Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
AlexandroGT
Jormungandr
Gold IV
Level 108
God Stats
15W - 16L
1,624 SR
Queue Stats
264W - 273L
1,396 MMR
Party 1
Ymir
Ymir
Gold V
JustLightning77
Ymir
Gold V
Level 119
God Stats
2W - 5L
1,626 SR
Queue Stats
104W - 110L
1,300 MMR
Solo
Izanami
Izanami
Silver I
Salimsito
Izanami
Silver I
Level 105
God Stats
56W - 51L
1,615 SR
Queue Stats
141W - 156L
1,190 MMR
Party 1
Vulcan
Vulcan
Bronze III
terrorsquid8
Vulcan
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,573 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,586 SR
1,335 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Bytraxx1
Morgan Le Fay
Gold III
Level 148
God Stats
31W - 27L
1,565 SR
Queue Stats
358W - 358L
1,340 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
SliMi OD
Ao Kuang
Gold IV
Level 158
God Stats
50W - 36L
1,637 SR
Queue Stats
374W - 378L
1,365 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Solar_xBladez
Kuzenbo
Gold V
Level 101
God Stats
56W - 47L
1,635 SR
Queue Stats
170W - 184L
1,256 MMR
Solo
Anhur
Anhur
Gold III
UDiedByANoob
Anhur
Gold III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 285L
1,326 MMR
Solo
Horus
Horus
Gold IV
WillowII
Horus
Gold IV
Level 93
God Stats
23W - 16L
1,593 SR
Queue Stats
83W - 84L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 3 / 2
5,213
521
2,156
8,495
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
AlexandroGT
Jormungandr
10
0 / 0 / 0
5,672
567
5,037
8,371
6,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,883
488
1,153
8,305
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Salimsito
Izanami
9
2 / 1 / 0
5,210
521
5,781
8,282
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
8
0 / 3 / 0
4,982
498
2,928
5,099
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SusanoMartichorasChang'e

VS

Bans
KaliBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bytraxx1
Morgan Le Fay
12
1 / 0 / 2
6,637
664
3,609
4,427
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
SliMi OD
Ao Kuang
12
4 / 0 / 1
6,580
658
4,657
6,870
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
7
0 / 2 / 4
4,927
493
2,858
6,059
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 1
6,373
637
9,529
6,251
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
WillowII
Horus
10
0 / 1 / 0
5,456
546
4,839
8,906
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
Jormungandr
AlexandroGT
Jormungandr
0
0
0
0
W
Morgan Le Fay
Bytraxx1
Morgan Le Fay
1
0
2
2
L
0
2
1
0.25
L
Izanami
Salimsito
Izanami
2
1
0
2
W
Ao Kuang
SliMi OD
Ao Kuang
4
0
1
4.5
W
Kuzenbo
0
2
4
1
W
4
0
1
4.5
W
Horus
WillowII
Horus
0
1
0
0
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,055
Damage
25,492
38,552
Taken
32,513
16,150
Mitigated
17,446
7,887
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,156
911
0
405
8,495
2,352
0
1,813
6,637
0
37,063
L
Jormungandr
AlexandroGT
Jormungandr
5,037
1,633
0
2,128
8,371
6,160
0
1,166
6,609
43,113
0
W
Morgan Le Fay
Bytraxx1
Morgan Le Fay
3,609
737
0
821
4,427
1,780
0
2,149
2,278
59,479
0
L
1,153
405
809
1,123
8,305
3,577
0
2,586
5,719
11,928
0
L
Izanami
Salimsito
Izanami
5,781
4,848
0
2,422
8,282
2,171
159
1,556
6,726
0
46,174
W
Ao Kuang
SliMi OD
Ao Kuang
4,657
1,360
0
2,037
6,870
2,448
0
1,086
5,784
53,754
0
W
Kuzenbo
2,858
1,142
0
1,192
6,059
5,503
0
411
5,648
13,382
0
W
9,529
7,078
0
3,081
6,251
1,992
396
678
5,573
0
51,168
W
Horus
WillowII
Horus
4,839
1,397
0
4,227
8,906
5,723
0
4,794
4,112
0
37,634
L
Vulcan
2,928
554
0
1,000
5,099
1,890
0
4,003
1,096
31,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
29,973
289
Minions Killed
350
0
Camps Cleared
0
921,181
Distance Traveled
1,014,810
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,213
521
65
7
0
249,515
0
L
Jormungandr
5,672
567
69
7
0
153,587
0
W
Morgan Le Fay
6,637
664
111
11
0
207,257
1
L
Ymir
4,883
488
23
2
0
171,105
2
L
Izanami
5,210
521
72
7
0
190,749
0
W
Ao Kuang
6,580
658
89
9
0
206,286
0
W
Kuzenbo
4,927
493
10
1
0
210,598
2
W
Anhur
6,373
637
81
8
0
175,932
0
W
Horus
5,456
546
59
6
0
214,737
0
L
Vulcan
4,982
498
60
6
0
156,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role