Player Matchup

Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
APRIL_SHARP
Jormungandr
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,287 Elo+
Party 2
Achilles
Achilles
Blixpy
Achilles
Level 59
God Stats
1W - 1L
1,324 SR
Queue Stats
6W - 11L
1,297 Elo+
Party 2
Heimdallr
Heimdallr
Kulkukant
Heimdallr
Level 99
God Stats
3W - 1L
1,683 SR
Queue Stats
574W - 557L
1,397 Elo+
Solo
Lancelot
Lancelot
dubgutter
Lancelot
Level 155
God Stats
9W - 8L
1,530 SR
Queue Stats
391W - 379L
1,483 Elo+
Party 2
Team Averages
Level 89
1,507 SR
1,393 Elo+

VS

Team Averages
Level 77
1,466 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fatfree Milk367
Danzaburou
Level 68
God Stats
21W - 22L
1,601 SR
Queue Stats
319W - 300L
1,467 Elo+
Solo
Lancelot
Lancelot
Shopratx
Lancelot
Level 29
God Stats
0W - 3L
1,173 SR
Queue Stats
32W - 35L
1,475 Elo+
Party 1
Bacchus
Bacchus
ThetreeofLyfe
Bacchus
Level 46
God Stats
2W - 1L
1,840 SR
Queue Stats
16W - 22L
1,381 Elo+
Solo
Mulan
Mulan
southernsgt11
Mulan
Level 98
God Stats
7W - 4L
1,213 SR
Queue Stats
55W - 47L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 7 / 2
6,566
597
4,035
9,951
4,500
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
APRIL_SHARP
Jormungandr
12
3 / 0 / 0
7,404
673
6,183
6,406
4,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Blixpy
Achilles
9
2 / 1 / 2
6,183
562
2,512
9,857
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Kulkukant
Heimdallr
9
2 / 1 / 1
6,090
554
6,704
7,766
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
dubgutter
Lancelot
12
5 / 0 / 0
7,291
663
7,723
8,344
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 3 / 2
6,825
620
7,507
7,578
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fatfree Milk367
Danzaburou
9
0 / 0 / 1
5,373
488
6,097
8,008
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Shopratx
Lancelot
10
4 / 6 / 2
6,260
569
8,080
11,245
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
8
0 / 2 / 1
5,256
478
2,047
8,456
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 0
5,405
491
2,964
10,668
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
14
Kills
9
9
Deaths
14
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
7
2
0.43
L
Poseidon
 
Poseidon
5
3
2
2
W
Jormungandr
APRIL_SHARP
Jormungandr
3
0
0
3
W
Achilles
Blixpy
Achilles
2
1
2
3
L
Danzaburou
Fatfree Milk367
Danzaburou
0
0
1
0.5
W
Heimdallr
Kulkukant
Heimdallr
2
1
1
2.5
L
Lancelot
Shopratx
Lancelot
4
6
2
0.83
L
Bacchus
0
2
1
0.25
W
Lancelot
dubgutter
Lancelot
5
0
0
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
26,695
42,324
Taken
45,955
22,644
Mitigated
21,172
9,867
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,035
226
0
1,997
9,951
4,500
704
5,076
4,875
40,716
0
L
Poseidon
 
Poseidon
7,507
1,342
0
2,218
7,578
1,970
0
2,022
5,556
54,748
0
W
Jormungandr
APRIL_SHARP
Jormungandr
6,183
1,983
0
2,372
6,406
4,747
272
0
6,406
50,483
0
W
Achilles
Blixpy
Achilles
2,512
419
0
1,822
9,857
7,187
0
1,935
7,922
0
10,778
L
Danzaburou
Fatfree Milk367
Danzaburou
6,097
3,361
0
2,446
8,008
2,945
0
0
8,008
0
35,788
W
Heimdallr
Kulkukant
Heimdallr
6,704
4,208
0
2,086
7,766
2,943
773
977
6,789
0
40,964
L
Lancelot
Shopratx
Lancelot
8,080
1,769
0
500
11,245
3,916
0
1,264
9,981
0
35,575
L
Bacchus
2,047
360
0
2,901
8,456
7,725
0
749
7,707
18,663
0
W
Lancelot
dubgutter
Lancelot
7,723
2,344
0
1,590
8,344
3,267
0
1,566
6,778
0
48,692
L
2,964
494
0
3,476
10,668
4,616
0
6,183
4,485
0
33,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
29,119
304
Minions Killed
267
0
Camps Cleared
0
1,116,320
Distance Traveled
1,213,324
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,566
597
59
5
0
189,307
0
L
Poseidon
6,825
620
78
7
0
239,600
3
W
Jormungandr
7,404
673
80
7
0
207,062
1
W
Achilles
6,183
562
26
2
0
225,284
0
L
Danzaburou
5,373
488
57
5
0
249,980
0
W
Heimdallr
6,090
554
65
6
0
199,203
0
L
Lancelot
6,260
569
44
4
0
244,185
4
L
Bacchus
5,256
478
24
2
0
253,661
0
W
Lancelot
7,291
663
74
7
0
295,464
1
L
Mulan
5,405
491
64
6
0
225,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role