Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Hidawa08
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 2
Rama
Rama
IGotY
Rama
Level 185
God Stats
3W - 4L
1,704 SR
Queue Stats
855W - 286L
1,780 Elo+
Party 1
Raijin
Raijin
Teall
Raijin
Level 108
God Stats
7W - 3L
1,504 SR
Queue Stats
1,647W - 477L
1,776 Elo+
Party 1
Bellona
Bellona
TrafalgarXxxx
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 2
Team Averages
Level 121
1,542 SR
1,643 Elo+

VS

Team Averages
Level 132
1,474 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hitzu
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 230L
1,528 Elo+
Solo
Hercules
Hercules
blackswordmanQ8
Hercules
Level 68
God Stats
6W - 5L
1,368 SR
Queue Stats
270W - 250L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 1
4,581
916
793
1,631
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Hidawa08
Hades
9
1 / 4 / 1
5,318
1,064
3,327
6,465
3,897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
IGotY
Rama
12
4 / 2 / 1
6,153
1,231
4,438
4,615
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Teall
Raijin
11
0 / 3 / 4
5,371
1,074
5,251
5,878
2,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
9
0 / 3 / 4
5,084
1,017
1,714
5,799
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
8 / 1 / 3
6,831
1,366
5,861
4,204
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
10
2 / 2 / 9
5,952
1,190
3,028
6,358
6,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
 
Cu Chulainn
10
1 / 1 / 8
5,848
1,170
4,656
6,524
5,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Hitzu
Ah Muzen Cab
12
2 / 1 / 9
6,528
1,306
7,267
5,540
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hercules
11
0 / 1 / 5
5,651
1,130
2,018
5,046
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
13
13
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Agni
 
Agni
8
1
3
9.5
W
Bacchus
 
Bacchus
2
2
9
3.25
W
Cu Chulainn
 
Cu Chulainn
1
1
8
5
L
Hades
Hidawa08
Hades
1
4
1
0.38
W
Ah Muzen Cab
Hitzu
Ah Muzen Cab
2
1
9
6.5
L
Rama
IGotY
Rama
4
2
1
2.25
L
Raijin
Teall
Raijin
0
3
4
0.67
L
Bellona
0
3
4
0.67
W
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
22,830
24,388
Taken
27,672
14,112
Mitigated
20,883
4,432
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
793
203
144
100
1,631
1,015
0
366
1,227
0
853
W
Agni
 
Agni
5,861
474
170
893
4,204
2,001
985
1,898
2,274
11,168
0
W
Bacchus
 
Bacchus
3,028
133
78
1,037
6,358
6,841
196
1,889
4,449
3,592
0
W
Cu Chulainn
 
Cu Chulainn
4,656
365
1,031
2,045
6,524
5,369
300
974
5,389
0
10,458
L
Hades
Hidawa08
Hades
3,327
78
122
969
6,465
3,897
0
1,873
4,433
4,831
0
W
Ah Muzen Cab
Hitzu
Ah Muzen Cab
7,267
1,655
496
204
5,540
2,548
679
1,430
4,047
0
20,207
L
Rama
IGotY
Rama
4,438
3,399
0
1,190
4,615
1,999
0
1,557
3,058
0
11,483
L
Raijin
Teall
Raijin
5,251
487
0
1,460
5,878
2,368
0
2,932
2,946
13,456
0
L
Bellona
1,714
366
0
447
5,799
4,833
0
2,161
3,594
0
2,520
W
Hercules
2,018
158
199
730
5,046
4,124
0
2,145
2,697
0
2,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
30,810
46
Minions Killed
60
0
Camps Cleared
0
464,387
Distance Traveled
555,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,581
916
0
0
0
44,353
0
W
Agni
6,831
1,366
14
3
0
93,305
0
W
Bacchus
5,952
1,190
0
0
0
95,259
0
W
Cu Chulainn
5,848
1,170
12
2
0
124,235
0
L
Hades
5,318
1,064
5
1
0
113,533
0
W
Ah Muzen Cab
6,528
1,306
28
6
0
125,891
0
L
Rama
6,153
1,231
16
3
0
99,487
0
L
Raijin
5,371
1,074
18
4
0
98,812
0
L
Bellona
5,084
1,017
7
1
0
108,202
0
W
Hercules
5,651
1,130
6
1
0
116,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role