Player Matchup

Sun Wukong
Sun Wukong
Silver IV
 
Sun Wukong
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
Apollonysus
Ne Zha
Silver III
Level 203
God Stats
6W - 1L
1,622 SR
Queue Stats
370W - 407L
775 MMR
Solo
Yemoja
Yemoja
Silver IV
I_EVOLUTION_I
Yemoja
Silver IV
Level 158
God Stats
2W - 0L
1,708 SR
Queue Stats
417W - 433L
703 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
iKiNGBlaze
Hou Yi
Silver IV
Level 119
God Stats
4W - 4L
1,450 SR
Queue Stats
366W - 380L
771 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
l-SACRlFlCE-l
Morgan Le Fay
Silver III
Level 156
God Stats
10W - 12L
1,495 SR
Queue Stats
352W - 362L
870 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,555 SR
924 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,502 SR
760 MMR
Charon
Charon
Silver III
KingSlayerPR88
Charon
Silver III
Level 81
God Stats
33W - 33L
1,642 SR
Queue Stats
257W - 291L
784 MMR
Solo
Bakasura
Bakasura
Silver IV
SO ICY21
Bakasura
Silver IV
Level 175
God Stats
0W - 4L
1,302 SR
Queue Stats
236W - 256L
807 MMR
Solo
Nu Wa
Nu Wa
Silver IV
URD Bully
Nu Wa
Silver IV
Level 151
God Stats
5W - 3L
1,679 SR
Queue Stats
275W - 307L
789 MMR
Solo
Ra
Ra
Bronze I
d4rkm4dness
Ra
Bronze I
Level 157
God Stats
3W - 7L
1,487 SR
Queue Stats
25W - 53L
640 MMR
Solo
Sol
Sol
Silver IV
liljayprime15
Sol
Silver IV
Level 68
God Stats
2W - 5L
1,401 SR
Queue Stats
51W - 73L
781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
1 / 0 / 4
11,312
628
7,602
14,473
11,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ne Zha
16
8 / 4 / 2
11,008
612
10,231
15,200
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 6
8,967
498
2,194
13,640
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
iKiNGBlaze
Hou Yi
16
3 / 2 / 6
9,842
547
7,712
15,600
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
l-SACRlFlCE-l
Morgan Le Fay
15
3 / 1 / 6
9,777
543
10,271
11,932
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
JormungandrMartichorasAwilixRavana

VS

Bans
ThanatosAo KuangKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,981
443
6,932
8,469
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
SO ICY21
Bakasura
15
4 / 4 / 2
9,137
508
7,628
17,577
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
URD Bully
Nu Wa
14
1 / 3 / 2
8,660
481
9,675
8,299
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,566
420
3,538
11,279
9,202
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 3
8,304
461
6,061
10,551
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
4
3
W
Ne Zha
8
4
2
2.25
W
0
0
6
3
L
2
1
3
3.5
L
Bakasura
SO ICY21
Bakasura
4
4
2
1.25
L
Nu Wa
URD Bully
Nu Wa
1
3
2
0.67
L
0
3
0
0
W
Hou Yi
iKiNGBlaze
Hou Yi
3
2
6
3
W
Morgan Le Fay
l-SACRlFlCE-l
Morgan Le Fay
3
1
6
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
33,834
70,845
Taken
56,175
39,959
Mitigated
28,900
25,724
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,602
1,238
0
5,861
14,473
11,979
737
4,628
9,494
109
100,599
W
Ne Zha
10,231
2,150
0
3,904
15,200
6,372
1,486
4,117
10,319
0
84,943
W
2,194
472
5,011
3,465
13,640
9,872
154
6,131
7,127
21,720
0
L
6,932
417
46
1,626
8,469
5,826
0
2,329
5,970
24,112
0
L
Bakasura
SO ICY21
Bakasura
7,628
4,464
0
3,427
17,577
7,220
0
4,058
13,369
0
64,442
L
Nu Wa
URD Bully
Nu Wa
9,675
3,416
0
620
8,299
2,416
0
3,840
4,169
70,898
0
L
3,538
87
87
5,932
11,279
9,202
0
874
10,361
51,677
0
W
Hou Yi
iKiNGBlaze
Hou Yi
7,712
4,515
0
6,529
15,600
6,965
4,181
5,827
9,475
0
78,783
W
Morgan Le Fay
l-SACRlFlCE-l
Morgan Le Fay
10,271
125
0
954
11,932
4,771
2,497
4,937
5,952
70,585
0
L
6,061
2,236
0
2,560
10,551
4,236
3,081
719
9,786
51,633
6,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
41,648
530
Minions Killed
461
0
Camps Cleared
0
1,793,838
Distance Traveled
1,739,941
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,312
628
163
9
0
359,312
5
W
Ne Zha
11,008
612
119
7
0
392,341
4
W
Yemoja
8,967
498
26
1
0
341,735
6
L
Charon
7,981
443
55
3
0
396,673
1
L
Bakasura
9,137
508
112
6
0
367,565
0
L
Nu Wa
8,660
481
124
7
0
359,370
2
L
Ra
7,566
420
69
4
0
292,918
0
W
Hou Yi
9,842
547
103
6
0
331,603
4
W
Morgan Le Fay
9,777
543
119
7
0
368,847
0
L
Sol
8,304
461
101
6
0
323,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role