Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Brickk
Chang'e
Level 154
God Stats
1W - 3L
1,189 SR
Queue Stats
441W - 424L
1,457 Elo+
Solo
Kali
Kali
Darki221
Kali
Level 103
God Stats
3W - 3L
1,533 SR
Queue Stats
67W - 81L
1,453 Elo+
Solo
Anhur
Anhur
The Red Beanie
Anhur
Level 155
God Stats
2W - 6L
1,476 SR
Queue Stats
225W - 200L
1,612 Elo+
Solo
Chaac
Chaac
xxxFateSnowxxx
Chaac
Level 107
God Stats
2W - 4L
1,314 SR
Queue Stats
235W - 224L
1,520 Elo+
Solo
Team Averages
Level 130
1,402 SR
1,508 Elo+

VS

Team Averages
Level 106
1,563 SR
1,501 Elo+
Fenrir
Fenrir
Alberho
Fenrir
Level 94
God Stats
1W - 3L
1,339 SR
Queue Stats
94W - 110L
1,500 Elo+
Party 1
Athena
Athena
Bubzgetzdubz
Athena
Level 132
God Stats
3W - 2L
1,643 SR
Queue Stats
37W - 30L
1,574 Elo+
Party 2
Rama
Rama
FreewayDonny
Rama
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 32L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K1dneyst0nes
Cu Chulainn
Level 139
God Stats
1W - 1L
1,486 SR
Queue Stats
92W - 90L
1,573 Elo+
Party 2
Olorun
Olorun
tonypk13
Olorun
Level 80
God Stats
6W - 3L
1,849 SR
Queue Stats
70W - 81L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
2 / 3 / 0
4,927
616
4,733
8,296
5,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Brickk
Chang'e
8
0 / 2 / 0
4,268
534
4,609
6,334
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
1
0 / 0 / 0
3,045
381
0
0
0
9
1 / 1 / 2
5,287
661
3,445
5,412
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,418
552
2,412
8,243
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alberho
Fenrir
8
2 / 1 / 2
5,241
655
4,389
7,009
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
2 / 0 / 3
5,273
659
2,855
8,440
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
4,920
615
2,832
5,425
1,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
K1dneyst0nes
Cu Chulainn
10
1 / 0 / 1
5,624
703
5,023
7,778
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
tonypk13
Olorun
9
1 / 0 / 3
5,369
671
4,277
4,508
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
7
7
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
0
0.67
W
Fenrir
Alberho
Fenrir
2
1
2
3
L
Chang'e
Brickk
Chang'e
0
2
0
0
W
Athena
2
0
3
3.5
L
Kali
0
0
0
0
W
1
2
1
0.75
W
Cu Chulainn
K1dneyst0nes
Cu Chulainn
1
0
1
1.5
L
1
1
2
2
W
Olorun
tonypk13
Olorun
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
19,376
28,285
Taken
33,160
14,911
Mitigated
15,715
8,450
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,733
1,256
0
1,957
8,296
5,608
0
2,678
5,618
19,676
0
W
Fenrir
Alberho
Fenrir
4,389
2,162
0
1,160
7,009
2,378
0
1,406
5,603
0
31,119
L
Chang'e
Brickk
Chang'e
4,609
683
250
1,026
6,334
2,166
0
3,703
2,631
27,315
0
W
Athena
2,855
1,040
0
1,932
8,440
4,840
50
3,441
4,999
18,316
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
2,832
2,285
0
1,888
5,425
1,503
0
1,618
3,807
0
22,406
W
Cu Chulainn
K1dneyst0nes
Cu Chulainn
5,023
1,161
0
1,644
7,778
5,211
200
120
7,658
0
38,559
L
3,445
1,698
0
2,399
5,412
1,709
0
339
5,073
0
31,586
W
Olorun
tonypk13
Olorun
4,277
1,932
780
2,890
4,508
1,783
826
3,597
911
36,473
0
L
2,412
703
0
2,818
8,243
5,428
0
412
7,831
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
26,427
169
Minions Killed
211
0
Camps Cleared
0
593,430
Distance Traveled
797,319
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,927
616
27
3
0
152,354
0
W
Fenrir
5,241
655
51
6
0
180,979
0
L
Chang'e
4,268
534
44
6
0
147,757
0
W
Athena
5,273
659
18
2
0
169,511
0
L
Kali
3,045
381
0
0
0
0
0
W
Rama
4,920
615
36
5
0
147,091
0
W
Cu Chulainn
5,624
703
49
6
0
170,959
2
L
Anhur
5,287
661
58
7
0
140,820
0
W
Olorun
5,369
671
57
7
0
128,779
0
L
Chaac
4,418
552
40
5
0
152,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role