Player Matchup

Tsukuyomi
Tsukuyomi
Buggso
Tsukuyomi
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,440 Elo+
Solo
Izanami
Izanami
Guipackapex
Izanami
Level 7
God Stats
2W - 0L
1,664 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 1
Chang'e
Chang'e
HoriusField
Chang'e
Level 56
God Stats
25W - 15L
1,707 SR
Queue Stats
75W - 86L
1,466 Elo+
Party 1
Horus
Horus
THEKINGCOMET
Horus
Level 41
God Stats
4W - 1L
1,909 SR
Queue Stats
103W - 91L
1,479 Elo+
Party 2
Hades
Hades
TheSpoopyEmuTTV
Hades
Level 68
God Stats
3W - 2L
1,448 SR
Queue Stats
112W - 121L
1,419 Elo+
Party 2
Team Averages
Level 42
1,646 SR
1,406 Elo+

VS

Team Averages
Level 76
1,640 SR
1,443 Elo+
Sun Wukong
Sun Wukong
AM MRS 4
Sun Wukong
Level 105
God Stats
1W - 1L
1,740 SR
Queue Stats
58W - 52L
1,491 Elo+
Party 3
Bacchus
Bacchus
LomasCeifador
Bacchus
Level 53
God Stats
10W - 9L
1,745 SR
Queue Stats
34W - 42L
1,464 Elo+
Party 3
Thanatos
Thanatos
MichaelGlock
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,569 Elo+
Party 3
Agni
Agni
antdog38
Agni
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 224L
1,258 Elo+
Solo
Artemis
Artemis
serrr1
Artemis
Level 141
God Stats
2W - 1L
1,715 SR
Queue Stats
101W - 102L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buggso
Tsukuyomi
15
3 / 0 / 6
9,436
555
10,544
11,974
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Guipackapex
Izanami
13
3 / 3 / 3
8,472
498
8,253
9,557
3,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
HoriusField
Chang'e
12
2 / 2 / 2
7,882
464
3,595
13,230
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 0 / 8
9,300
547
9,190
10,022
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
10 / 1 / 2
9,605
565
8,576
13,312
6,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AM MRS 4
Sun Wukong
12
0 / 4 / 0
7,406
436
6,698
13,711
7,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
12
3 / 2 / 2
7,870
463
7,179
12,753
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MichaelGlock
Thanatos
11
0 / 5 / 0
6,986
411
2,582
15,042
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
13
0 / 7 / 1
8,118
478
8,714
12,597
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
serrr1
Artemis
13
2 / 1 / 3
7,556
444
8,890
9,098
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
5
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AM MRS 4
Sun Wukong
0
4
0
0
W
Tsukuyomi
Buggso
Tsukuyomi
3
0
6
6
W
Izanami
Guipackapex
Izanami
3
3
3
1.5
W
Chang'e
HoriusField
Chang'e
2
2
2
1.5
L
Bacchus
3
2
2
2
L
Thanatos
MichaelGlock
Thanatos
0
5
0
0
W
1
0
8
5
W
10
1
2
11
L
Agni
0
7
1
0.07
L
Artemis
serrr1
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,158
Damage
34,063
58,095
Taken
63,201
31,015
Mitigated
33,558
28,316
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AM MRS 4
Sun Wukong
6,698
947
0
2,046
13,711
7,045
91
3,148
10,073
0
50,235
W
Tsukuyomi
Buggso
Tsukuyomi
10,544
3,423
34
5,677
11,974
5,410
0
1,312
10,602
0
73,399
W
Izanami
Guipackapex
Izanami
8,253
5,265
0
834
9,557
3,540
2,291
2,901
6,610
0
70,944
W
Chang'e
HoriusField
Chang'e
3,595
217
2,103
6,002
13,230
8,369
512
3,922
9,256
22,251
0
L
Bacchus
7,179
415
0
1,661
12,753
12,552
31
1,793
10,917
27,697
0
L
Thanatos
MichaelGlock
Thanatos
2,582
333
0
4,977
15,042
5,659
0
1,476
13,378
0
42,610
W
9,190
3,852
760
4,277
10,022
7,439
297
1,020
8,910
0
64,930
W
8,576
285
430
8,199
13,312
6,257
1,008
5,998
6,824
62,481
0
L
Agni
8,714
1,430
0
2,063
12,597
4,658
636
4,428
8,077
53,373
0
L
Artemis
serrr1
Artemis
8,890
2,713
0
2,777
9,098
3,644
784
1,326
7,772
0
51,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
37,936
442
Minions Killed
369
0
Camps Cleared
0
1,690,780
Distance Traveled
1,642,543
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,406
436
78
5
0
343,615
5
W
Tsukuyomi
9,436
555
96
6
0
361,357
0
W
Izanami
8,472
498
109
6
0
307,422
0
W
Chang'e
7,882
464
35
2
0
293,827
3
L
Bacchus
7,870
463
44
3
0
343,636
1
L
Thanatos
6,986
411
64
4
0
343,857
0
W
Horus
9,300
547
110
6
0
378,160
2
W
Hades
9,605
565
92
5
0
350,014
2
L
Agni
8,118
478
112
7
0
301,500
4
L
Artemis
7,556
444
71
4
0
309,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role