Player Matchup

Ix Chel
Ix Chel
Brosengan
Ix Chel
Level 50
God Stats
1W - 1L
1,474 SR
Queue Stats
57W - 55L
1,372 Elo+
Party 1
Zeus
Zeus
MIŒOR
Zeus
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 77L
1,449 Elo+
Solo
Bastet
Bastet
Psycho12596
Bastet
Level 109
God Stats
3W - 3L
1,255 SR
Queue Stats
59W - 54L
1,468 Elo+
Solo
Ravana
Ravana
Stinz6400
Ravana
Level 107
God Stats
0W - 1L
1,242 SR
Queue Stats
78W - 61L
1,445 Elo+
Party 1
Izanami
Izanami
Zakkair Xero
Izanami
Level 88
God Stats
3W - 4L
1,467 SR
Queue Stats
73W - 69L
1,464 Elo+
Party 1
Team Averages
Level 92
1,387 SR
1,440 Elo+

VS

Team Averages
Level 128
1,508 SR
1,452 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ASAP FaRLoPa421
Thor
Level 158
God Stats
5W - 6L
1,489 SR
Queue Stats
86W - 95L
1,433 Elo+
Party 2
Freya
Freya
Darkstone3000
Freya
Level 153
God Stats
7W - 4L
1,549 SR
Queue Stats
25W - 33L
1,349 Elo+
Solo
Horus
Horus
chilloutdeuce706
Horus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Brosengan
Ix Chel
9
0 / 2 / 0
5,151
368
2,678
5,278
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
MIŒOR
Zeus
8
1 / 2 / 1
5,805
415
3,373
2,965
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
13
2 / 1 / 1
7,591
542
5,204
10,988
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
Stinz6400
Ravana
12
2 / 2 / 0
7,036
503
4,695
6,181
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Zakkair Xero
Izanami
11
1 / 5 / 0
6,401
457
5,562
9,360
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 2 / 0
7,390
528
4,350
5,776
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
 
Maui
12
0 / 2 / 2
7,171
512
1,576
7,719
5,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 4
7,954
568
3,843
10,303
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 2
8,375
598
8,052
8,596
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 2
6,967
498
1,722
9,352
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
11
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
0
1.5
W
Maui
 
Maui
0
2
2
0.5
W
2
0
4
4
L
Ix Chel
Brosengan
Ix Chel
0
2
0
0
W
4
1
2
5
L
Zeus
MIŒOR
Zeus
1
2
1
0.75
L
Bastet
2
1
1
2.5
L
Ravana
Stinz6400
Ravana
2
2
0
1
L
Izanami
Zakkair Xero
Izanami
1
5
0
0.2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
19,543
34,772
Taken
41,746
14,453
Mitigated
21,154
7,608
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,350
651
0
480
5,776
1,837
508
2,186
3,326
54,027
0
W
Maui
 
Maui
1,576
382
0
1,820
7,719
5,263
52
0
7,719
43,311
0
W
3,843
815
0
4,932
10,303
4,374
530
1,084
9,157
0
60,278
L
Ix Chel
Brosengan
Ix Chel
2,678
594
413
710
5,278
1,891
0
2,664
2,518
21,986
0
W
8,052
2,644
0
4,704
8,596
3,911
86
789
7,807
54,842
0
L
Zeus
MIŒOR
Zeus
3,373
538
0
456
2,965
872
0
1,108
1,857
22,857
0
L
Bastet
5,204
1,176
0
4,424
10,988
4,257
0
2,148
8,810
0
64,150
L
Ravana
Stinz6400
Ravana
4,695
874
0
1,098
6,181
3,857
0
2,094
4,087
0
41,330
L
Izanami
Zakkair Xero
Izanami
5,562
3,065
0
507
9,360
3,576
0
5,512
3,522
0
46,325
W
1,722
944
2,390
4,058
9,352
5,769
129
1,666
7,686
0
12,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
37,857
325
Minions Killed
399
0
Camps Cleared
0
1,243,488
Distance Traveled
1,387,319
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,390
528
95
7
0
282,198
3
W
Maui
7,171
512
70
5
0
248,919
0
W
Thor
7,954
568
102
7
0
282,539
0
L
Ix Chel
5,151
368
25
2
0
273,018
2
W
Freya
8,375
598
118
8
0
275,423
4
L
Zeus
5,805
415
50
4
0
123,277
0
L
Bastet
7,591
542
95
7
0
320,547
0
L
Ravana
7,036
503
69
5
0
295,404
3
L
Izanami
6,401
457
86
6
0
231,242
5
W
Horus
6,967
498
14
1
0
298,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role