Player Matchup

Fenrir
Fenrir
Carefulessness
Fenrir
Level 63
God Stats
3W - 5L
1,294 SR
Queue Stats
56W - 49L
1,503 Elo+
Solo
Izanami
Izanami
Expostulo
Izanami
Level 67
God Stats
11W - 11L
1,534 SR
Queue Stats
131W - 128L
1,478 Elo+
Party 2
Anubis
Anubis
K_Gold_72_
Anubis
Level 63
God Stats
18W - 17L
1,574 SR
Queue Stats
77W - 84L
1,418 Elo+
Party 2
Team Averages
Level 64
1,468 SR
1,467 Elo+

VS

Team Averages
Level 53
1,563 SR
1,527 Elo+
Nemesis
Nemesis
Snail n Salt
Nemesis
Level 28
God Stats
0W - 2L
1,787 SR
Queue Stats
21W - 20L
1,581 Elo+
Party 1
Mulan
Mulan
XLeonelX
Mulan
Level 46
God Stats
2W - 3L
1,543 SR
Queue Stats
21W - 31L
1,492 Elo+
Solo
Sol
Sol
suaviii5112
Sol
Level 85
God Stats
2W - 4L
1,358 SR
Queue Stats
136W - 131L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
11,683
835
8,897
13,276
16,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Expostulo
Izanami
14
3 / 3 / 8
11,044
789
9,858
10,075
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
K_Gold_72_
Anubis
15
7 / 4 / 6
12,054
861
13,460
12,605
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Snail n Salt
Nemesis
13
6 / 9 / 3
10,965
783
13,830
18,786
20,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
XLeonelX
Mulan
14
4 / 4 / 0
10,251
732
8,897
18,522
19,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 1
6,599
471
0
862
51

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
10
11
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Izanami
Expostulo
Izanami
3
3
8
2.33
W
Anubis
K_Gold_72_
Anubis
7
4
6
2.5
L
Nemesis
Snail n Salt
Nemesis
6
9
3
0.83
L
Mulan
XLeonelX
Mulan
4
4
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
22,727
35,956
Taken
38,170
28,605
Mitigated
39,279
8,790
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,897
2,777
0
3,195
13,276
16,022
296
340
12,936
0
24,382
W
Izanami
Expostulo
Izanami
9,858
7,239
0
1,609
10,075
5,381
1,142
603
9,472
0
63,033
W
Anubis
K_Gold_72_
Anubis
13,460
1,344
0
3,986
12,605
7,202
1,218
747
11,858
48,927
0
L
Nemesis
Snail n Salt
Nemesis
13,830
4,517
0
2,287
18,786
20,043
647
4,421
14,365
2,363
33,212
L
Mulan
XLeonelX
Mulan
8,897
779
0
1,931
18,522
19,185
323
8,840
9,682
0
35,230
L
0
0
0
0
862
51
0
862
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
27,815
171
Minions Killed
74
0
Camps Cleared
0
679,738
Distance Traveled
456,941
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,683
835
20
1
0
254,344
0
W
Izanami
11,044
789
90
6
0
211,740
3
W
Anubis
12,054
861
61
4
0
213,654
4
L
Nemesis
10,965
783
33
2
0
232,565
0
L
Mulan
10,251
732
41
3
0
224,376
0
L
Sol
6,599
471
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role