Player Matchup

Pele
Pele
NemisKemk
Pele
Level 33
God Stats
5W - 14L
1,318 SR
Queue Stats
15W - 39L
1,255 Elo+
Solo
Merlin
Merlin
PuMa2211
Merlin
Level 104
God Stats
26W - 16L
1,637 SR
Queue Stats
377W - 356L
1,485 Elo+
Solo
Neith
Neith
SunlihtSon
Neith
Level 55
God Stats
4W - 2L
1,420 SR
Queue Stats
25W - 30L
1,405 Elo+
Party 2
Horus
Horus
WMSG
Horus
Level 89
God Stats
8W - 15L
1,401 SR
Queue Stats
250W - 267L
1,487 Elo+
Solo
Maui
Maui
X13Ray
Maui
Level 25
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 61
1,440 SR
1,427 Elo+

VS

Team Averages
Level 56
1,465 SR
1,380 Elo+
Vulcan
Vulcan
Berserker_ROGUE
Vulcan
Level 61
God Stats
1W - 2L
1,217 SR
Queue Stats
37W - 45L
1,207 Elo+
Party 1
Yemoja
Yemoja
JackMoonstep
Yemoja
Level 35
God Stats
5W - 0L
1,731 SR
Queue Stats
22W - 15L
1,514 Elo+
Solo
Eset
Eset
MxAdonys
Eset
Level 104
God Stats
4W - 3L
1,393 SR
Queue Stats
328W - 302L
1,499 Elo+
Solo
Awilix
Awilix
Redeye_Lasagna
Awilix
Level 29
God Stats
7W - 8L
1,486 SR
Queue Stats
25W - 32L
1,231 Elo+
Party 1
Serqet
Serqet
axes12345
Serqet
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 122L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
1
0 / 0 / 0
4,143
296
0
0
0
Merlin
PuMa2211
Merlin
13
0 / 1 / 0
7,138
510
2,454
7,614
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
0 / 3 / 0
5,811
415
5,553
9,374
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
WMSG
Horus
10
0 / 1 / 0
5,594
400
3,680
9,087
7,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
X13Ray
Maui
8
0 / 3 / 0
5,395
385
1,256
9,180
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,351
525
9,921
5,884
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
1 / 0 / 5
7,632
545
2,712
5,441
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
16
1 / 0 / 1
9,191
657
2,123
5,620
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
7,016
501
1,870
6,280
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
axes12345
Serqet
14
1 / 0 / 1
8,585
613
6,132
9,903
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Yemoja
1
0
5
3.5
W
Eset
1
0
1
1.5
L
Pele
0
0
0
0
L
Merlin
PuMa2211
Merlin
0
1
0
0
W
2
0
3
3.5
L
Neith
0
3
0
0
L
Horus
WMSG
Horus
0
1
0
0
L
Maui
X13Ray
Maui
0
3
0
0
W
Serqet
axes12345
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
22,758
35,255
Taken
33,128
21,770
Mitigated
14,932
9,351
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,921
4,499
0
0
5,884
2,379
1,256
466
5,388
59,110
0
W
Yemoja
2,712
733
3,548
1,892
5,441
3,512
269
915
4,526
12,940
0
W
Eset
2,123
0
139
1,703
5,620
2,209
894
1,374
4,028
82,380
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
PuMa2211
Merlin
2,454
86
0
2,450
7,614
2,903
0
2,404
5,032
57,961
0
W
1,870
736
0
2,526
6,280
2,249
0
0
6,280
0
33,974
L
Neith
5,553
1,488
0
2,004
9,374
3,488
0
6,051
3,323
0
48,602
L
Horus
WMSG
Horus
3,680
2,260
210
2,438
9,087
7,851
0
244
8,189
0
23,754
L
Maui
X13Ray
Maui
1,256
293
0
2,249
9,180
7,528
0
5,839
3,341
10,311
0
W
Serqet
axes12345
Serqet
6,132
1,980
0
2,226
9,903
4,583
810
615
9,196
0
62,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
39,775
244
Minions Killed
445
0
Camps Cleared
0
1,049,752
Distance Traveled
1,426,111
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,351
525
90
6
0
279,537
2
W
Yemoja
7,632
545
24
2
0
282,059
1
W
Eset
9,191
657
163
12
0
278,521
0
L
Pele
4,143
296
0
0
0
50
0
L
Merlin
7,138
510
112
8
0
261,508
4
W
Awilix
7,016
501
67
5
0
318,689
0
L
Neith
5,811
415
81
6
0
248,147
2
L
Horus
5,594
400
33
2
0
260,578
0
L
Maui
5,395
385
18
1
0
279,469
0
W
Serqet
8,585
613
101
7
0
267,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role