Player Matchup

Danzaburou
Danzaburou
DioXiTy
Danzaburou
Level 105
God Stats
4W - 6L
1,491 SR
Queue Stats
11W - 20L
1,380 Elo+
Party 1
Maui
Maui
NoPizzaLeftBeef
Maui
Level 147
God Stats
1W - 2L
1,824 SR
Queue Stats
91W - 77L
1,577 Elo+
Party 3
Merlin
Merlin
Omozu
Merlin
Level 109
God Stats
10W - 4L
1,804 SR
Queue Stats
160W - 156L
1,581 Elo+
Party 3
Ares
Ares
RobinsonCruso
Ares
Level 29
God Stats
43W - 16L
1,726 SR
Queue Stats
105W - 57L
1,654 Elo+
Party 3
Mercury
Mercury
WIx SCHLITZ x68
Mercury
Level 128
God Stats
10W - 14L
1,246 SR
Queue Stats
379W - 367L
1,449 Elo+
Party 1
Team Averages
Level 104
1,618 SR
1,528 Elo+

VS

Team Averages
Level 123
1,486 SR
1,540 Elo+
Awilix
Awilix
ChristianRG
Awilix
Level 145
God Stats
26W - 35L
1,497 SR
Queue Stats
683W - 642L
1,539 Elo+
Solo
Anhur
Anhur
DBB x Reaper
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,548 Elo+
Party 2
Tiamat
Tiamat
DaddyScythe
Tiamat
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,576 Elo+
Party 2
Odin
Odin
KNG kikin
Odin
Level 144
God Stats
8W - 7L
1,435 SR
Queue Stats
623W - 531L
1,537 Elo+
Solo
Khepri
Khepri
Serpah5093
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DioXiTy
Danzaburou
8
1 / 1 / 0
4,891
489
4,064
5,272
1,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
5,151
515
2,241
4,758
3,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Omozu
Merlin
10
0 / 0 / 0
5,588
559
3,011
3,530
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 0
5,745
575
5,499
9,637
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,013
501
1,051
7,820
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
2 / 0 / 3
5,650
565
3,253
7,398
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,203
520
1,408
3,521
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
10
0 / 0 / 0
5,411
541
3,619
5,086
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
6 / 2 / 0
6,705
671
5,424
10,300
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Serpah5093
Khepri
8
0 / 0 / 0
4,952
495
2,284
4,174
2,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
9
9
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
0
3
3.5
W
1
1
1
1.5
W
Tiamat
0
0
0
0
L
Danzaburou
DioXiTy
Danzaburou
1
1
0
1
W
Odin
6
2
0
3
L
0
0
0
0
L
Merlin
Omozu
Merlin
0
0
0
0
L
2
5
0
0.4
W
Khepri
Serpah5093
Khepri
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
15,988
31,017
Taken
30,479
18,286
Mitigated
15,854
7,323
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,253
1,092
0
3,704
7,398
2,657
0
2,264
5,134
0
37,448
W
1,408
320
0
1,249
3,521
1,316
0
170
3,351
0
27,855
W
Tiamat
3,619
266
0
1,124
5,086
3,032
0
1,862
3,224
40,230
0
L
Danzaburou
DioXiTy
Danzaburou
4,064
2,394
0
1,539
5,272
1,732
0
2,153
3,119
0
27,637
W
Odin
5,424
1,249
0
2,830
10,300
6,625
0
4,768
4,771
0
43,085
L
2,241
604
0
1,842
4,758
3,640
0
1,478
3,280
21,555
0
L
Merlin
Omozu
Merlin
3,011
88
0
656
3,530
1,329
0
1,759
1,771
45,632
0
L
5,499
893
0
2,656
9,637
9,257
0
0
9,637
26,128
0
W
Khepri
Serpah5093
Khepri
2,284
0
1,102
1,685
4,174
2,224
0
926
3,248
14,858
0
L
1,051
112
0
630
7,820
2,328
0
513
7,307
0
34,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
27,921
253
Minions Killed
298
0
Camps Cleared
0
992,844
Distance Traveled
1,050,899
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,650
565
62
6
0
261,948
0
W
Anhur
5,203
520
63
6
0
184,787
0
W
Tiamat
5,411
541
85
9
0
195,777
0
L
Danzaburou
4,891
489
47
5
0
201,561
2
W
Odin
6,705
671
72
7
0
189,629
0
L
Maui
5,151
515
24
2
0
212,021
0
L
Merlin
5,588
559
89
9
0
197,771
1
L
Ares
5,745
575
34
3
0
165,378
1
W
Khepri
4,952
495
16
2
0
218,758
2
L
Mercury
5,013
501
59
6
0
216,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role