Player Matchup

Bakasura
Bakasura
Benz Keys
Bakasura
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 190L
1,505 Elo+
Solo
Izanami
Izanami
NickyLove09
Izanami
Level 145
God Stats
1W - 4L
1,644 SR
Queue Stats
150W - 158L
1,449 Elo+
Solo
Fenrir
Fenrir
Snorlax Lvl 900
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 194L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
asecino8
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Kali
Kali
xxBinDieselxx
Kali
Level 159
God Stats
0W - 2L
1,281 SR
Queue Stats
101W - 107L
1,503 Elo+
Party 1
Team Averages
Level 139
1,485 SR
1,474 Elo+

VS

Team Averages
Level 145
1,443 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Abe_Lincolnn
Kuzenbo
Level 178
God Stats
13W - 12L
1,531 SR
Queue Stats
859W - 888L
1,542 Elo+
Party 2
Anhur
Anhur
CorP-se
Anhur
Level 152
God Stats
13W - 9L
1,453 SR
Queue Stats
1,372W - 1,470L
1,487 Elo+
Party 2
Chiron
Chiron
Cowboy_fan24
Chiron
Level 127
God Stats
6W - 7L
1,383 SR
Queue Stats
479W - 504L
1,487 Elo+
Party 2
Rama
Rama
Heemo2323
Rama
Level 141
God Stats
12W - 14L
1,402 SR
Queue Stats
984W - 1,008L
1,494 Elo+
Solo
Skadi
Skadi
TwiinChoppa
Skadi
Level 126
God Stats
2W - 2L
1,447 SR
Queue Stats
165W - 152L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benz Keys
Bakasura
14
1 / 3 / 6
7,604
691
6,909
13,571
15,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NickyLove09
Izanami
13
1 / 2 / 3
7,466
679
6,156
6,750
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 3
8,391
763
9,495
9,696
12,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
asecino8
Ah Muzen Cab
16
1 / 0 / 4
8,371
761
13,097
6,422
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 5 / 4
6,987
635
5,939
11,987
5,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abe_Lincolnn
Kuzenbo
14
2 / 1 / 7
8,313
756
9,508
10,995
17,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
CorP-se
Anhur
14
2 / 2 / 5
8,097
736
7,361
9,140
4,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
16
4 / 0 / 6
8,744
795
10,432
9,278
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Rama
17
3 / 0 / 6
9,059
824
9,155
5,074
2,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 5 / 7
7,613
692
8,954
12,050
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
8
Kills
12
12
Deaths
8
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Abe_Lincolnn
Kuzenbo
2
1
7
5.5
L
Bakasura
Benz Keys
Bakasura
1
3
6
1.33
W
Anhur
CorP-se
Anhur
2
2
5
2.25
W
Chiron
4
0
6
7
W
Rama
3
0
6
6
L
Izanami
NickyLove09
Izanami
1
2
3
1.25
L
5
2
3
3.25
W
1
5
7
0.9
L
Ah Muzen Cab
asecino8
Ah Muzen Cab
1
0
4
3
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
45,410
48,426
Taken
46,537
40,220
Mitigated
40,938
14,828
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Abe_Lincolnn
Kuzenbo
9,508
2,899
2,751
2,947
10,995
17,946
105
475
9,872
12,150
0
L
Bakasura
Benz Keys
Bakasura
6,909
3,825
643
2,262
13,571
15,845
0
3,016
10,213
0
10,271
W
Anhur
CorP-se
Anhur
7,361
3,090
561
848
9,140
4,663
296
173
8,926
0
17,499
W
Chiron
10,432
3,314
1,390
2,260
9,278
4,818
396
119
9,024
0
23,582
W
Rama
9,155
7,330
0
1,367
5,074
2,766
786
128
4,906
0
25,135
L
Izanami
NickyLove09
Izanami
6,156
1,644
433
937
6,750
2,935
0
2,134
4,481
0
18,757
L
9,495
648
1,632
1,669
9,696
12,431
0
1,547
7,827
2,121
8,710
W
8,954
1,793
597
566
12,050
10,745
259
793
10,684
1,925
17,425
L
Ah Muzen Cab
asecino8
Ah Muzen Cab
13,097
2,846
2,112
564
6,422
3,309
0
1,354
4,833
0
40,372
L
5,939
2,621
1,893
2,683
11,987
5,700
0
1,649
10,167
0
11,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
41,826
129
Minions Killed
136
0
Camps Cleared
0
1,074,044
Distance Traveled
1,018,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,313
756
11
1
0
238,855
0
L
Bakasura
7,604
691
20
2
0
213,341
0
W
Anhur
8,097
736
29
3
0
176,941
0
W
Chiron
8,744
795
30
3
0
230,653
0
W
Rama
9,059
824
42
4
0
187,139
0
L
Izanami
7,466
679
35
3
0
207,526
0
L
Fenrir
8,391
763
4
0
0
214,719
0
W
Skadi
7,613
692
24
2
0
184,565
0
L
Ah Muzen Cab
8,371
761
50
5
0
221,448
0
L
Kali
6,987
635
20
2
0
217,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role