Player Matchup

Morgan Le Fay
Morgan Le Fay
CIvanV8
Morgan Le Fay
Level 121
God Stats
30W - 18L
1,580 SR
Queue Stats
113W - 125L
1,470 Elo+
Solo
Thanatos
Thanatos
HypnoToad6052
Thanatos
Level 89
God Stats
2W - 2L
1,108 SR
Queue Stats
55W - 57L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
MadMerkerOG
Gilgamesh
Level 79
God Stats
7W - 13L
1,347 SR
Queue Stats
739W - 776L
1,522 Elo+
Solo
Hun Batz
Hun Batz
MaiinTeemo
Hun Batz
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
MrManBot
Baron Samedi
Level 125
God Stats
12W - 7L
1,436 SR
Queue Stats
115W - 112L
1,458 Elo+
Party 1
Team Averages
Level 95
1,394 SR
1,454 Elo+

VS

Team Averages
Level 119
1,444 SR
1,445 Elo+
Agni
Agni
LIONxxDARK
Agni
Level 168
God Stats
3W - 4L
1,500 SR
Queue Stats
335W - 370L
1,462 Elo+
Solo
Artio
Artio
Sweet5507
Artio
Level 64
God Stats
8W - 23L
1,185 SR
Queue Stats
236W - 254L
1,452 Elo+
Solo
Bellona
Bellona
future88vision
Bellona
Level 139
God Stats
18W - 16L
1,536 SR
Queue Stats
283W - 304L
1,513 Elo+
Solo
Vamana
Vamana
igneoigneo
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,370 Elo+
Solo
Hachiman
Hachiman
kingloopa
Hachiman
Level 102
God Stats
57W - 57L
1,498 SR
Queue Stats
856W - 894L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CIvanV8
Morgan Le Fay
17
3 / 1 / 16
10,905
1,091
16,037
6,412
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HypnoToad6052
Thanatos
17
6 / 4 / 14
11,355
1,136
10,225
10,304
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MadMerkerOG
Gilgamesh
17
4 / 1 / 15
10,673
1,067
15,447
13,755
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
MaiinTeemo
Hun Batz
17
5 / 3 / 17
11,555
1,156
16,278
14,797
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrManBot
Baron Samedi
17
7 / 0 / 12
11,869
1,187
14,960
4,781
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,579
1,058
11,990
15,568
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Sweet5507
Artio
15
0 / 5 / 6
9,419
942
2,580
17,484
9,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 2
10,322
1,032
7,634
12,971
10,967
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
igneoigneo
Vamana
15
1 / 6 / 4
9,333
933
9,764
19,780
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
kingloopa
Hachiman
15
3 / 6 / 5
10,624
1,062
12,249
16,110
5,158
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
25
Kills
9
9
Deaths
25
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CIvanV8
Morgan Le Fay
3
1
16
11
W
Thanatos
HypnoToad6052
Thanatos
6
4
14
3.25
L
2
7
6
0.71
W
Gilgamesh
MadMerkerOG
Gilgamesh
4
1
15
11.5
W
Hun Batz
MaiinTeemo
Hun Batz
5
3
17
4.5
W
Baron Samedi
MrManBot
Baron Samedi
7
0
12
13
L
Artio
Sweet5507
Artio
0
5
6
0.6
L
3
1
2
4
L
Vamana
igneoigneo
Vamana
1
6
4
0.5
L
Hachiman
kingloopa
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,947
Damage
44,217
50,049
Taken
81,913
34,327
Mitigated
42,050
9,460
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CIvanV8
Morgan Le Fay
16,037
645
0
639
6,412
3,097
0
2,679
3,519
24,268
0
W
Thanatos
HypnoToad6052
Thanatos
10,225
2,752
0
2,612
10,304
5,713
0
2,265
7,092
0
16,379
L
11,990
772
0
596
15,568
5,174
0
6,572
8,250
30,951
0
W
Gilgamesh
MadMerkerOG
Gilgamesh
15,447
2,672
0
1,829
13,755
14,813
0
4,216
8,665
0
23,546
W
Hun Batz
MaiinTeemo
Hun Batz
16,278
3,304
0
206
14,797
8,463
0
4,281
9,274
0
35,362
W
Baron Samedi
MrManBot
Baron Samedi
14,960
1,270
2,275
1,899
4,781
2,241
0
1,526
2,591
36,972
0
L
Artio
Sweet5507
Artio
2,580
92
40
1,609
17,484
9,040
0
5,658
10,944
13,467
0
L
7,634
1,768
37
756
12,971
10,967
0
3,793
8,708
0
25,578
L
Vamana
igneoigneo
Vamana
9,764
3,410
0
741
19,780
11,711
0
9,467
10,040
0
20,004
L
Hachiman
kingloopa
Hachiman
12,249
8,610
0
906
16,110
5,158
0
7,034
8,287
0
29,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
50,277
180
Minions Killed
203
6
Camps Cleared
6
1,033,601
Distance Traveled
915,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,905
1,091
33
3
0
200,619
0
W
Thanatos
11,355
1,136
16
2
3
204,241
0
L
Agni
10,579
1,058
49
5
0
156,606
0
W
Gilgamesh
10,673
1,067
14
1
0
217,236
0
W
Hun Batz
11,555
1,156
55
6
2
224,383
0
W
Baron Samedi
11,869
1,187
62
6
1
187,122
0
L
Artio
9,419
942
29
3
2
175,758
0
L
Bellona
10,322
1,032
46
5
0
200,193
0
L
Vamana
9,333
933
17
2
1
217,004
0
L
Hachiman
10,624
1,062
62
6
3
165,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role