Player Matchup

Anubis
Anubis
AS-BY-valoux27
Anubis
Level 104
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 2
Ratatoskr
Ratatoskr
ChowalertaGamer
Ratatoskr
Level 122
God Stats
4W - 3L
1,578 SR
Queue Stats
126W - 134L
1,490 Elo+
Solo
Hel
Hel
Dark-Psycho_Qc
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
ElboPanda
Charybdis
Level 24
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Surtr
Surtr
torokail
Surtr
Level 117
God Stats
2W - 1L
1,567 SR
Queue Stats
6W - 4L
1,483 Elo+
Party 2
Team Averages
Level 93
1,527 SR
1,450 Elo+

VS

Team Averages
Level 117
1,457 SR
1,421 Elo+
Ymir
Ymir
BimPapi246
Ymir
Level 106
God Stats
15W - 16L
1,445 SR
Queue Stats
134W - 134L
1,493 Elo+
Party 1
Izanami
Izanami
ParrisWho
Izanami
Level 108
God Stats
3W - 4L
1,205 SR
Queue Stats
89W - 98L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
QUEEN RAPT0R
Cthulhu
Level 144
God Stats
23W - 11L
1,579 SR
Queue Stats
707W - 701L
1,424 Elo+
Solo
Serqet
Serqet
foxfoxyfox96
Serqet
Level 122
God Stats
5W - 7L
1,222 SR
Queue Stats
222W - 219L
1,441 Elo+
Solo
Chang'e
Chang'e
tobirama_kin1
Chang'e
Level 103
God Stats
4W - 0L
1,834 SR
Queue Stats
218W - 239L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,123
510
4,543
7,766
3,990
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ChowalertaGamer
Ratatoskr
13
4 / 2 / 1
7,718
643
5,576
10,023
3,639
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
5,431
453
4,056
6,545
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ElboPanda
Charybdis
8
0 / 0 / 0
5,412
451
1,354
4,160
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
torokail
Surtr
10
4 / 6 / 2
6,579
548
6,152
11,287
7,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 6
6,933
578
3,696
10,322
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ParrisWho
Izanami
10
3 / 2 / 6
6,494
541
6,860
7,238
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
QUEEN RAPT0R
Cthulhu
12
5 / 2 / 0
7,347
612
5,253
10,773
6,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
13
5 / 0 / 2
7,905
659
3,543
8,827
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
12
1 / 2 / 2
6,990
583
4,110
7,774
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
18
18
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
3
6
2.33
L
Ratatoskr
ChowalertaGamer
Ratatoskr
4
2
1
2.25
L
0
5
1
0.1
L
Charybdis
ElboPanda
Charybdis
0
0
0
0
W
Izanami
ParrisWho
Izanami
3
2
6
3
W
Cthulhu
QUEEN RAPT0R
Cthulhu
5
2
0
2.5
W
Serqet
5
0
2
6
W
Chang'e
1
2
2
1
L
Surtr
torokail
Surtr
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
23,462
39,781
Taken
44,934
18,686
Mitigated
22,484
6,501
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
626
0
1,297
7,766
3,990
0
4,577
2,949
33,030
0
W
3,696
585
236
3,108
10,322
7,728
204
3,204
7,118
19,837
0
L
Ratatoskr
ChowalertaGamer
Ratatoskr
5,576
2,102
0
1,160
10,023
3,639
322
2,217
7,474
0
63,526
L
4,056
187
1,002
1,161
6,545
2,095
689
1,599
4,779
30,641
0
L
Charybdis
ElboPanda
Charybdis
1,354
743
0
0
4,160
1,195
624
1,636
2,402
0
22,119
W
Izanami
ParrisWho
Izanami
6,860
4,090
0
1,425
7,238
2,342
870
1,703
5,535
0
44,964
W
Cthulhu
QUEEN RAPT0R
Cthulhu
5,253
232
0
2,406
10,773
6,424
0
4,395
6,378
41,204
0
W
Serqet
3,543
880
0
5,804
8,827
3,595
0
148
8,679
0
53,609
W
Chang'e
4,110
353
120
3,280
7,774
2,395
215
300
7,474
40,330
0
L
Surtr
torokail
Surtr
6,152
2,308
0
1,881
11,287
7,767
225
2,608
8,541
187
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
35,669
262
Minions Killed
329
0
Camps Cleared
0
1,099,833
Distance Traveled
1,153,732
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,123
510
55
5
0
219,952
3
W
Ymir
6,933
578
25
2
0
217,569
1
L
Ratatoskr
7,718
643
98
8
0
283,224
2
L
Hel
5,431
453
46
4
0
198,000
0
L
Charybdis
5,412
451
35
3
0
190,853
0
W
Izanami
6,494
541
67
6
0
204,639
0
W
Cthulhu
7,347
612
63
5
0
229,489
0
W
Serqet
7,905
659
94
8
0
272,101
0
W
Chang'e
6,990
583
80
7
0
229,934
0
L
Surtr
6,579
548
28
2
0
207,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role