Player Matchup

Ymir
Ymir
BoldDuck6618313
Ymir
Level 157
God Stats
1W - 4L
1,388 SR
Queue Stats
260W - 261L
1,556 Elo+
Solo
Camazotz
Camazotz
Recitalz
Camazotz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 66L
1,438 Elo+
Solo
Agni
Agni
ScaryBunny79708
Agni
Level 180
God Stats
14W - 8L
1,681 SR
Queue Stats
987W - 979L
1,589 Elo+
Party 1
Ravana
Ravana
TheDoomoDumbDip
Ravana
Level 159
God Stats
5W - 10L
1,401 SR
Queue Stats
959W - 908L
1,551 Elo+
Party 1
Anhur
Anhur
coolschool
Anhur
Level 145
God Stats
18W - 23L
1,348 SR
Queue Stats
964W - 973L
1,542 Elo+
Solo
Team Averages
Level 150
1,464 SR
1,535 Elo+

VS

Team Averages
Level 89
1,518 SR
1,526 Elo+
Raijin
Raijin
CJT007
Raijin
Level 125
God Stats
8W - 8L
1,511 SR
Queue Stats
833W - 868L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
Eidrial
Baba Yaga
Level 123
God Stats
10W - 4L
1,756 SR
Queue Stats
327W - 344L
1,564 Elo+
Solo
Hades
Hades
Erikcinho_YT
Hades
Level 124
God Stats
2W - 1L
1,555 SR
Queue Stats
44W - 47L
1,518 Elo+
Solo
Zeus
Zeus
ThatOneFig
Zeus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,441 Elo+
Solo
Hun Batz
Hun Batz
afkorea
Hun Batz
Level 29
God Stats
2W - 2L
1,266 SR
Queue Stats
367W - 345L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,475
680
2,032
7,391
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Recitalz
Camazotz
16
2 / 5 / 6
8,106
737
4,495
13,953
6,880
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 4
8,023
729
11,603
10,297
4,142
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 5
8,663
788
8,299
13,058
13,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
14
4 / 6 / 6
8,247
750
7,550
12,052
4,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CJT007
Raijin
16
5 / 3 / 11
9,572
870
10,856
8,630
3,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
Eidrial
Baba Yaga
18
9 / 1 / 13
10,826
984
13,346
10,011
6,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 2 / 15
9,695
881
7,098
12,202
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 15
9,684
880
12,622
6,209
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
afkorea
Hun Batz
16
4 / 5 / 11
9,556
869
7,673
11,031
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
12
Kills
24
24
Deaths
13
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Raijin
CJT007
Raijin
5
3
11
3.5
W
Baba Yaga
Eidrial
Baba Yaga
9
1
13
15.5
W
2
2
15
4.75
L
Camazotz
Recitalz
Camazotz
2
5
6
1
L
0
5
4
0.4
W
4
2
15
5.75
L
4
5
5
1.3
W
Hun Batz
afkorea
Hun Batz
4
5
11
1.9
L
Anhur
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
51,595
56,751
Taken
48,083
36,995
Mitigated
23,765
13,328
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,032
377
144
598
7,391
7,577
0
5,465
1,852
3,659
0
W
Raijin
CJT007
Raijin
10,856
1,466
1,908
1,579
8,630
3,056
1,588
2,152
6,236
19,697
0
W
Baba Yaga
Eidrial
Baba Yaga
13,346
1,083
556
2,954
10,011
6,411
1,263
3,555
5,953
29,375
0
W
7,098
462
1,021
3,665
12,202
6,807
567
3,203
8,577
18,848
0
L
Camazotz
Recitalz
Camazotz
4,495
578
1,292
4,216
13,953
6,880
0
11,050
2,647
0
13,341
L
11,603
313
275
1,510
10,297
4,142
0
7,721
2,404
21,644
0
W
12,622
1,926
198
574
6,209
2,155
1,753
1,895
4,153
23,479
0
L
8,299
1,503
1,015
2,264
13,058
13,891
0
9,921
2,786
0
18,501
W
Hun Batz
afkorea
Hun Batz
7,673
272
1,122
831
11,031
5,336
1,657
1,251
9,529
0
15,366
L
Anhur
7,550
3,641
754
1,260
12,052
4,505
0
8,738
3,140
0
15,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
49,333
91
Minions Killed
127
0
Camps Cleared
0
818,454
Distance Traveled
1,051,417
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,475
680
5
0
0
69,905
0
W
Raijin
9,572
870
18
2
0
173,158
0
W
Baba Yaga
10,826
984
36
3
0
251,810
0
W
Hades
9,695
881
31
3
0
214,424
0
L
Camazotz
8,106
737
20
2
0
202,466
0
L
Agni
8,023
729
41
4
0
182,334
0
W
Zeus
9,684
880
31
3
0
191,414
0
L
Ravana
8,663
788
11
1
0
180,087
0
W
Hun Batz
9,556
869
11
1
0
220,611
7
L
Anhur
8,247
750
14
1
0
183,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role