Player Matchup

Cthulhu
Cthulhu
DripPhoenix
Cthulhu
Level 97
God Stats
3W - 3L
1,686 SR
Queue Stats
153W - 149L
1,461 Elo+
Party 2
Arachne
Arachne
Karma10011
Arachne
Level 25
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,315 SR
Queue Stats
72W - 69L
1,406 Elo+
Party 2
Apollo
Apollo
WilGotDaJuice
Apollo
Level 136
God Stats
5W - 9L
1,498 SR
Queue Stats
264W - 245L
1,453 Elo+
Solo
King Arthur
King Arthur
ttrilo
King Arthur
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 156L
1,478 Elo+
Party 2
Team Averages
Level 92
1,442 SR
1,432 Elo+

VS

Team Averages
Level 77
1,628 SR
1,540 Elo+
Surtr
Surtr
HardenedArtist
Surtr
Level 67
God Stats
253W - 201L
1,604 SR
Queue Stats
375W - 322L
1,540 Elo+
Solo
Bacchus
Bacchus
Heathiopia
Bacchus
Level 27
God Stats
22W - 18L
1,567 SR
Queue Stats
32W - 23L
1,531 Elo+
Party 1
Anubis
Anubis
SılverFox
Anubis
Level 139
God Stats
8W - 6L
1,590 SR
Queue Stats
345W - 312L
1,519 Elo+
Party 1
Sol
Sol
TrickRodgers
Sol
Level 69
God Stats
22W - 9L
1,666 SR
Queue Stats
120W - 109L
1,500 Elo+
Party 1
Awilix
Awilix
Trinison55
Awilix
Level 83
God Stats
3W - 1L
1,712 SR
Queue Stats
151W - 97L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DripPhoenix
Cthulhu
7
0 / 3 / 1
5,021
456
3,897
7,390
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Karma10011
Arachne
10
2 / 2 / 0
5,769
524
1,376
6,398
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
11
0 / 3 / 1
6,202
564
3,244
5,391
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,522
502
3,416
7,204
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ttrilo
King Arthur
11
1 / 2 / 1
6,429
584
7,590
10,464
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,306
573
4,376
10,851
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Heathiopia
Bacchus
8
0 / 2 / 2
5,355
487
1,966
7,025
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
SılverFox
Anubis
13
6 / 1 / 1
7,413
674
7,586
5,654
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,848
532
4,898
4,909
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
Trinison55
Awilix
11
3 / 0 / 3
6,655
605
5,062
7,226
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DripPhoenix
Cthulhu
0
3
1
0.17
W
0
2
0
0
W
Bacchus
Heathiopia
Bacchus
0
2
2
0.5
L
Arachne
Karma10011
Arachne
2
2
0
1
L
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
0
3
1
0.17
W
Anubis
SılverFox
Anubis
6
1
1
6.5
W
2
0
0
2
W
Awilix
Trinison55
Awilix
3
0
3
4.5
L
2
1
0
2
L
King Arthur
ttrilo
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
23,888
36,847
Taken
35,665
18,906
Mitigated
23,010
7,898
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DripPhoenix
Cthulhu
3,897
448
35
1,193
7,390
4,853
0
3,253
4,137
18,156
0
W
4,376
2,534
0
4,187
10,851
9,333
0
0
10,851
437
47,871
W
Bacchus
Heathiopia
Bacchus
1,966
339
0
2,054
7,025
5,834
29
1,580
5,445
8,427
0
L
Arachne
Karma10011
Arachne
1,376
1,067
0
1,200
6,398
2,129
0
2,108
4,290
0
23,363
L
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
3,244
138
0
967
5,391
1,289
0
3,380
2,011
41,330
0
W
Anubis
SılverFox
Anubis
7,586
50
0
2,772
5,654
3,296
0
3,438
2,216
61,206
0
W
4,898
2,842
0
3,135
4,909
1,704
1,197
769
4,140
40,529
5,661
W
Awilix
Trinison55
Awilix
5,062
2,115
0
720
7,226
2,843
0
1,354
5,872
0
49,382
L
3,416
1,962
0
2,603
7,204
2,779
0
3,668
3,536
0
33,010
L
King Arthur
ttrilo
King Arthur
7,590
1,357
0
1,900
10,464
7,856
0
1,716
8,748
0
53,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
31,577
323
Minions Killed
377
0
Camps Cleared
0
1,046,253
Distance Traveled
1,057,200
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,021
456
30
3
0
205,446
2
W
Surtr
6,306
573
82
7
0
180,431
3
W
Bacchus
5,355
487
10
1
0
224,568
2
L
Arachne
5,769
524
47
4
0
205,256
0
L
Morgan Le Fay
6,202
564
84
8
0
221,906
4
W
Anubis
7,413
674
118
11
0
222,590
4
W
Sol
5,848
532
91
8
0
187,433
1
W
Awilix
6,655
605
76
7
0
242,178
2
L
Apollo
5,522
502
55
5
0
205,968
0
L
King Arthur
6,429
584
107
10
0
207,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role