Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ASAP FaRLoPa421
Bastet
Level 158
God Stats
1W - 1L
1,507 SR
Queue Stats
86W - 95L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
AphroOrTroll
Kuzenbo
Level 144
God Stats
0W - 1L
1,226 SR
Queue Stats
411W - 393L
1,423 Elo+
Party 1
Merlin
Merlin
DatDudeKid
Merlin
Level 68
God Stats
1W - 5L
1,601 SR
Queue Stats
13W - 32L
1,130 Elo+
Solo
Skadi
Skadi
LolaRock
Skadi
Level 115
God Stats
16W - 16L
1,466 SR
Queue Stats
81W - 78L
1,397 Elo+
Party 1
Team Averages
Level 122
1,460 SR
1,379 Elo+

VS

Team Averages
Level 89
1,400 SR
1,439 Elo+
Khepri
Khepri
GreaterZenith06
Khepri
Level 44
God Stats
5W - 6L
1,555 SR
Queue Stats
132W - 140L
1,382 Elo+
Solo
Chiron
Chiron
IcyFury2012
Chiron
Level 105
God Stats
31W - 33L
1,496 SR
Queue Stats
390W - 396L
1,484 Elo+
Solo
Sol
Sol
MoonBlues 17
Sol
Level 107
God Stats
17W - 13L
1,354 SR
Queue Stats
419W - 408L
1,472 Elo+
Solo
Bastet
Bastet
Psycho12596
Bastet
Level 109
God Stats
3W - 3L
1,179 SR
Queue Stats
59W - 54L
1,458 Elo+
Solo
Anubis
Anubis
Sarzlock
Anubis
Level 81
God Stats
52W - 47L
1,414 SR
Queue Stats
268W - 270L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 1
6,222
479
2,631
6,020
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,380
568
8,322
10,983
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
AphroOrTroll
Kuzenbo
9
0 / 1 / 1
5,953
458
3,453
7,745
8,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
DatDudeKid
Merlin
10
0 / 5 / 1
6,118
471
2,630
6,391
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
LolaRock
Skadi
11
1 / 4 / 1
6,424
494
3,972
10,190
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,458
497
1,904
3,587
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
12
2 / 2 / 3
7,156
550
6,711
10,114
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 1
8,093
623
6,203
8,780
6,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
14
5 / 0 / 0
7,871
605
5,932
9,106
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Sarzlock
Anubis
13
1 / 2 / 1
7,441
572
2,946
7,855
3,725
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
13
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
1
0.75
L
3
1
2
4
L
Kuzenbo
AphroOrTroll
Kuzenbo
0
1
1
0.5
L
Merlin
DatDudeKid
Merlin
0
5
1
0.1
W
0
0
3
1.5
W
Chiron
2
2
3
1.75
L
Skadi
LolaRock
Skadi
1
4
1
0.38
W
4
1
1
4.5
W
Bastet
5
0
0
5
W
Anubis
Sarzlock
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
23,696
41,329
Taken
39,442
20,015
Mitigated
21,176
10,687
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,631
231
0
625
6,020
1,682
0
2,239
3,781
38,516
0
L
8,322
2,684
0
6,415
10,983
4,196
0
3,246
7,737
0
57,105
L
Kuzenbo
AphroOrTroll
Kuzenbo
3,453
1,519
0
1,273
7,745
8,552
14
570
7,175
23,457
0
L
Merlin
DatDudeKid
Merlin
2,630
419
0
246
6,391
2,229
351
4,165
2,226
34,378
0
W
1,904
0
48
839
3,587
3,002
0
482
3,105
16,664
0
W
Chiron
6,711
1,990
129
3,523
10,114
3,898
946
1,494
8,620
0
54,320
L
Skadi
LolaRock
Skadi
3,972
1,886
0
2,128
10,190
3,356
18
833
9,357
0
42,351
W
6,203
2,099
0
4,519
8,780
6,750
1,237
2,431
6,349
55,657
0
W
Bastet
5,932
1,673
0
3,925
9,106
3,801
0
1,861
7,245
0
63,641
W
Anubis
Sarzlock
Anubis
2,946
78
0
4,047
7,855
3,725
0
2,446
5,409
67,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
37,019
337
Minions Killed
416
0
Camps Cleared
0
1,267,924
Distance Traveled
1,218,686
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,222
479
74
6
0
259,882
1
L
Bastet
7,380
568
93
7
0
296,537
0
L
Kuzenbo
5,953
458
33
3
0
260,887
3
L
Merlin
6,118
471
61
5
0
215,307
0
W
Khepri
6,458
497
19
1
0
246,939
3
W
Chiron
7,156
550
94
7
0
225,184
5
L
Skadi
6,424
494
76
6
0
235,311
4
W
Sol
8,093
623
86
7
0
212,771
2
W
Bastet
7,871
605
100
8
0
304,113
0
W
Anubis
7,441
572
117
9
0
229,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role