Player Matchup

Jormungandr
Jormungandr
Gold III
Cholulo-
Jormungandr
Gold III
Level 143
God Stats
23W - 15L
1,642 SR
Queue Stats
109W - 99L
1,580 MMR
Solo
Achilles
Achilles
Bronze III
Ody56
Achilles
Bronze III
Level 94
God Stats
0W - 1L
1,925 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Sol
Sol
Gold III
Sanguine-Ronin
Sol
Gold III
Level 159
God Stats
3W - 5L
1,453 SR
Queue Stats
360W - 369L
1,551 MMR
Solo
Set
Set
Bronze III
Wabe21
Set
Bronze III
Level 68
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Martichoras
Martichoras
Gold II
behindwhitelyes
Martichoras
Gold II
Level 155
God Stats
2W - 4L
1,714 SR
Queue Stats
63W - 58L
1,585 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,660 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,593 SR
1,562 MMR
Thor
Thor
Platinum IV
BeKnwn
Thor
Platinum IV
Level 172
God Stats
17W - 11L
1,716 SR
Queue Stats
93W - 89L
1,598 MMR
Party 2
Rama
Rama
Gold I
OGswagdaddy89
Rama
Gold I
Level 129
God Stats
13W - 12L
1,549 SR
Queue Stats
136W - 129L
1,576 MMR
Solo
Freya
Freya
Gold II
PhotonBeast
Freya
Gold II
Level 125
God Stats
86W - 67L
1,616 SR
Queue Stats
201W - 203L
1,537 MMR
Solo
Charon
Charon
Gold II
V1nc3nt
Charon
Gold II
Level 158
God Stats
2W - 2L
1,497 SR
Queue Stats
83W - 79L
1,564 MMR
Party 2
Hercules
Hercules
Gold III
ilyCats
Hercules
Gold III
Level 125
God Stats
63W - 71L
1,587 SR
Queue Stats
180W - 182L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cholulo-
Jormungandr
14
1 / 3 / 1
9,238
543
14,077
13,455
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
Ody56
Achilles
12
1 / 2 / 1
7,862
462
5,614
12,668
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 1
8,378
493
8,181
11,914
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Wabe21
Set
13
1 / 5 / 0
7,921
466
7,842
13,230
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
behindwhitelyes
Martichoras
14
0 / 2 / 0
8,344
491
5,902
12,868
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangBastetTyrAphrodite

VS

Bans
RavanaJanusKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BeKnwn
Thor
14
6 / 1 / 1
8,517
501
7,047
9,832
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 3
9,719
572
8,241
10,858
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 2
8,705
512
12,165
12,907
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
V1nc3nt
Charon
14
3 / 1 / 5
8,484
499
8,880
13,583
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ilyCats
Hercules
15
1 / 2 / 5
8,774
516
5,725
20,045
17,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
BeKnwn
Thor
6
1
1
6.5
L
Jormungandr
Cholulo-
Jormungandr
1
3
1
0.5
W
4
0
3
5.5
L
Achilles
Ody56
Achilles
1
2
1
0.75
W
2
0
2
3
L
0
4
1
0.13
W
Charon
V1nc3nt
Charon
3
1
5
5.5
L
Set
Wabe21
Set
1
5
0
0.2
L
Martichoras
behindwhitelyes
Martichoras
0
2
0
0
W
Hercules
ilyCats
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
42,058
64,135
Taken
67,225
44,399
Mitigated
47,124
13,772
Healing
29,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BeKnwn
Thor
7,047
1,139
0
3,656
9,832
4,332
0
1,683
8,149
0
54,987
L
Jormungandr
Cholulo-
Jormungandr
14,077
4,153
0
4,018
13,455
12,565
240
2,073
11,382
81,243
471
W
8,241
6,126
0
5,599
10,858
4,483
811
4,156
6,702
0
82,152
L
Achilles
Ody56
Achilles
5,614
807
0
2,311
12,668
13,153
0
4,641
8,027
186
23,685
W
12,165
3,961
0
7,516
12,907
6,094
0
1,298
11,609
82,834
0
L
8,181
3,501
0
3,112
11,914
5,665
116
2,067
9,847
78,960
8,630
W
Charon
V1nc3nt
Charon
8,880
2,255
0
2,774
13,583
14,566
32
3,284
10,299
25,340
0
L
Set
Wabe21
Set
7,842
2,815
0
900
13,230
6,825
37
3,896
9,334
0
57,606
L
Martichoras
behindwhitelyes
Martichoras
5,902
1,563
0
3,431
12,868
6,191
77
8,368
4,500
0
75,399
W
Hercules
ilyCats
Hercules
5,725
1,388
0
9,808
20,045
17,649
0
10,912
8,936
0
65,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
44,199
501
Minions Killed
518
0
Camps Cleared
0
1,648,826
Distance Traveled
1,731,571
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,517
501
90
5
0
392,027
0
L
Jormungandr
9,238
543
130
8
0
298,805
2
W
Rama
9,719
572
157
9
0
303,168
4
L
Achilles
7,862
462
36
2
0
366,083
0
W
Freya
8,705
512
124
7
0
348,260
7
L
Sol
8,378
493
141
8
0
316,337
4
W
Charon
8,484
499
19
1
0
347,797
3
L
Set
7,921
466
68
4
0
364,555
0
L
Martichoras
8,344
491
126
7
0
303,046
2
W
Hercules
8,774
516
128
8
0
340,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role