Player Matchup

Athena
Athena
LB BBest
Athena
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 29L
1,264 Elo+
Solo
Surtr
Surtr
LtNickWild
Surtr
Level 27
God Stats
4W - 3L
1,547 SR
Queue Stats
12W - 19L
1,322 Elo+
Party 2
Apollo
Apollo
MaxAMillion003
Apollo
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Thor
Thor
SpheaI
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,359 Elo+
Party 2
Agni
Agni
YANNYBO11
Agni
Level 28
God Stats
9W - 22L
1,321 SR
Queue Stats
36W - 43L
1,364 Elo+
Party 2
Team Averages
Level 27
1,429 SR
1,309 Elo+

VS

Team Averages
Level 30
1,428 SR
1,459 Elo+
Yemoja
Yemoja
IPunishEgos
Yemoja
Level 40
God Stats
13W - 10L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
IfUDieUGay
Ao Kuang
Level 44
God Stats
7W - 3L
1,400 SR
Queue Stats
39W - 47L
1,325 Elo+
Party 1
Neith
Neith
Space 24k
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,400 Elo+
Party 3
Vulcan
Vulcan
Uriel196123
Vulcan
Level 44
God Stats
1W - 3L
1,238 SR
Queue Stats
93W - 128L
1,419 Elo+
Solo
King Arthur
King Arthur
watamelonsniffer
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LB BBest
Athena
10
0 / 1 / 1
6,821
426
2,516
14,139
10,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
11
2 / 5 / 0
7,009
438
5,236
15,002
9,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
6,133
383
542
9,861
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
SpheaI
Thor
13
2 / 3 / 2
7,794
487
5,822
15,785
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
1 / 3 / 2
7,759
485
7,056
10,005
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 4
7,143
446
3,289
3,818
3,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
IfUDieUGay
Ao Kuang
16
6 / 0 / 5
9,932
621
5,864
12,891
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Space 24k
Neith
13
4 / 0 / 0
7,749
484
8,354
6,108
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
1 / 2 / 3
9,312
582
7,475
6,825
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
watamelonsniffer
King Arthur
14
5 / 3 / 6
9,171
573
14,228
14,461
14,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
16
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
4
2
W
Ao Kuang
IfUDieUGay
Ao Kuang
6
0
5
8.5
L
Athena
LB BBest
Athena
0
1
1
0.5
L
Surtr
2
5
0
0.4
L
0
5
0
0
W
Neith
Space 24k
Neith
4
0
0
4
L
Thor
SpheaI
Thor
2
3
2
1
W
Vulcan
1
2
3
1.25
L
Agni
1
3
2
0.67
W
King Arthur
watamelonsniffer
King Arthur
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
39,210
64,792
Taken
44,103
32,337
Mitigated
28,430
13,295
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,289
257
1,580
540
3,818
3,080
688
1,104
2,714
25,102
0
W
Ao Kuang
IfUDieUGay
Ao Kuang
5,864
1,015
0
8,997
12,891
5,398
212
1,789
11,102
76,384
0
L
Athena
LB BBest
Athena
2,516
815
0
3,236
14,139
10,248
0
3,735
10,404
26,952
0
L
Surtr
5,236
1,917
0
3,701
15,002
9,003
3
3,620
11,382
825
33,771
L
542
451
0
996
9,861
3,181
0
2,773
7,088
0
23,131
W
Neith
Space 24k
Neith
8,354
4,174
0
2,194
6,108
2,668
2,025
886
5,222
0
52,882
L
Thor
SpheaI
Thor
5,822
2,092
0
3,068
15,785
6,158
0
4,281
11,504
0
50,375
W
Vulcan
7,475
3,045
0
450
6,825
2,805
674
3,627
3,198
80,543
0
L
Agni
7,056
857
0
2,294
10,005
3,747
0
3,810
6,195
69,734
0
W
King Arthur
watamelonsniffer
King Arthur
14,228
1,575
0
1,730
14,461
14,479
0
2,394
12,067
3,382
58,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
43,307
313
Minions Killed
447
0
Camps Cleared
0
1,453,369
Distance Traveled
1,620,229
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,143
446
40
3
0
303,061
0
W
Ao Kuang
9,932
621
106
7
0
356,971
0
L
Athena
6,821
426
39
2
0
333,219
0
L
Surtr
7,009
438
55
3
0
308,357
1
L
Apollo
6,133
383
31
2
0
199,976
0
W
Neith
7,749
484
87
5
0
311,825
3
L
Thor
7,794
487
76
5
0
339,185
7
W
Vulcan
9,312
582
121
8
0
321,487
2
L
Agni
7,759
485
112
7
0
272,632
3
W
King Arthur
9,171
573
93
6
0
326,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role