Player Matchup

Rama
Rama
Choooma
Rama
Level 58
God Stats
43W - 40L
1,485 SR
Queue Stats
235W - 264L
1,444 Elo+
Party 2
Ganesha
Ganesha
DibberDabber
Ganesha
Level 45
God Stats
24W - 30L
1,499 SR
Queue Stats
264W - 261L
1,479 Elo+
Party 2
Nox
Nox
Itzz_Jojii
Nox
Level 21
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Mulan
Mulan
KanjiRune
Mulan
Level 44
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Loki
Loki
Pumdaddy6
Loki
Level 124
God Stats
1W - 2L
1,724 SR
Queue Stats
66W - 66L
1,453 Elo+
Party 2
Team Averages
Level 58
1,585 SR
1,558 Elo+

VS

Team Averages
Level 53
1,424 SR
1,427 Elo+
Thoth
Thoth
IIYaBoiJonny
Thoth
Level 46
God Stats
3W - 4L
1,354 SR
Queue Stats
294W - 277L
1,469 Elo+
Party 3
Da Ji
Da Ji
MP3ME
Da Ji
Level 59
God Stats
5W - 3L
1,382 SR
Queue Stats
507W - 466L
1,474 Elo+
Party 3
Charon
Charon
Manyarch426
Charon
Level 48
God Stats
2W - 4L
1,367 SR
Queue Stats
63W - 62L
1,412 Elo+
Solo
Artemis
Artemis
TGWolF12
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo
Surtr
Surtr
TannerplaysYplp
Surtr
Level 63
God Stats
6W - 8L
1,518 SR
Queue Stats
207W - 185L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Choooma
Rama
11
6 / 2 / 2
7,340
524
7,157
10,513
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
DibberDabber
Ganesha
11
0 / 2 / 10
7,333
524
5,168
14,702
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,642
474
3,949
8,915
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
KanjiRune
Mulan
10
1 / 4 / 0
6,665
476
7,207
13,194
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
5 / 4 / 1
8,062
576
8,967
13,681
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,905
565
8,825
7,808
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
MP3ME
Da Ji
13
10 / 1 / 1
8,372
598
7,160
11,945
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
9
0 / 5 / 6
6,175
441
6,056
12,881
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
TGWolF12
Artemis
10
1 / 6 / 6
6,688
478
7,668
10,262
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 0
8,244
589
10,373
14,742
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
17
17
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
Choooma
Rama
6
2
2
3.5
L
Ganesha
DibberDabber
Ganesha
0
2
10
2.5
W
2
0
4
4
L
1
5
1
0.3
L
Mulan
KanjiRune
Mulan
1
4
0
0.25
W
Da Ji
MP3ME
Da Ji
10
1
1
10.5
W
Charon
0
5
6
0.6
L
Loki
5
4
1
1.38
W
Artemis
TGWolF12
Artemis
1
6
6
0.67
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
40,082
61,005
Taken
57,638
35,155
Mitigated
32,824
12,144
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Choooma
Rama
7,157
5,298
0
3,799
10,513
4,265
715
3,786
6,727
0
44,089
L
Ganesha
DibberDabber
Ganesha
5,168
450
423
4,959
14,702
12,909
69
4,489
10,213
24,611
0
W
8,825
405
0
1,317
7,808
2,691
48
2,480
5,328
64,543
0
L
3,949
276
28
452
8,915
3,672
0
4,096
4,819
37,128
0
L
Mulan
KanjiRune
Mulan
7,207
1,753
0
1,472
13,194
8,733
0
1,223
11,971
0
38,755
W
Da Ji
MP3ME
Da Ji
7,160
1,745
0
1,342
11,945
4,957
0
1,107
10,838
0
50,637
W
Charon
6,056
1,607
0
1,564
12,881
9,296
0
3,365
9,516
21,373
0
L
Loki
8,967
2,393
0
1,011
13,681
5,576
0
1,739
11,942
0
69,387
W
Artemis
TGWolF12
Artemis
7,668
4,214
0
1,241
10,262
3,373
0
2,165
8,097
0
29,008
W
10,373
3,354
0
4,314
14,742
12,507
26
0
14,742
1,019
60,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
37,384
343
Minions Killed
326
0
Camps Cleared
0
1,372,179
Distance Traveled
1,420,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,340
524
94
7
0
264,164
0
L
Ganesha
7,333
524
1
0
0
271,898
0
W
Thoth
7,905
565
103
7
0
299,352
1
L
Nox
6,642
474
72
5
0
270,749
0
L
Mulan
6,665
476
73
5
0
272,486
0
W
Da Ji
8,372
598
70
5
0
320,928
2
W
Charon
6,175
441
21
2
0
269,236
0
L
Loki
8,062
576
103
7
0
292,882
0
W
Artemis
6,688
478
44
3
0
257,524
0
W
Surtr
8,244
589
88
6
0
273,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role