Player Matchup

Cerberus
Cerberus
HollowKing29
Cerberus
Level 145
God Stats
2W - 3L
1,494 SR
Queue Stats
169W - 183L
1,482 Elo+
Party 2
Baba Yaga
Baba Yaga
SnazzyGoblin
Baba Yaga
Level 158
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 7L
1,553 Elo+
Party 1
Hades
Hades
Snazzymonster
Hades
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
Tannose
Cliodhna
Level 123
God Stats
1W - 3L
1,473 SR
Queue Stats
71W - 65L
1,538 Elo+
Solo
Medusa
Medusa
lilcraziiee
Medusa
Level 161
God Stats
0W - 2L
1,322 SR
Queue Stats
55W - 70L
1,445 Elo+
Party 2
Team Averages
Level 150
1,438 SR
1,500 Elo+

VS

Team Averages
Level 136
1,620 SR
1,506 Elo+
Scylla
Scylla
AuroriGhost
Scylla
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 39L
1,526 Elo+
Party 4
Sun Wukong
Sun Wukong
LeftHero
Sun Wukong
Level 124
God Stats
1W - 3L
1,587 SR
Queue Stats
98W - 95L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Merequetenge
Cthulhu
Level 207
God Stats
16W - 4L
1,860 SR
Queue Stats
857W - 898L
1,460 Elo+
Party 3
Vulcan
Vulcan
UltraCivilized
Vulcan
Level 119
God Stats
5W - 1L
1,650 SR
Queue Stats
467W - 456L
1,557 Elo+
Party 3
Geb
Geb
scrouls
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HollowKing29
Cerberus
13
1 / 7 / 9
8,173
681
5,085
19,779
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
SnazzyGoblin
Baba Yaga
16
5 / 4 / 9
9,219
768
13,210
13,726
7,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 7 / 7
7,319
610
6,242
14,481
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Tannose
Cliodhna
17
5 / 3 / 4
9,463
789
11,629
10,258
6,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
3 / 7 / 6
8,267
689
11,847
13,599
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 2 / 16
10,255
855
13,543
9,979
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LeftHero
Sun Wukong
17
6 / 4 / 16
9,996
833
13,137
17,206
20,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Merequetenge
Cthulhu
17
4 / 3 / 20
10,064
839
14,845
14,751
19,908
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 3 / 12
10,486
874
14,086
6,832
4,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
17
4 / 3 / 19
10,675
890
8,423
16,823
17,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
14
Kills
28
28
Deaths
15
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
16
7
L
Cerberus
HollowKing29
Cerberus
1
7
9
0.79
W
Sun Wukong
LeftHero
Sun Wukong
6
4
16
3.5
W
Cthulhu
Merequetenge
Cthulhu
4
3
20
4.67
L
Baba Yaga
SnazzyGoblin
Baba Yaga
5
4
9
2.38
L
0
7
7
0.5
L
Cliodhna
Tannose
Cliodhna
5
3
4
2.33
W
8
3
12
4.67
L
Medusa
3
7
6
0.86
W
Geb
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,013
Damage
64,034
71,843
Taken
65,591
50,277
Mitigated
67,699
15,919
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,543
492
873
2,686
9,979
5,230
2,258
5,033
4,946
20,618
0
L
Cerberus
HollowKing29
Cerberus
5,085
458
741
3,815
19,779
21,430
0
11,989
7,502
9,616
0
W
Sun Wukong
LeftHero
Sun Wukong
13,137
1,541
639
2,410
17,206
20,937
1,270
5,683
11,523
174
19,336
W
Cthulhu
Merequetenge
Cthulhu
14,845
877
3,207
2,465
14,751
19,908
746
5,863
8,888
30,282
1,132
L
Baba Yaga
SnazzyGoblin
Baba Yaga
13,210
379
0
2,304
13,726
7,232
315
10,059
3,272
35,718
0
L
6,242
208
496
2,404
14,481
8,433
0
9,490
4,867
8,656
0
L
Cliodhna
Tannose
Cliodhna
11,629
557
763
2,791
10,258
6,370
0
7,459
2,563
0
27,913
W
14,086
7,208
0
192
6,832
4,029
3,034
2,615
4,217
24,163
0
L
Medusa
11,847
4,877
722
1,883
13,599
6,812
1,026
9,573
3,700
0
22,879
W
Geb
8,423
1,318
2,870
3,255
16,823
17,595
810
5,343
11,480
18,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
51,476
127
Minions Killed
124
0
Camps Cleared
0
1,037,720
Distance Traveled
1,114,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,255
855
25
2
0
225,269
0
L
Cerberus
8,173
681
16
1
0
194,677
0
W
Sun Wukong
9,996
833
14
1
0
226,617
0
W
Cthulhu
10,064
839
32
3
0
234,357
0
L
Baba Yaga
9,219
768
51
4
0
215,624
0
L
Hades
7,319
610
5
0
0
190,478
0
L
Cliodhna
9,463
789
36
3
0
230,218
1
W
Vulcan
10,486
874
26
2
0
175,244
0
L
Medusa
8,267
689
19
2
0
206,723
0
W
Geb
10,675
890
27
2
0
252,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role