Player Matchup

Sun Wukong
Sun Wukong
Azazel_Downtown
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Medusa
Medusa
ElPanadero2957
Medusa
Level 40
God Stats
7W - 6L
1,614 SR
Queue Stats
69W - 82L
1,429 Elo+
Solo
Yemoja
Yemoja
Greek_x34x_Freak
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Apollo
Apollo
KostasXardavelas
Apollo
Level 13
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Anubis
Anubis
terlepanis7
Anubis
Level 37
God Stats
0W - 4L
1,399 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,257 Elo+

VS

Team Averages
Level 48
1,514 SR
1,384 Elo+
Awilix
Awilix
BlueCrystalNight
Awilix
Level 49
God Stats
10W - 5L
1,566 SR
Queue Stats
61W - 80L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Don_Lito813
Gilgamesh
Level 46
God Stats
3W - 0L
1,674 SR
Queue Stats
19W - 25L
1,313 Elo+
Solo
Freya
Freya
M1tchman52
Freya
Level 28
God Stats
4W - 4L
1,360 SR
Queue Stats
36W - 51L
1,360 Elo+
Party 2
Skadi
Skadi
Willdo_06
Skadi
Level 86
God Stats
15W - 10L
1,485 SR
Queue Stats
175W - 164L
1,536 Elo+
Party 2
Atlas
Atlas
dukeellington_
Atlas
Level 32
God Stats
8W - 6L
1,484 SR
Queue Stats
144W - 138L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azazel_Downtown
Sun Wukong
7
0 / 4 / 0
4,698
427
1,661
7,635
3,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,171
470
3,325
8,227
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 3 / 0
4,613
419
876
4,549
2,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 1
4,292
390
1,206
3,910
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
2 / 4 / 0
5,642
513
2,700
4,929
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,806
619
3,412
8,151
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Don_Lito813
Gilgamesh
12
6 / 1 / 1
7,421
675
5,401
7,487
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
12
1 / 1 / 5
6,617
602
3,157
5,990
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Willdo_06
Skadi
13
2 / 0 / 4
7,489
681
6,126
4,259
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 0 / 3
6,708
610
4,046
4,413
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Azazel_Downtown
Sun Wukong
0
4
0
0
W
2
2
4
2
W
Gilgamesh
Don_Lito813
Gilgamesh
6
1
1
6.5
L
0
3
0
0
L
1
3
0
0.33
L
0
2
1
0.25
W
Freya
1
1
5
3.5
W
Skadi
Willdo_06
Skadi
2
0
4
4
W
5
0
3
6.5
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
22,142
29,250
Taken
30,300
12,533
Mitigated
13,957
2,509
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Azazel_Downtown
Sun Wukong
1,661
428
0
137
7,635
3,920
128
243
6,988
0
16,698
W
3,412
2,066
0
900
8,151
2,896
619
575
7,576
0
48,585
W
Gilgamesh
Don_Lito813
Gilgamesh
5,401
1,424
0
1,882
7,487
4,175
478
1,152
6,335
0
37,244
L
3,325
1,157
0
914
8,227
3,047
82
588
7,532
0
30,516
L
876
556
471
218
4,549
2,475
0
2,764
1,543
5,376
0
L
1,206
878
0
554
3,910
1,173
0
2,248
1,438
0
11,843
W
Freya
3,157
1,242
0
2,500
5,990
2,029
1,894
775
5,215
33,181
0
W
Skadi
Willdo_06
Skadi
6,126
2,520
0
727
4,259
1,504
2,186
570
3,689
0
57,384
W
4,046
1,356
221
272
4,413
3,353
1,462
504
3,909
23,644
0
L
Anubis
2,700
45
0
215
4,929
1,918
0
708
3,970
11,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
35,041
118
Minions Killed
337
0
Camps Cleared
0
681,578
Distance Traveled
1,121,442
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,698
427
14
1
0
162,790
0
W
Awilix
6,806
619
87
8
0
223,242
1
W
Gilgamesh
7,421
675
71
6
0
240,810
3
L
Medusa
5,171
470
55
5
0
169,203
0
L
Yemoja
4,613
419
7
1
0
105,974
1
L
Apollo
4,292
390
23
2
0
122,159
0
W
Freya
6,617
602
68
6
0
224,533
0
W
Skadi
7,489
681
86
8
0
217,934
4
W
Atlas
6,708
610
25
2
0
214,923
0
L
Anubis
5,642
513
19
2
0
121,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role