Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Luietenant BOBO
Serqet
Level 147
God Stats
3W - 4L
1,222 SR
Queue Stats
181W - 180L
1,494 Elo+
Party 2
Hades
Hades
flaming skull6
Hades
Level 147
God Stats
0W - 2L
1,680 SR
Queue Stats
100W - 78L
1,594 Elo+
Party 2
Scylla
Scylla
kingduvvy
Scylla
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,431 Elo+
Party 3
Cupid
Cupid
tugboatpower
Cupid
Level 101
God Stats
9W - 8L
1,629 SR
Queue Stats
291W - 250L
1,530 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,510 Elo+

VS

Team Averages
Level 59
1,420 SR
1,431 Elo+
Loki
Loki
PickerCotton621
Loki
Level 44
God Stats
3W - 4L
1,162 SR
Queue Stats
38W - 52L
1,430 Elo+
Party 1
Arachne
Arachne
alxndrSUPATRAMP
Arachne
Level 68
God Stats
15W - 17L
1,495 SR
Queue Stats
33W - 45L
1,423 Elo+
Party 1
Surtr
Surtr
elmastercachetes
Surtr
Level 82
God Stats
7W - 5L
1,537 SR
Queue Stats
105W - 90L
1,508 Elo+
Solo
Ah Puch
Ah Puch
masonlobo
Ah Puch
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 52L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
namechanged9774
Cabrakan
Level 25
God Stats
3W - 4L
1,407 SR
Queue Stats
19W - 29L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 4 / 2
7,827
712
7,506
15,412
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,644
604
5,633
8,806
4,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 1
7,438
676
10,184
15,196
8,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
kingduvvy
Scylla
14
1 / 4 / 0
7,675
698
6,774
8,305
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
8,062
733
6,270
9,504
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
7,815
710
6,896
9,493
6,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 10
8,141
740
7,529
9,389
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 9
8,605
782
13,087
13,005
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
masonlobo
Ah Puch
17
7 / 1 / 6
9,257
842
13,141
5,949
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
15
7 / 1 / 7
8,698
791
10,191
9,175
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
21
21
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
2
0.5
L
0
4
1
0.13
W
1
2
8
2.5
W
0
0
10
5
W
6
1
9
10.5
L
2
7
1
0.36
L
Scylla
kingduvvy
Scylla
1
4
0
0.25
W
Ah Puch
masonlobo
Ah Puch
7
1
6
10
W
Cabrakan
7
1
7
10.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
50,844
57,223
Taken
47,011
33,162
Mitigated
29,696
11,444
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,506
918
0
2,331
15,412
12,516
0
6,513
8,899
15,960
0
L
5,633
2,250
0
26
8,806
4,926
0
3,723
5,083
0
9,356
W
6,896
1,931
0
996
9,493
6,361
0
5,754
3,739
191
17,465
W
7,529
4,233
0
4,962
9,389
4,734
92
3,571
5,579
0
32,745
W
13,087
3,587
0
2,139
13,005
10,249
463
6,372
5,860
680
26,211
L
10,184
520
995
3,625
15,196
8,720
0
6,759
8,437
24,382
0
L
Scylla
kingduvvy
Scylla
6,774
1,118
0
500
8,305
2,679
0
4,509
3,796
31,516
0
W
Ah Puch
masonlobo
Ah Puch
13,141
421
0
1,656
5,949
2,387
585
3,261
2,688
39,228
0
W
Cabrakan
10,191
1,172
0
1,770
9,175
5,965
0
5,220
3,955
16,974
0
L
6,270
2,479
108
3,859
9,504
4,321
0
2,477
7,027
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
42,516
231
Minions Killed
198
0
Camps Cleared
0
987,984
Distance Traveled
1,167,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,827
712
12
1
0
207,021
0
L
Serqet
6,644
604
19
2
0
174,681
0
W
Loki
7,815
710
25
2
0
212,878
0
W
Arachne
8,141
740
55
5
0
254,353
0
W
Surtr
8,605
782
25
2
0
233,497
0
L
Hades
7,438
676
52
5
0
201,143
0
L
Scylla
7,675
698
72
7
0
197,323
0
W
Ah Puch
9,257
842
70
6
0
236,737
0
W
Cabrakan
8,698
791
23
2
0
230,531
0
L
Cupid
8,062
733
76
7
0
207,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role