Player Matchup

Atlas
Atlas
BinLadle
Atlas
Level 25
God Stats
16W - 22L
1,430 SR
Queue Stats
55W - 77L
1,352 Elo+
Party 1
Ishtar
Ishtar
Kamlyn_Payj
Ishtar
Level 28
God Stats
8W - 11L
1,458 SR
Queue Stats
57W - 73L
1,386 Elo+
Party 1
Ravana
Ravana
LuvVixx-
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,480 Elo+
Solo
Susano
Susano
lAbuseMyFish
Susano
Level 45
God Stats
3W - 2L
1,694 SR
Queue Stats
150W - 134L
1,523 Elo+
Solo
Freya
Freya
thelacsboy9819
Freya
Level 88
God Stats
1W - 1L
1,780 SR
Queue Stats
225W - 221L
1,494 Elo+
Party 1
Team Averages
Level 44
1,572 SR
1,447 Elo+

VS

Team Averages
Level 78
1,588 SR
1,412 Elo+
Sun Wukong
Sun Wukong
AdrianMLG
Sun Wukong
Level 85
God Stats
4W - 2L
1,517 SR
Queue Stats
135W - 128L
1,490 Elo+
Party 3
Bastet
Bastet
blakespancakes
Bastet
Level 66
God Stats
10W - 6L
1,615 SR
Queue Stats
82W - 72L
1,500 Elo+
Party 2
Hercules
Hercules
jcbammer
Hercules
Level 64
God Stats
5W - 7L
1,652 SR
Queue Stats
34W - 37L
1,437 Elo+
Party 2
Chronos
Chronos
teakjoe
Chronos
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 61L
1,157 Elo+
Solo
Merlin
Merlin
tomihd86
Merlin
Level 28
God Stats
5W - 3L
1,656 SR
Queue Stats
61W - 64L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BinLadle
Atlas
9
0 / 6 / 3
6,523
408
4,526
19,848
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
10
1 / 8 / 1
6,614
413
3,774
13,302
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
LuvVixx-
Ravana
8
0 / 4 / 2
5,836
365
2,232
7,047
4,598
Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
15
9 / 5 / 0
9,303
581
9,283
16,426
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,751
484
4,935
10,978
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdrianMLG
Sun Wukong
15
4 / 0 / 4
9,787
612
8,354
11,173
7,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
9 / 3 / 8
9,060
566
10,702
13,278
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
jcbammer
Hercules
12
4 / 0 / 8
8,448
528
5,142
10,433
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
teakjoe
Chronos
15
3 / 4 / 9
9,197
575
15,975
10,858
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
tomihd86
Merlin
14
5 / 4 / 4
8,605
538
8,576
9,044
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
25
26
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdrianMLG
Sun Wukong
4
0
4
6
L
Atlas
BinLadle
Atlas
0
6
3
0.25
L
Ishtar
1
8
1
0.19
L
Ravana
LuvVixx-
Ravana
0
4
2
0.25
W
9
3
8
4.33
W
Hercules
jcbammer
Hercules
4
0
8
8
L
Susano
9
5
0
1.8
W
Chronos
teakjoe
Chronos
3
4
9
1.88
L
1
3
3
0.83
W
Merlin
tomihd86
Merlin
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
48,749
67,601
Taken
54,786
34,189
Mitigated
29,336
7,662
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdrianMLG
Sun Wukong
8,354
1,243
0
3,541
11,173
7,525
1,626
2,016
8,943
0
78,161
L
Atlas
BinLadle
Atlas
4,526
1,669
0
2,892
19,848
15,362
0
6,111
13,642
20,414
0
L
Ishtar
3,774
2,226
0
990
13,302
4,238
0
8,575
4,593
0
31,000
L
Ravana
LuvVixx-
Ravana
2,232
334
0
123
7,047
4,598
0
2,591
4,313
0
11,231
W
10,702
4,489
0
2,794
13,278
5,229
46
742
12,464
0
56,521
W
Hercules
jcbammer
Hercules
5,142
901
1,809
4,397
10,433
8,400
363
2,768
7,641
0
15,715
L
Susano
9,283
2,052
0
1,774
16,426
5,884
0
5,426
10,901
0
53,248
W
Chronos
teakjoe
Chronos
15,975
2,605
0
1,141
10,858
4,453
2,285
929
9,929
81,614
0
L
4,935
1,198
0
1,883
10,978
4,107
180
1,348
9,601
39,852
0
W
Merlin
tomihd86
Merlin
8,576
404
0
815
9,044
3,729
975
2,532
6,348
58,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
45,097
257
Minions Killed
442
0
Camps Cleared
0
1,449,333
Distance Traveled
1,555,632
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,787
612
142
9
0
304,209
5
L
Atlas
6,523
408
31
2
0
301,039
0
L
Ishtar
6,614
413
49
3
0
275,249
3
L
Ravana
5,836
365
22
1
0
218,006
0
W
Bastet
9,060
566
69
4
0
330,004
2
W
Hercules
8,448
528
21
1
0
357,352
0
L
Susano
9,303
581
75
5
0
340,401
0
W
Chronos
9,197
575
115
7
0
276,996
1
L
Freya
7,751
484
80
5
0
314,638
1
W
Merlin
8,605
538
95
6
0
287,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role