Player Matchup

Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AkaBlackstar
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
DKspool
Xbalanque
Level 104
God Stats
9W - 12L
1,401 SR
Queue Stats
73W - 71L
1,428 Elo+
Solo
Merlin
Merlin
Shwifty805
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 2
Neith
Neith
Taylorswift22
Neith
Level 61
God Stats
28W - 33L
1,466 SR
Queue Stats
134W - 144L
1,418 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,452 Elo+

VS

Team Averages
Level 100
1,449 SR
1,425 Elo+
Hades
Hades
CanibusCrom
Hades
Level 64
God Stats
215W - 192L
1,541 SR
Queue Stats
373W - 412L
1,447 Elo+
Solo
Izanami
Izanami
ElChenkoRHR
Izanami
Level 124
God Stats
46W - 47L
1,499 SR
Queue Stats
198W - 221L
1,493 Elo+
Solo
Fenrir
Fenrir
Kong19_93
Fenrir
Level 129
God Stats
36W - 36L
1,399 SR
Queue Stats
372W - 417L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
UniversalGod9078
Ao Kuang
Level 55
God Stats
20W - 32L
1,325 SR
Queue Stats
290W - 320L
1,353 Elo+
Party 1
Cupid
Cupid
yran30
Cupid
Level 127
God Stats
23W - 18L
1,480 SR
Queue Stats
75W - 74L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 4 / 7
11,153
1,239
14,072
12,292
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
AkaBlackstar
Cabrakan
15
2 / 6 / 8
9,596
1,066
9,765
14,807
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
DKspool
Xbalanque
15
0 / 6 / 9
9,445
1,049
10,652
14,989
6,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
Shwifty805
Merlin
16
1 / 8 / 11
9,949
1,105
8,377
13,427
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 6
11,121
1,236
13,503
11,136
4,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

148

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 14
11,717
1,302
21,712
18,441
13,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ElChenkoRHR
Izanami
17
2 / 2 / 10
10,703
1,189
10,911
13,928
6,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Kong19_93
Fenrir
17
8 / 4 / 9
11,843
1,316
11,072
11,253
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 13
11,101
1,233
8,994
12,052
9,257
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
yran30
Cupid
16
2 / 2 / 13
10,431
1,159
10,071
8,072
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
14
Kills
24
24
Deaths
14
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
7
2.38
L
Cabrakan
AkaBlackstar
Cabrakan
2
6
8
1
W
7
5
14
2.8
L
Xbalanque
DKspool
Xbalanque
0
6
9
0.75
W
Izanami
ElChenkoRHR
Izanami
2
2
10
3.5
W
Fenrir
Kong19_93
Fenrir
8
4
9
3.13
L
Merlin
Shwifty805
Merlin
1
8
11
0.81
L
5
0
6
8
W
5
1
13
11.5
W
Cupid
yran30
Cupid
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,369
Damage
62,760
66,651
Taken
63,746
31,132
Mitigated
39,098
4,940
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,072
2,883
0
0
12,292
5,092
0
5,533
6,629
0
22,703
L
Cabrakan
AkaBlackstar
Cabrakan
9,765
1,385
327
695
14,807
9,588
0
8,594
5,307
13,308
0
W
21,712
138
133
3,456
18,441
13,292
0
6,330
11,933
37,567
0
L
Xbalanque
DKspool
Xbalanque
10,652
4,605
140
1,371
14,989
6,517
0
5,064
9,506
0
30,503
W
Izanami
ElChenkoRHR
Izanami
10,911
7,586
0
568
13,928
6,285
0
4,284
9,384
0
48,014
W
Fenrir
Kong19_93
Fenrir
11,072
3,078
0
1,308
11,253
6,777
0
2,079
8,958
0
15,218
L
Merlin
Shwifty805
Merlin
8,377
963
0
287
13,427
5,088
0
7,529
5,479
26,709
0
L
13,503
6,798
0
2,120
11,136
4,847
0
4,527
6,037
0
44,831
W
8,994
3,355
0
1,372
12,052
9,257
0
4,656
7,226
14,204
0
W
Cupid
yran30
Cupid
10,071
4,783
612
1,517
8,072
3,487
0
1,667
6,099
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
55,795
188
Minions Killed
247
5
Camps Cleared
9
771,424
Distance Traveled
905,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,153
1,239
36
4
0
188,742
0
L
Cabrakan
9,596
1,066
1
0
0
119,835
0
W
Hades
11,717
1,302
50
6
1
187,516
0
L
Xbalanque
9,445
1,049
41
5
1
144,459
0
W
Izanami
10,703
1,189
116
13
4
171,448
0
W
Fenrir
11,843
1,316
11
1
1
172,997
0
L
Merlin
9,949
1,105
38
4
2
144,940
0
L
Neith
11,121
1,236
72
8
2
173,448
0
W
Ao Kuang
11,101
1,233
7
1
1
207,789
0
W
Cupid
10,431
1,159
63
7
2
165,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role