Player Matchup

Thanatos
Thanatos
Gold V
Pack4life__12
Thanatos
Gold V
Level 104
God Stats
21W - 19L
1,664 SR
Queue Stats
162W - 175L
1,344 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
RandomGosh
Ah Muzen Cab
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,370 MMR
Solo
Hades
Hades
Silver IV
SkinBoostOrInt
Hades
Silver IV
Level 138
God Stats
1W - 3L
1,350 SR
Queue Stats
12W - 18L
1,346 MMR
Party 1
Merlin
Merlin
Bronze III
frostychillsz
Merlin
Bronze III
Level 105
God Stats
2W - 6L
1,174 SR
Queue Stats
77W - 81L
1,354 MMR
Solo
Cthulhu
Cthulhu
Silver I
wafflewarrior10
Cthulhu
Silver I
Level 107
God Stats
4W - 2L
1,698 SR
Queue Stats
140W - 154L
1,326 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,477 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,446 SR
1,348 MMR
Ra
Ra
Gold V
Asmec
Ra
Gold V
Level 131
God Stats
4W - 3L
1,442 SR
Queue Stats
131W - 125L
1,370 MMR
Solo
Ravana
Ravana
Gold V
Deltamino
Ravana
Gold V
Level 109
God Stats
13W - 18L
1,474 SR
Queue Stats
265W - 275L
1,345 MMR
Solo
Charon
Charon
Silver IV
SOADCALIBUR37
Charon
Silver IV
Level 161
God Stats
1W - 0L
1,584 SR
Queue Stats
14W - 15L
1,323 MMR
Solo
Bakasura
Bakasura
Gold III
Wok2Poland
Bakasura
Gold III
Level 158
God Stats
7W - 6L
1,419 SR
Queue Stats
482W - 469L
1,370 MMR
Solo
Skadi
Skadi
Silver I
zoso421
Skadi
Silver I
Level 120
God Stats
2W - 1L
1,310 SR
Queue Stats
94W - 97L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pack4life__12
Thanatos
8
0 / 3 / 0
5,675
405
1,957
6,632
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
RandomGosh
Ah Muzen Cab
12
1 / 0 / 0
7,130
509
3,385
5,185
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 0
8,066
576
3,288
11,653
6,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
6,370
455
3,912
6,958
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,496
464
3,938
13,168
8,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorKuzenboAo KuangBastet

VS

Bans
MulanKaliMartichorasAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 0 / 0
7,789
556
7,757
6,404
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Deltamino
Ravana
13
0 / 0 / 1
7,649
546
6,082
4,587
4,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 3
7,197
514
3,529
7,862
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Wok2Poland
Bakasura
15
2 / 0 / 3
8,680
620
6,095
12,777
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
zoso421
Skadi
13
3 / 0 / 0
8,034
574
4,327
4,632
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
0
3
W
Ravana
Deltamino
Ravana
0
0
1
0.5
L
Thanatos
Pack4life__12
Thanatos
0
3
0
0
L
Ah Muzen Cab
RandomGosh
Ah Muzen Cab
1
0
0
1
W
0
1
3
1.5
L
0
1
0
0
W
Bakasura
Wok2Poland
Bakasura
2
0
3
3.5
L
0
1
0
0
L
0
3
1
0.17
W
Skadi
zoso421
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
27,790
43,596
Taken
36,262
21,958
Mitigated
20,938
16,008
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,757
1,651
1,072
2,781
6,404
2,798
581
4,026
2,378
64,212
0
W
Ravana
Deltamino
Ravana
6,082
1,986
0
2,288
4,587
4,401
35
2,512
2,075
0
51,706
L
Thanatos
Pack4life__12
Thanatos
1,957
481
0
3,583
6,632
2,255
0
559
5,703
0
29,589
L
Ah Muzen Cab
RandomGosh
Ah Muzen Cab
3,385
1,432
0
317
5,185
1,882
0
843
4,132
0
52,596
W
3,529
538
0
2,745
7,862
5,657
183
2,322
5,540
15,901
0
L
3,288
469
60
7,743
11,653
6,368
0
99
10,945
63,470
0
W
Bakasura
Wok2Poland
Bakasura
6,095
4,080
0
5,523
12,777
6,238
610
2,083
10,694
0
71,380
L
3,912
215
0
599
6,958
2,722
0
3,913
2,849
52,387
0
L
3,938
178
1,414
2,292
13,168
8,731
0
5,433
7,040
25,785
0
W
Skadi
zoso421
Skadi
4,327
2,560
0
548
4,632
1,844
378
1,136
3,496
0
61,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
39,349
407
Minions Killed
486
0
Camps Cleared
0
1,267,046
Distance Traveled
1,392,021
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,789
556
112
8
0
289,098
0
W
Ravana
7,649
546
92
7
0
261,680
8
L
Thanatos
5,675
405
53
4
0
220,737
0
L
Ah Muzen Cab
7,130
509
104
7
0
260,053
2
W
Charon
7,197
514
22
2
0
257,564
3
L
Hades
8,066
576
134
10
0
239,606
0
W
Bakasura
8,680
620
141
10
0
337,530
1
L
Merlin
6,370
455
74
5
0
256,025
0
L
Cthulhu
6,496
464
42
3
0
290,625
5
W
Skadi
8,034
574
119
9
0
246,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role