Player Matchup

Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AnodyneDreams
Izanami
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 229L
1,657 Elo+
Party 2
Ra
Ra
DiscordRizz
Ra
Level 37
God Stats
10W - 5L
1,327 SR
Queue Stats
119W - 89L
1,602 Elo+
Party 2
Thor
Thor
MehTheGodDeer
Thor
Level 146
God Stats
18W - 15L
1,675 SR
Queue Stats
164W - 163L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
TrilRain
Sylvanus
Level 49
God Stats
7W - 8L
1,599 SR
Queue Stats
35W - 36L
1,563 Elo+
Party 2
Team Averages
Level 95
1,520 SR
1,563 Elo+

VS

Team Averages
Level 102
1,530 SR
1,394 Elo+
Ishtar
Ishtar
Conqwee-ftador
Ishtar
Level 127
God Stats
0W - 2L
1,542 SR
Queue Stats
199W - 212L
1,402 Elo+
Solo
Terra
Terra
GauchoK
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 1
Arachne
Arachne
UDzAOakenRage
Arachne
Level 123
God Stats
0W - 2L
1,662 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
lHéctor
Nu Wa
Level 148
God Stats
1W - 3L
1,458 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 1
Nike
Nike
xDante243x
Nike
Level 64
God Stats
2W - 4L
1,489 SR
Queue Stats
36W - 40L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 1 / 3
4,053
811
2,391
4,281
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
8
4 / 1 / 2
4,899
980
2,832
4,003
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
4 / 1 / 1
4,520
904
2,066
2,729
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,789
958
1,494
3,148
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TrilRain
Sylvanus
6
2 / 0 / 5
4,746
949
2,490
4,391
1,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,906
581
756
3,871
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
GauchoK
Terra
4
0 / 3 / 0
2,953
591
606
5,299
1,840
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arachne
6
1 / 3 / 1
3,625
725
1,408
5,660
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
lHéctor
Nu Wa
6
2 / 2 / 0
3,667
733
1,520
3,289
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,769
554
838
2,818
1,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
3
2.5
W
Izanami
4
1
2
5
L
0
3
0
0
W
4
1
1
4.5
L
Terra
GauchoK
Terra
0
3
0
0
W
2
0
0
2
W
Sylvanus
TrilRain
Sylvanus
2
0
5
4.5
L
Arachne
1
3
1
0.5
L
Nu Wa
lHéctor
Nu Wa
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
5,128
18,552
Taken
20,937
7,182
Mitigated
6,810
7,319
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,391
744
0
554
4,281
2,179
0
554
3,727
0
22,409
W
Izanami
2,832
2,456
0
1,539
4,003
1,075
883
390
3,613
0
33,946
L
756
486
0
820
3,871
933
0
326
3,545
0
6,964
W
2,066
277
240
494
2,729
769
0
457
2,272
21,602
0
L
Terra
GauchoK
Terra
606
164
26
422
5,299
1,840
0
1,470
3,789
8,137
0
W
1,494
634
0
1,092
3,148
1,454
153
86
2,891
0
27,865
W
Sylvanus
TrilRain
Sylvanus
2,490
1,471
1,192
2,208
4,391
1,705
23
639
3,752
7,871
0
L
Arachne
1,408
912
0
907
5,660
1,803
0
1,281
4,307
0
12,761
L
Nu Wa
lHéctor
Nu Wa
1,520
587
29
1,062
3,289
897
0
1,275
1,922
14,346
0
L
838
328
0
280
2,818
1,337
0
0
2,818
0
6,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
15,920
214
Minions Killed
87
0
Camps Cleared
0
568,750
Distance Traveled
463,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,053
811
40
8
0
132,068
0
W
Izanami
4,899
980
60
12
0
105,881
0
L
Ishtar
2,906
581
13
3
0
87,819
0
W
Ra
4,520
904
47
9
0
108,284
0
L
Terra
2,953
591
15
3
0
100,783
1
W
Thor
4,789
958
52
10
0
110,927
0
W
Sylvanus
4,746
949
15
3
0
111,590
0
L
Arachne
3,625
725
26
5
0
124,676
1
L
Nu Wa
3,667
733
24
5
0
103,520
0
L
Nike
2,769
554
9
2
0
46,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role