Player Matchup

Tiamat
Tiamat
Aazrael-X
Tiamat
Level 125
God Stats
0W - 1L
1,283 SR
Queue Stats
101W - 116L
1,399 Elo+
Party 1
Sol
Sol
MISSxSIN
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,345 Elo+
Party 1
Khepri
Khepri
Rahooligan
Khepri
Level 132
God Stats
4W - 4L
1,889 SR
Queue Stats
238W - 242L
1,475 Elo+
Solo
Bastet
Bastet
SSneki
Bastet
Level 119
God Stats
4W - 7L
1,419 SR
Queue Stats
216W - 234L
1,459 Elo+
Party 1
Ullr
Ullr
Sgt-SouthWard
Ullr
Level 28
God Stats
0W - 3L
1,228 SR
Queue Stats
34W - 78L
1,310 Elo+
Party 1
Team Averages
Level 94
1,464 SR
1,398 Elo+

VS

Team Averages
Level 100
1,547 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BirdPerson
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,320 Elo+
Solo
Chiron
Chiron
Mamafierce17
Chiron
Level 109
God Stats
6W - 5L
1,518 SR
Queue Stats
208W - 209L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Mhoram
Ao Kuang
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 253L
1,512 Elo+
Solo
Kukulkan
Kukulkan
PliskenHammond
Kukulkan
Level 125
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aazrael-X
Tiamat
14
1 / 5 / 2
7,895
790
5,582
8,538
4,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 4
6,314
631
5,756
7,961
2,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
Rahooligan
Khepri
13
2 / 3 / 2
7,249
725
4,855
7,627
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
SSneki
Bastet
9
2 / 4 / 1
6,551
655
2,579
6,993
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 4
6,982
698
3,690
9,255
3,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 3 / 5
9,887
989
11,971
12,664
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 17
8,968
897
8,778
12,787
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
3 / 1 / 18
9,405
941
5,575
9,641
4,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Mhoram
Ao Kuang
14
2 / 1 / 12
8,478
848
4,867
6,203
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
2 / 1 / 8
8,357
836
4,257
3,662
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
6
Kills
22
23
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
5
4.83
L
Tiamat
Aazrael-X
Tiamat
1
5
2
0.4
W
3
2
17
5.75
L
0
6
4
0.33
W
Chiron
3
1
18
12
W
Ao Kuang
Mhoram
Ao Kuang
2
1
12
8
W
Kukulkan
2
1
8
6
L
Khepri
Rahooligan
Khepri
2
3
2
1
L
Bastet
SSneki
Bastet
2
4
1
0.63
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
35,448
40,374
Taken
44,957
20,233
Mitigated
25,920
3,998
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,971
3,783
874
7,952
12,664
5,953
860
4,313
8,351
0
21,903
L
Tiamat
Aazrael-X
Tiamat
5,582
537
0
583
8,538
4,741
0
4,026
4,287
14,794
0
W
8,778
1,821
1,024
4,591
12,787
9,456
793
3,835
8,952
16,229
0
L
5,756
918
0
295
7,961
2,070
0
2,168
5,621
15,021
0
W
Chiron
5,575
784
2,540
4,695
9,641
4,351
2,539
4,030
5,611
0
23,544
W
Ao Kuang
Mhoram
Ao Kuang
4,867
2,075
472
1,278
6,203
4,742
1,942
2,312
3,891
8,022
0
W
Kukulkan
4,257
0
169
306
3,662
1,418
1,365
1,703
1,959
20,017
0
L
Khepri
Rahooligan
Khepri
4,855
120
149
761
7,627
7,449
0
2,979
4,396
9,514
0
L
Bastet
SSneki
Bastet
2,579
662
209
711
6,993
2,290
0
3,083
3,567
0
4,152
L
3,690
1,631
380
910
9,255
3,683
0
4,377
4,601
0
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
45,095
57
Minions Killed
119
0
Camps Cleared
0
737,515
Distance Traveled
910,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,887
989
15
2
0
182,864
0
L
Tiamat
7,895
790
27
3
0
142,389
0
W
Ymir
8,968
897
23
2
0
206,090
0
L
Sol
6,314
631
14
1
0
147,364
0
W
Chiron
9,405
941
36
4
0
176,730
0
W
Ao Kuang
8,478
848
10
1
0
192,378
0
W
Kukulkan
8,357
836
35
4
0
152,429
0
L
Khepri
7,249
725
6
1
0
129,578
0
L
Bastet
6,551
655
2
0
0
155,828
0
L
Ullr
6,982
698
8
1
0
162,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role