Player Matchup

Charybdis
Charybdis
Nexvobis
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 144L
1,537 Elo+
Party 1
Yemoja
Yemoja
Oscar0023
Yemoja
Level 105
God Stats
2W - 4L
1,478 SR
Queue Stats
347W - 315L
1,539 Elo+
Party 1
Fenrir
Fenrir
SoloDolox4
Fenrir
Level 82
God Stats
1W - 2L
1,718 SR
Queue Stats
150W - 129L
1,528 Elo+
Party 1
Sobek
Sobek
SupremeGlaser
Sobek
Level 157
God Stats
6W - 1L
1,643 SR
Queue Stats
130W - 115L
1,526 Elo+
Party 1
Mulan
Mulan
TheNillaGorilla
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 106L
1,569 Elo+
Party 1
Team Averages
Level 114
1,568 SR
1,540 Elo+

VS

Team Averages
Level 105
1,507 SR
1,545 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Archerlord1
Poseidon
Level 107
God Stats
1W - 0L
1,274 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
bubble_gutss
Kukulkan
Level 119
God Stats
1W - 0L
1,488 SR
Queue Stats
17W - 17L
1,458 Elo+
Solo
Achilles
Achilles
sneakyhydra25
Achilles
Level 102
God Stats
2W - 0L
1,776 SR
Queue Stats
20W - 13L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nexvobis
Charybdis
13
1 / 4 / 1
7,295
730
3,742
9,042
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Oscar0023
Yemoja
15
0 / 1 / 3
7,932
793
1,874
9,073
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
SoloDolox4
Fenrir
13
2 / 2 / 0
6,973
697
3,851
12,060
13,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
7,485
749
4,528
19,794
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
6,594
659
4,764
15,597
9,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 9
8,336
834
5,711
5,917
4,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
 
Khepri
13
1 / 0 / 10
7,515
752
4,289
1,379
1,798
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Archerlord1
Poseidon
14
2 / 1 / 8
7,896
790
16,576
4,555
2,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
bubble_gutss
Kukulkan
15
1 / 0 / 9
8,159
816
17,017
4,309
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
sneakyhydra25
Achilles
14
6 / 1 / 5
8,647
865
11,499
11,768
17,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
3
Kills
11
11
Deaths
3
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
9
5.5
W
Khepri
 
Khepri
1
0
10
6
W
Poseidon
Archerlord1
Poseidon
2
1
8
6
L
Charybdis
Nexvobis
Charybdis
1
4
1
0.38
L
Yemoja
Oscar0023
Yemoja
0
1
3
1.5
L
Fenrir
SoloDolox4
Fenrir
2
2
0
1
L
0
2
2
0.5
L
0
2
2
0.5
W
Kukulkan
bubble_gutss
Kukulkan
1
0
9
5.5
W
Achilles
sneakyhydra25
Achilles
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,759
Damage
55,092
65,566
Taken
27,928
47,470
Mitigated
29,287
31,985
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,711
281
4,238
2,175
5,917
4,133
238
1,636
4,281
15,125
0
W
Khepri
 
Khepri
4,289
381
263
0
1,379
1,798
136
526
853
8,372
0
W
Poseidon
Archerlord1
Poseidon
16,576
1,488
1,455
840
4,555
2,658
96
962
3,593
26,789
0
L
Charybdis
Nexvobis
Charybdis
3,742
1,888
582
1,414
9,042
4,156
0
6,192
2,850
0
18,858
L
Yemoja
Oscar0023
Yemoja
1,874
575
4,311
2,513
9,073
7,165
0
7,050
2,023
11,553
0
L
Fenrir
SoloDolox4
Fenrir
3,851
169
2,169
3,437
12,060
13,341
0
6,808
5,252
0
6,458
L
4,528
19
2,382
9,733
19,794
13,553
0
13,146
6,648
15,383
0
L
4,764
322
578
4,866
15,597
9,255
0
10,397
5,200
0
9,377
W
Kukulkan
bubble_gutss
Kukulkan
17,017
398
623
780
4,309
3,161
395
1,394
2,915
38,379
0
W
Achilles
sneakyhydra25
Achilles
11,499
529
199
3,183
11,768
17,537
303
1,884
9,884
0
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
40,553
88
Minions Killed
108
0
Camps Cleared
0
880,046
Distance Traveled
1,067,721
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,336
834
19
2
0
198,926
0
W
Khepri
7,515
752
6
1
0
219,978
0
W
Poseidon
7,896
790
16
2
0
207,910
0
L
Charybdis
7,295
730
45
5
0
146,119
0
L
Yemoja
7,932
793
17
2
0
171,602
0
L
Fenrir
6,973
697
3
0
0
210,445
0
L
Sobek
7,485
749
13
1
0
184,587
4
L
Mulan
6,594
659
10
1
0
167,293
0
W
Kukulkan
8,159
816
65
7
0
206,580
0
W
Achilles
8,647
865
2
0
0
234,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role