Player Matchup

Yemoja
Yemoja
Atreides254
Yemoja
Level 109
God Stats
0W - 1L
1,273 SR
Queue Stats
47W - 48L
1,455 Elo+
Solo
Freya
Freya
NevaQuits
Freya
Level 147
God Stats
2W - 3L
1,680 SR
Queue Stats
44W - 50L
1,391 Elo+
Solo
Fenrir
Fenrir
ThatboiREXX
Fenrir
Level 87
God Stats
10W - 3L
1,742 SR
Queue Stats
427W - 391L
1,422 Elo+
Solo
Nike
Nike
UN MANCO 8v
Nike
Level 125
God Stats
26W - 24L
1,428 SR
Queue Stats
786W - 761L
1,444 Elo+
Solo
Janus
Janus
l tk7 l
Janus
Level 151
God Stats
32W - 30L
1,559 SR
Queue Stats
248W - 265L
1,455 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,433 Elo+

VS

Team Averages
Level 113
1,487 SR
1,463 Elo+
Vulcan
Vulcan
AvidTaxEvader
Vulcan
Level 135
God Stats
2W - 3L
1,366 SR
Queue Stats
188W - 193L
1,436 Elo+
Solo
Bacchus
Bacchus
Doublepop
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
MaliciousOdium
Ao Kuang
Level 149
God Stats
5W - 6L
1,474 SR
Queue Stats
329W - 297L
1,486 Elo+
Solo
Chaac
Chaac
PointLess6Pulse
Chaac
Level 85
God Stats
4W - 0L
1,615 SR
Queue Stats
14W - 15L
1,401 Elo+
Solo
Cupid
Cupid
Su1c1dB0nger
Cupid
Level 126
God Stats
174W - 159L
1,480 SR
Queue Stats
242W - 250L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 5
7,319
431
4,985
11,964
10,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
NevaQuits
Freya
13
6 / 3 / 5
8,539
502
12,153
12,673
4,638
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
3 / 5 / 3
8,267
486
5,961
15,488
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 1
9,890
582
10,670
14,243
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
l tk7 l
Janus
14
4 / 2 / 5
9,183
540
8,820
9,220
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,883
523
12,456
10,434
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Doublepop
Bacchus
13
0 / 3 / 11
7,813
460
7,944
17,035
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
17
8 / 2 / 2
10,057
592
10,159
15,522
6,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 1
8,259
486
5,624
16,653
15,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,289
488
3,442
13,102
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
16
Kills
13
13
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
5
2.25
W
3
5
6
1.2
W
Bacchus
Doublepop
Bacchus
0
3
11
1.83
W
Ao Kuang
8
2
2
4.5
L
Freya
NevaQuits
Freya
6
3
5
2.83
W
0
2
1
0.25
W
2
5
3
0.7
L
Fenrir
3
5
3
0.9
L
1
1
1
1.5
L
Janus
l tk7 l
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
39,625
63,588
Taken
72,746
35,386
Mitigated
48,405
13,435
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,985
774
1,343
1,325
11,964
10,332
0
7,943
4,021
29,730
0
W
12,456
2,949
0
640
10,434
3,942
0
4,315
5,985
67,359
0
W
Bacchus
Doublepop
Bacchus
7,944
1,277
0
4,838
17,035
16,713
126
7,728
9,162
24,851
0
W
Ao Kuang
10,159
2,234
0
3,514
15,522
6,633
0
3,614
11,804
77,995
0
L
Freya
NevaQuits
Freya
12,153
4,142
0
4,788
12,673
4,638
402
5,849
6,824
54,297
0
W
5,624
1,903
0
6,277
16,653
15,457
0
865
15,758
0
60,260
W
3,442
1,726
1,228
3,483
13,102
5,660
546
8,991
4,079
0
45,994
L
Fenrir
5,961
576
0
2,019
15,488
6,773
220
7,918
7,570
0
57,922
L
10,670
1,635
0
2,570
14,243
10,169
202
2,198
12,045
0
95,169
L
Janus
l tk7 l
Janus
8,820
553
0
1,390
9,220
3,474
0
6,651
2,569
64,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
43,301
493
Minions Killed
420
0
Camps Cleared
0
1,528,579
Distance Traveled
1,645,758
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,319
431
40
2
0
303,401
5
W
Vulcan
8,883
523
117
7
0
338,794
3
W
Bacchus
7,813
460
11
1
0
346,976
0
W
Ao Kuang
10,057
592
112
7
0
354,543
1
L
Freya
8,539
502
84
5
0
303,526
0
W
Chaac
8,259
486
100
6
0
322,939
0
W
Cupid
8,289
488
80
5
0
282,506
0
L
Fenrir
8,267
486
86
5
0
320,283
0
L
Nike
9,890
582
156
9
0
282,951
4
L
Janus
9,183
540
127
7
0
318,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role