Player Matchup

Serqet
Serqet
Alpharius20th
Serqet
Level 123
God Stats
5W - 7L
1,668 SR
Queue Stats
66W - 69L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
DEELIAN
Cthulhu
Level 17
God Stats
7W - 7L
1,591 SR
Queue Stats
111W - 92L
1,573 Elo+
Party 2
Cupid
Cupid
KPAA001
Cupid
Level 17
God Stats
3W - 2L
1,660 SR
Queue Stats
59W - 65L
1,531 Elo+
Party 3
Agni
Agni
fatherjoocy
Agni
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
rheabobea
Baba Yaga
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 295L
1,492 Elo+
Party 2
Team Averages
Level 44
1,584 SR
1,523 Elo+

VS

Team Averages
Level 98
1,562 SR
1,572 Elo+
Athena
Athena
Arastoovasiri
Athena
Level 156
God Stats
15W - 2L
1,789 SR
Queue Stats
98W - 70L
1,659 Elo+
Party 1
Nox
Nox
Culinvo
Nox
Level 124
God Stats
10W - 4L
1,635 SR
Queue Stats
67W - 40L
1,629 Elo+
Party 1
Neith
Neith
Magnesiuro
Neith
Level 8
God Stats
3W - 5L
1,299 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
POSTED805
Jing Wei
Level 47
God Stats
9W - 4L
1,472 SR
Queue Stats
96W - 83L
1,483 Elo+
Solo
Anubis
Anubis
Sylard
Anubis
Level 153
God Stats
5W - 3L
1,615 SR
Queue Stats
168W - 116L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,687
1,137
3,223
5,226
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DEELIAN
Cthulhu
11
0 / 2 / 0
5,730
1,146
2,668
3,477
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
KPAA001
Cupid
10
0 / 0 / 0
5,339
1,068
59
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,823
1,165
3,629
5,366
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
rheabobea
Baba Yaga
11
0 / 2 / 0
5,911
1,182
2,730
4,188
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,819
1,364
2,749
3,052
2,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
12
3 / 0 / 6
7,075
1,415
4,336
4,295
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
0 / 0 / 4
5,839
1,168
1,172
1,370
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
POSTED805
Jing Wei
11
1 / 0 / 3
6,420
1,284
2,062
2,643
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Sylard
Anubis
12
4 / 0 / 5
6,987
1,397
5,780
2,823
1,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
9
9
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
6
4
W
Nox
3
0
6
6
L
Cthulhu
DEELIAN
Cthulhu
0
2
0
0
L
Cupid
KPAA001
Cupid
0
0
0
0
W
Neith
0
0
4
2
W
Jing Wei
POSTED805
Jing Wei
1
0
3
2.5
W
Anubis
Sylard
Anubis
4
0
5
6.5
L
0
3
0
0
L
Baba Yaga
rheabobea
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
16,099
18,257
Taken
14,183
7,152
Mitigated
7,272
415
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
190
0
0
5,226
2,118
0
3,035
2,041
0
6,513
W
2,749
747
0
496
3,052
2,678
0
1,807
1,006
5,037
0
W
Nox
4,336
91
0
720
4,295
1,724
0
1,936
1,873
11,735
0
L
Cthulhu
DEELIAN
Cthulhu
2,668
0
0
124
3,477
2,582
0
1,543
1,934
11,477
0
L
Cupid
KPAA001
Cupid
59
59
0
0
0
0
0
0
0
0
789
W
Neith
1,172
590
0
0
1,370
573
0
1,191
137
0
6,199
W
Jing Wei
POSTED805
Jing Wei
2,062
1,740
0
1,084
2,643
964
0
1,811
563
0
18,695
W
Anubis
Sylard
Anubis
5,780
533
0
1,884
2,823
1,333
0
1,581
1,133
18,848
0
L
3,629
345
0
0
5,366
1,307
0
4,761
305
13,352
0
L
Baba Yaga
rheabobea
Baba Yaga
2,730
136
0
291
4,188
1,145
0
2,776
1,112
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
33,140
108
Minions Killed
126
5
Camps Cleared
7
442,548
Distance Traveled
563,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,687
1,137
8
2
2
118,841
0
W
Athena
6,819
1,364
3
1
0
112,115
0
W
Nox
7,075
1,415
30
6
0
105,856
0
L
Cthulhu
5,730
1,146
15
3
0
100,047
0
L
Cupid
5,339
1,068
3
1
1
31,448
0
W
Neith
5,839
1,168
15
3
2
122,772
0
W
Jing Wei
6,420
1,284
33
7
2
108,337
0
W
Anubis
6,987
1,397
45
9
3
114,817
0
L
Agni
5,823
1,165
42
8
2
97,767
0
L
Baba Yaga
5,911
1,182
40
8
0
94,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role