Player Matchup

Da Ji
Da Ji
Vague x light
Da Ji
Level 130
God Stats
0W - 2L
1,261 SR
Queue Stats
177W - 167L
1,601 Elo+
Party 1
Ganesha
Ganesha
Yekeem
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 26L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
owwey
Zhong Kui
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Team Averages
Level 97
1,420 SR
1,649 Elo+

VS

Team Averages
Level 125
1,458 SR
1,564 Elo+
Chaac
Chaac
ItsNXT
Chaac
Level 125
God Stats
1W - 3L
1,140 SR
Queue Stats
234W - 244L
1,556 Elo+
Party 2
Bastet
Bastet
NobleGay24
Bastet
Level 126
God Stats
8W - 2L
1,749 SR
Queue Stats
198W - 186L
1,553 Elo+
Solo
Sol
Sol
bmoto27
Sol
Level 123
God Stats
28W - 22L
1,484 SR
Queue Stats
308W - 311L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
8,215
822
7,378
11,338
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Yekeem
Ganesha
10
0 / 2 / 4
7,218
722
3,530
12,518
10,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
owwey
Zhong Kui
10
2 / 8 / 1
8,067
807
6,384
14,936
9,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItsNXT
Chaac
12
5 / 1 / 12
9,313
931
10,715
11,878
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
NobleGay24
Bastet
13
8 / 1 / 6
9,645
965
9,257
7,974
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
12
4 / 3 / 10
9,217
922
14,056
7,749
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
ItsNXT
Chaac
5
1
12
11
W
Bastet
NobleGay24
Bastet
8
1
6
11
L
3
7
2
0.57
L
Ganesha
Yekeem
Ganesha
0
2
4
1
W
Sol
4
3
10
3
L
Zhong Kui
owwey
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
34,028
38,792
Taken
27,601
24,641
Mitigated
15,980
4,217
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ItsNXT
Chaac
10,715
2,404
0
4,987
11,878
10,949
247
4,633
7,245
2,720
22,347
W
Bastet
NobleGay24
Bastet
9,257
2,160
0
2,523
7,974
2,698
468
2,205
5,769
0
34,586
L
7,378
1,692
0
200
11,338
5,176
0
3,529
7,309
0
15,984
L
Ganesha
Yekeem
Ganesha
3,530
284
0
1,995
12,518
10,168
0
4,825
7,129
21,171
0
W
Sol
14,056
4,126
0
2,538
7,749
2,333
2,279
3,573
4,176
42,203
0
L
Zhong Kui
owwey
Zhong Kui
6,384
570
0
2,022
14,936
9,297
0
6,263
7,758
26,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
28,175
77
Minions Killed
119
0
Camps Cleared
0
522,881
Distance Traveled
601,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,313
931
20
2
0
194,199
0
W
Bastet
9,645
965
39
4
0
213,107
0
L
Da Ji
8,215
822
30
3
0
183,672
2
L
Ganesha
7,218
722
3
0
0
171,900
2
W
Sol
9,217
922
60
6
0
193,793
0
L
Zhong Kui
8,067
807
44
4
0
167,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role