Player Matchup

Surtr
Surtr
AssumedParrot32
Surtr
Level 158
God Stats
9W - 8L
1,442 SR
Queue Stats
415W - 429L
1,452 Elo+
Solo
Ah Puch
Ah Puch
WDferdyy
Ah Puch
Level 159
God Stats
7W - 1L
1,715 SR
Queue Stats
352W - 360L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhereYaAtJak
Cu Chulainn
Level 155
God Stats
20W - 13L
1,464 SR
Queue Stats
685W - 654L
1,442 Elo+
Party 1
Ra
Ra
anty-up
Ra
Level 146
God Stats
6W - 2L
1,851 SR
Queue Stats
403W - 396L
1,505 Elo+
Party 1
Hachiman
Hachiman
bkfish94
Hachiman
Level 96
God Stats
16W - 8L
1,528 SR
Queue Stats
311W - 292L
1,444 Elo+
Party 1
Team Averages
Level 143
1,600 SR
1,479 Elo+

VS

Team Averages
Level 150
1,490 SR
1,455 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DonPatron21
Thor
Level 143
God Stats
29W - 27L
1,515 SR
Queue Stats
985W - 1,044L
1,428 Elo+
Solo
Raijin
Raijin
EllaNovaStrange
Raijin
Level 145
God Stats
1W - 2L
1,453 SR
Queue Stats
130W - 125L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Preatorofthesea
Sun Wukong
Level 168
God Stats
2W - 7L
1,484 SR
Queue Stats
476W - 507L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Sipkis
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,440
703
8,718
15,090
14,419
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
WDferdyy
Ah Puch
16
3 / 1 / 5
9,686
807
11,337
4,678
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
WhereYaAtJak
Cu Chulainn
15
1 / 3 / 11
9,543
795
8,870
14,329
13,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 2 / 9
10,154
846
14,489
10,206
5,348
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
bkfish94
Hachiman
15
5 / 3 / 2
9,441
787
11,078
8,734
3,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 2 / 2
9,107
759
9,083
11,392
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 4
8,026
669
6,542
9,478
4,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 5
7,998
667
10,356
9,949
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Preatorofthesea
Sun Wukong
13
1 / 2 / 6
7,852
654
13,358
9,572
6,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Sipkis
Guan Yu
15
1 / 4 / 4
8,059
672
4,623
20,262
16,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
14
Kills
10
11
Deaths
14
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
2
3
W
1
2
8
2.5
L
3
3
4
1.67
L
0
3
5
0.83
L
Sun Wukong
Preatorofthesea
Sun Wukong
1
2
6
2
L
Guan Yu
Sipkis
Guan Yu
1
4
4
0.75
W
Ah Puch
WDferdyy
Ah Puch
3
1
5
5.5
W
Cu Chulainn
WhereYaAtJak
Cu Chulainn
1
3
11
2.17
W
4
2
9
4.25
W
Hachiman
bkfish94
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
43,962
53,037
Taken
60,653
39,213
Mitigated
38,370
25,278
Healing
27,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,083
1,416
582
2,343
11,392
6,377
0
4,803
6,509
18,320
0
W
8,718
2,399
976
1,905
15,090
14,419
1,015
6,507
8,583
384
14,459
L
6,542
356
871
2,409
9,478
4,584
0
3,899
5,356
0
13,407
L
10,356
1,013
0
0
9,949
4,473
0
4,812
4,784
28,517
0
L
Sun Wukong
Preatorofthesea
Sun Wukong
13,358
1,677
1,552
2,677
9,572
6,680
0
2,956
6,533
0
29,770
L
Guan Yu
Sipkis
Guan Yu
4,623
180
9,760
7,362
20,262
16,256
0
8,602
11,388
0
13,302
W
Ah Puch
WDferdyy
Ah Puch
11,337
483
132
529
4,678
2,179
1,001
3,302
1,376
25,229
0
W
Cu Chulainn
WhereYaAtJak
Cu Chulainn
8,870
1,460
952
2,984
14,329
13,613
676
4,740
9,589
0
22,856
W
14,489
1,038
11,165
5,849
10,206
5,348
970
2,717
7,489
35,764
0
W
Hachiman
bkfish94
Hachiman
11,078
5,785
396
390
8,734
3,654
0
2,173
6,561
0
18,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
41,042
138
Minions Killed
142
0
Camps Cleared
0
1,161,646
Distance Traveled
1,107,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,107
759
36
3
0
239,971
0
W
Surtr
8,440
703
3
0
0
231,350
0
L
Thor
8,026
669
22
2
0
178,003
0
L
Raijin
7,998
667
46
4
0
198,556
0
L
Sun Wukong
7,852
654
21
2
0
237,017
1
L
Guan Yu
8,059
672
17
1
0
254,302
0
W
Ah Puch
9,686
807
40
3
0
247,192
0
W
Cu Chulainn
9,543
795
27
2
0
224,323
0
W
Ra
10,154
846
47
4
0
250,563
0
W
Hachiman
9,441
787
21
2
0
208,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role