Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bitttamen
Cernunnos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,487 Elo+
Party 2
Osiris
Osiris
DadBodpartysquad
Osiris
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,341 Elo+
Party 2
Set
Set
HouseOfDrip
Set
Level 64
God Stats
3W - 3L
1,357 SR
Queue Stats
390W - 360L
1,534 Elo+
Solo
Odin
Odin
MagicTurtle17
Odin
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 113L
1,481 Elo+
Party 2
Team Averages
Level 52
1,471 SR
1,469 Elo+

VS

Team Averages
Level 56
1,584 SR
1,416 Elo+
Susano
Susano
Ebock X
Susano
Level 42
God Stats
1W - 3L
1,686 SR
Queue Stats
159W - 170L
1,449 Elo+
Solo
Danzaburou
Danzaburou
FreakyFertilizer
Danzaburou
Level 29
God Stats
8W - 5L
1,683 SR
Queue Stats
450W - 424L
1,456 Elo+
Party 1
Odin
Odin
LilBread1
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
Xodum
Cthulhu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,356 Elo+
Party 1
Izanami
Izanami
pgroggs
Izanami
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
293W - 323L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
6 / 1 / 14
10,827
902
18,936
11,765
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Bitttamen
Cernunnos
18
8 / 2 / 9
10,326
861
10,621
8,753
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 17
8,868
739
8,247
13,828
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 4 / 13
9,589
799
11,387
9,872
5,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 1 / 15
10,242
854
9,875
10,046
11,503
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ebock X
Susano
15
5 / 5 / 1
8,678
723
12,624
12,737
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
FreakyFertilizer
Danzaburou
16
2 / 4 / 3
9,018
752
9,980
11,902
7,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
1 / 5 / 5
7,860
655
5,121
12,738
15,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Xodum
Cthulhu
16
2 / 4 / 6
9,393
783
8,801
13,666
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
pgroggs
Izanami
13
1 / 6 / 3
8,078
673
7,640
11,936
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
24
Kills
11
11
Deaths
24
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
1
14
13
W
Cernunnos
Bitttamen
Cernunnos
8
2
9
6.25
W
1
3
17
3.17
L
Susano
Ebock X
Susano
5
5
1
1.1
L
Danzaburou
FreakyFertilizer
Danzaburou
2
4
3
0.88
W
3
4
13
2.38
L
Odin
1
5
5
0.7
W
6
1
15
13.5
L
Cthulhu
Xodum
Cthulhu
2
4
6
1.25
L
Izanami
pgroggs
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,066
Damage
44,166
54,264
Taken
62,979
42,845
Mitigated
53,924
20,840
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
18,936
7,373
2,283
6,193
11,765
6,153
1,306
3,637
8,128
0
50,081
W
Cernunnos
Bitttamen
Cernunnos
10,621
6,024
570
2,830
8,753
4,066
1,373
2,041
6,712
0
18,699
W
8,247
1,837
388
2,418
13,828
15,263
1,070
1,804
12,024
0
9,450
L
Susano
Ebock X
Susano
12,624
1,667
2,156
1,669
12,737
6,931
0
128
12,432
0
22,636
L
Danzaburou
FreakyFertilizer
Danzaburou
9,980
3,136
120
2,484
11,902
7,057
0
113
11,608
0
24,609
W
11,387
4,627
323
1,681
9,872
5,860
690
1,425
8,447
0
23,766
L
Odin
5,121
1,339
72
1,271
12,738
15,828
0
88
12,308
2,907
5,118
W
9,875
1,527
1,457
2,697
10,046
11,503
102
1,760
8,286
987
15,206
L
Cthulhu
Xodum
Cthulhu
8,801
195
1,389
1,658
13,666
18,170
0
388
13,051
19,126
0
L
Izanami
pgroggs
Izanami
7,640
4,040
1,739
896
11,936
5,938
0
34
11,662
0
20,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
43,027
165
Minions Killed
118
0
Camps Cleared
0
1,133,282
Distance Traveled
1,092,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,827
902
85
7
0
197,742
0
W
Cernunnos
10,326
861
29
2
0
197,430
0
W
Osiris
8,868
739
8
1
0
236,223
0
L
Susano
8,678
723
19
2
0
243,140
0
L
Danzaburou
9,018
752
34
3
0
222,194
0
W
Set
9,589
799
26
2
0
246,227
0
L
Odin
7,860
655
4
0
0
233,257
0
W
Odin
10,242
854
17
1
0
255,660
0
L
Cthulhu
9,393
783
24
2
0
211,760
0
L
Izanami
8,078
673
37
3
0
182,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role