Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cacristancho
Mulan
Level 149
God Stats
25W - 26L
1,516 SR
Queue Stats
194W - 198L
1,427 Elo+
Solo
Hachiman
Hachiman
FearTheChoppler
Hachiman
Level 28
God Stats
6W - 8L
1,384 SR
Queue Stats
10W - 13L
1,311 Elo+
Party 2
Cabrakan
Cabrakan
Trap_Mansion
Cabrakan
Level 174
God Stats
0W - 3L
1,568 SR
Queue Stats
203W - 208L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
warrman500
Hun Batz
Level 128
God Stats
2W - 4L
1,675 SR
Queue Stats
171W - 157L
1,483 Elo+
Party 2
Team Averages
Level 120
1,529 SR
1,438 Elo+

VS

Team Averages
Level 122
1,484 SR
1,460 Elo+
Pele
Pele
BOOMMACLAUDE
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 138L
1,429 Elo+
Party 3
Surtr
Surtr
IamKaze
Surtr
Level 148
God Stats
6W - 5L
1,313 SR
Queue Stats
641W - 619L
1,440 Elo+
Party 1
Bacchus
Bacchus
KATGATF
Bacchus
Level 104
God Stats
13W - 6L
1,727 SR
Queue Stats
110W - 115L
1,467 Elo+
Party 3
Neith
Neith
King Brave LTR
Neith
Level 149
God Stats
2W - 0L
1,394 SR
Queue Stats
71W - 69L
1,498 Elo+
Solo
Chang'e
Chang'e
WhoIsKaze
Chang'e
Level 83
God Stats
16W - 15L
1,485 SR
Queue Stats
502W - 504L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 1
7,478
575
7,138
9,565
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 0
7,999
615
6,224
15,120
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
0 / 2 / 0
6,160
474
2,531
6,387
2,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Trap_Mansion
Cabrakan
8
1 / 6 / 3
5,969
459
3,919
12,422
11,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
warrman500
Hun Batz
10
0 / 5 / 1
6,282
483
3,778
12,967
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,722
594
7,825
10,082
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
IamKaze
Surtr
15
4 / 1 / 2
8,823
679
9,818
11,164
10,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
KATGATF
Bacchus
9
2 / 3 / 4
6,846
527
4,485
12,237
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 4
8,696
669
5,073
5,735
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WhoIsKaze
Chang'e
10
1 / 1 / 3
6,470
498
4,374
6,566
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
17
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
1
3.5
W
6
0
2
7
L
1
3
0
0.33
L
Hachiman
0
2
0
0
W
Surtr
IamKaze
Surtr
4
1
2
5
W
Bacchus
KATGATF
Bacchus
2
3
4
1.33
W
3
0
4
5
L
Cabrakan
Trap_Mansion
Cabrakan
1
6
3
0.42
W
Chang'e
WhoIsKaze
Chang'e
1
1
3
2.5
L
Hun Batz
warrman500
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
31,575
56,461
Taken
45,784
31,750
Mitigated
27,905
15,042
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,138
998
353
2,976
9,565
4,761
0
2,382
7,183
63,665
0
W
7,825
3,084
0
3,237
10,082
3,304
0
2,033
8,049
0
49,806
L
6,224
1,306
0
5,824
15,120
9,170
0
317
14,803
0
71,602
L
Hachiman
2,531
985
0
3,180
6,387
2,184
0
718
5,669
0
41,456
W
Surtr
IamKaze
Surtr
9,818
4,289
0
2,767
11,164
10,212
12
348
10,816
827
69,973
W
Bacchus
KATGATF
Bacchus
4,485
724
981
2,483
12,237
9,721
353
4,279
7,958
20,102
0
W
5,073
1,749
0
2,091
5,735
2,291
539
832
4,903
0
71,421
L
Cabrakan
Trap_Mansion
Cabrakan
3,919
868
0
2,030
12,422
11,191
0
4,129
8,293
12,221
0
W
Chang'e
WhoIsKaze
Chang'e
4,374
1,037
520
3,305
6,566
2,377
694
4,708
1,858
31,876
0
L
Hun Batz
warrman500
Hun Batz
3,778
1,277
0
679
12,967
4,444
0
1,811
11,156
0
50,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
38,557
425
Minions Killed
373
0
Camps Cleared
0
1,280,374
Distance Traveled
1,318,579
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,478
575
104
8
0
247,264
0
W
Pele
7,722
594
65
5
0
293,439
0
L
Mulan
7,999
615
144
11
0
262,975
1
L
Hachiman
6,160
474
78
6
0
266,292
0
W
Surtr
8,823
679
121
9
0
243,729
6
W
Bacchus
6,846
527
23
2
0
242,887
0
W
Neith
8,696
669
119
9
0
251,981
0
L
Cabrakan
5,969
459
12
1
0
226,409
0
W
Chang'e
6,470
498
45
3
0
286,543
0
L
Hun Batz
6,282
483
87
7
0
277,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role