Player Matchup

Geb
Geb
JediJoshy
Geb
Level 75
God Stats
14W - 12L
1,655 SR
Queue Stats
55W - 60L
1,541 Elo+
Party 1
Artemis
Artemis
Kangunruh
Artemis
Level 152
God Stats
1W - 3L
1,475 SR
Queue Stats
202W - 168L
1,559 Elo+
Party 1
Mulan
Mulan
ShaftFactory
Mulan
Level 108
God Stats
5W - 4L
1,729 SR
Queue Stats
56W - 46L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
TheIrishNinja99
Cliodhna
Level 123
God Stats
0W - 3L
1,261 SR
Queue Stats
108W - 92L
1,564 Elo+
Party 1
Hel
Hel
smileyface inc
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Team Averages
Level 116
1,524 SR
1,573 Elo+

VS

Team Averages
Level 141
1,452 SR
1,528 Elo+
Charon
Charon
DiabeticBoy
Charon
Level 154
God Stats
19W - 12L
1,493 SR
Queue Stats
319W - 285L
1,557 Elo+
Party 2
Izanami
Izanami
Epimedium
Izanami
Level 125
God Stats
12W - 13L
1,450 SR
Queue Stats
409W - 355L
1,539 Elo+
Party 2
Awilix
Awilix
Hikito12
Awilix
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
121W - 112L
1,536 Elo+
Solo
Surtr
Surtr
SamuLr
Surtr
Level 156
God Stats
11W - 10L
1,519 SR
Queue Stats
474W - 433L
1,521 Elo+
Solo
Janus
Janus
TheRealDownz
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,752
442
4,481
13,049
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Kangunruh
Artemis
10
0 / 4 / 0
5,921
455
5,624
9,003
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 0
5,864
451
4,710
10,370
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
10
1 / 2 / 0
5,942
457
4,678
9,886
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 0
5,781
445
6,098
8,813
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 0 / 4
7,086
545
6,136
8,408
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Epimedium
Izanami
14
4 / 1 / 3
8,642
665
10,279
8,804
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Hikito12
Awilix
11
3 / 0 / 1
6,817
524
4,160
7,952
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
SamuLr
Surtr
15
2 / 0 / 0
8,637
664
8,245
10,981
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,668
513
6,337
8,819
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
4
3
W
Izanami
Epimedium
Izanami
4
1
3
5.5
W
Awilix
Hikito12
Awilix
3
0
1
3.5
L
0
2
1
0.25
L
Artemis
Kangunruh
Artemis
0
4
0
0
W
Surtr
SamuLr
Surtr
2
0
0
2
L
0
2
0
0
L
Cliodhna
1
2
0
0.5
W
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
35,157
51,121
Taken
44,964
23,081
Mitigated
24,316
17,238
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,136
834
0
1,949
8,408
6,342
352
3,980
4,428
21,792
0
W
Izanami
Epimedium
Izanami
10,279
8,420
0
3,091
8,804
3,946
92
1,030
7,774
0
80,543
W
Awilix
Hikito12
Awilix
4,160
1,261
0
426
7,952
2,879
0
607
7,345
0
50,211
L
4,481
160
0
3,198
13,049
8,290
0
6,107
6,802
19,568
0
L
Artemis
Kangunruh
Artemis
5,624
3,147
0
2,135
9,003
2,732
0
554
8,449
0
45,069
W
Surtr
SamuLr
Surtr
8,245
3,424
0
5,890
10,981
8,033
0
115
10,866
1,034
74,175
L
4,710
720
0
3,011
10,370
6,025
0
366
10,004
0
40,423
L
Cliodhna
4,678
463
0
3,955
9,886
3,291
0
1,646
8,148
0
41,667
W
6,337
612
0
1,000
8,819
3,116
405
4,847
3,972
48,122
0
L
6,098
250
1,402
3,537
8,813
2,743
0
3,876
4,815
43,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
37,850
331
Minions Killed
485
0
Camps Cleared
0
1,284,515
Distance Traveled
1,332,858
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,086
545
21
2
0
262,415
2
W
Izanami
8,642
665
136
10
0
245,623
2
W
Awilix
6,817
524
87
7
0
322,444
0
L
Geb
5,752
442
21
2
0
279,864
3
L
Artemis
5,921
455
89
7
0
222,820
0
W
Surtr
8,637
664
138
11
0
249,938
2
L
Mulan
5,864
451
78
6
0
233,680
0
L
Cliodhna
5,942
457
65
5
0
293,584
0
W
Janus
6,668
513
103
8
0
252,438
0
L
Hel
5,781
445
78
6
0
254,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role