Player Matchup

Ah Puch
Ah Puch
ErikDTeach
Ah Puch
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 156L
1,324 Elo+
Solo
Chang'e
Chang'e
PhUnKnGrUvN
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,308 Elo+
Solo
Kali
Kali
bloopsk231
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,529 Elo+
Solo
Merlin
Merlin
chasin11
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
realtempnocap
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,398 Elo+

VS

Team Averages
Level 38
1,566 SR
1,479 Elo+
Chang'e
Chang'e
AGUSTINGS2630
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,297 Elo+
Solo
Da Ji
Da Ji
HorrificLion
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,741 Elo+
Solo
Rama
Rama
Sher_boi_me_bob
Rama
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 31L
1,683 Elo+
Solo
Cernunnos
Cernunnos
ThisIsTheWay135
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 97L
1,317 Elo+
Party 1
Ganesha
Ganesha
TubularSnipfest
Ganesha
Level 108
God Stats
3W - 1L
1,830 SR
Queue Stats
68W - 91L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ErikDTeach
Ah Puch
18
3 / 9 / 0
10,322
645
12,213
19,235
7,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PhUnKnGrUvN
Chang'e
18
1 / 5 / 7
9,817
614
16,775
23,118
10,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 7 / 2
10,134
633
14,541
20,892
11,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
chasin11
Merlin
14
0 / 7 / 5
8,924
558
7,199
11,310
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
realtempnocap
Amaterasu
15
0 / 4 / 3
8,612
538
5,398
22,282
26,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 2 / 19
10,735
671
9,806
16,750
8,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
14 / 4 / 7
12,762
798
26,740
20,217
14,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 13
12,832
802
27,942
17,049
9,393
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
ThisIsTheWay135
Cernunnos
19
4 / 1 / 15
11,236
702
14,421
14,646
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 2 / 21
10,796
675
8,926
21,898
30,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
9
Kills
32
32
Deaths
11
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
2
19
5.25
L
Ah Puch
ErikDTeach
Ah Puch
3
9
0
0.33
W
14
4
7
4.38
L
Chang'e
PhUnKnGrUvN
Chang'e
1
5
7
0.9
W
13
2
13
9.75
W
Cernunnos
ThisIsTheWay135
Cernunnos
4
1
15
11.5
W
0
2
21
5.25
L
5
7
2
0.86
L
Merlin
chasin11
Merlin
0
7
5
0.36
L
Amaterasu
realtempnocap
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,126
Damage
87,835
96,837
Taken
90,560
59,712
Mitigated
71,351
34,308
Healing
46,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,806
1,572
18,243
8,684
16,750
8,794
805
6,669
9,835
24,422
0
L
Ah Puch
ErikDTeach
Ah Puch
12,213
623
686
2,470
19,235
7,365
0
4,978
14,257
28,907
0
W
26,740
6,586
2,681
2,578
20,217
14,793
591
7,999
12,170
0
34,650
L
Chang'e
PhUnKnGrUvN
Chang'e
16,775
2,344
10,836
10,641
23,118
10,050
0
4,113
19,005
31,679
0
W
27,942
23,571
974
4,435
17,049
9,393
3,486
7,497
9,338
0
59,872
W
Cernunnos
ThisIsTheWay135
Cernunnos
14,421
5,368
424
2,518
14,646
8,290
2,586
5,335
9,266
0
36,433
W
8,926
838
2,739
3,190
21,898
30,081
84
8,687
13,126
18,840
0
L
14,541
6,091
163
5,420
20,892
11,237
0
2,930
17,962
0
19,248
L
Merlin
chasin11
Merlin
7,199
494
0
574
11,310
4,182
0
1,456
9,854
19,414
0
L
Amaterasu
realtempnocap
Amaterasu
5,398
617
0
3,518
22,282
26,878
0
5,255
17,027
0
9,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
58,361
108
Minions Killed
204
0
Camps Cleared
0
1,133,818
Distance Traveled
1,450,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,735
671
35
2
0
308,803
0
L
Ah Puch
10,322
645
29
2
0
192,891
0
W
Da Ji
12,762
798
18
1
0
282,034
0
L
Chang'e
9,817
614
28
2
0
278,190
0
W
Rama
12,832
802
109
7
0
245,693
0
W
Cernunnos
11,236
702
39
2
0
288,072
0
W
Ganesha
10,796
675
3
0
0
325,786
0
L
Kali
10,134
633
5
0
0
243,094
0
L
Merlin
8,924
558
31
2
0
193,228
0
L
Amaterasu
8,612
538
15
1
0
226,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role