30,824
Mitigated
44,613
21,249
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,144
2,157
0
7,239
13,005
5,205
0
4,062
8,943
0
48,581
W
Gilgamesh
 
Gilgamesh
10,505
4,040
0
5,097
17,469
19,661
0
0
17,469
1,664
54,636
L
1,649
285
68
651
6,747
2,386
0
1,283
5,464
9,226
0
W
11,177
6,794
0
3,673
11,953
4,842
2,438
905
11,032
0
70,111
L
Tiamat
Lucah22
Tiamat
3,669
290
0
1,304
10,880
5,297
0
5,157
5,723
30,790
0
L
Xbalanque
NaturalIntense
Xbalanque
10,551
4,249
0
2,544
11,326
4,352
0
635
10,691
0
59,844
W
4,179
112
0
3,715
12,199
11,472
221
1,329
10,796
23,136
0
W
6,509
2,492
0
5,546
13,466
5,161
29
878
12,520
0
71,050
L
Mulan
fleqkzyy
Mulan
12,393
1,507
0
9,443
17,795
13,584
0
1,651
14,945
0
79,035
W
Hera
8,126
1,743
0
2,611
9,878
3,477
844
1,794
7,830
66,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
41,863
381
Minions Killed
426
0
Camps Cleared
0
1,371,088
Distance Traveled
1,545,234
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,294
518
65
4
0
349,829
0
W
Gilgamesh
7,704
482
72
5
0
314,051
0
L
Ymir
5,291
331
15
1
0
138,449
0
W
Anhur
8,987
562
111
7
0
276,223
0
L
Tiamat
7,032
440
71
4
0
264,973
1
L
Xbalanque
8,403
525
96
6
0
303,620
6
W
Ares
8,124
508
25
2
0
306,299
0
W
Bastet
8,550
534
110
7
0
345,138
0
L
Mulan
9,063
566
134
8
0
314,217
0
W
Hera
8,498
531
108
7
0
303,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role