Player Matchup

Horus
Horus
ABitMediocre
Horus
Level 158
God Stats
5W - 0L
1,699 SR
Queue Stats
116W - 104L
1,561 Elo+
Solo
Scylla
Scylla
EIderGoddess
Scylla
Level 124
God Stats
3W - 1L
1,595 SR
Queue Stats
28W - 40L
1,334 Elo+
Party 2
Olorun
Olorun
GE4RS G4YM3R
Olorun
Level 107
God Stats
1W - 0L
1,347 SR
Queue Stats
289W - 257L
1,521 Elo+
Solo
Serqet
Serqet
blessed_nerissa
Serqet
Level 123
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 37L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
luna_1913
Sun Wukong
Level 122
God Stats
3W - 3L
1,402 SR
Queue Stats
46W - 50L
1,495 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,463 Elo+

VS

Team Averages
Level 125
1,496 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AquaHinatah
Aphrodite
Level 101
God Stats
7W - 5L
1,588 SR
Queue Stats
152W - 122L
1,535 Elo+
Party 1
Chang'e
Chang'e
Magerios
Chang'e
Level 104
God Stats
28W - 12L
1,570 SR
Queue Stats
192W - 149L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Uggr
Cliodhna
Level 157
God Stats
0W - 2L
1,165 SR
Queue Stats
58W - 54L
1,468 Elo+
Solo
Mulan
Mulan
kakashidlv
Mulan
Level 142
God Stats
2W - 3L
1,658 SR
Queue Stats
332W - 316L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
6,021
502
3,465
10,296
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
10
1 / 3 / 1
5,997
500
5,263
5,575
1,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
12
3 / 0 / 1
7,150
596
5,309
5,244
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 3 / 3
6,961
580
7,043
13,942
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
luna_1913
Sun Wukong
12
1 / 0 / 7
6,984
582
10,126
8,473
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 0
5,820
485
5,030
7,317
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
AquaHinatah
Aphrodite
9
1 / 5 / 0
5,714
476
4,871
11,382
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Magerios
Chang'e
9
0 / 1 / 1
5,601
467
4,623
9,177
5,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
Uggr
Cliodhna
11
3 / 1 / 1
6,315
526
8,830
9,124
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
12
2 / 2 / 2
7,039
587
4,904
10,153
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
6
6
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
0
0
7
3.5
L
Aphrodite
AquaHinatah
Aphrodite
1
5
0
0.2
W
Scylla
1
3
1
0.5
W
Olorun
3
0
1
3.5
L
Chang'e
Magerios
Chang'e
0
1
1
0.5
L
Cliodhna
Uggr
Cliodhna
3
1
1
3.5
W
5
3
3
2.17
L
Mulan
2
2
2
1.5
W
Sun Wukong
luna_1913
Sun Wukong
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
28,258
43,530
Taken
47,153
20,810
Mitigated
23,037
18,829
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,030
1,782
111
1,271
7,317
2,542
0
2,213
5,104
0
41,795
W
3,465
1,970
3,023
4,643
10,296
6,923
0
3,346
6,950
0
10,653
L
Aphrodite
AquaHinatah
Aphrodite
4,871
937
935
3,439
11,382
4,476
29
1,051
10,163
36,082
0
W
Scylla
5,263
1,270
0
301
5,575
1,863
0
466
5,109
38,796
0
W
Olorun
5,309
2,761
120
1,557
5,244
2,257
0
629
4,615
55,831
0
L
Chang'e
Magerios
Chang'e
4,623
558
2,623
3,846
9,177
5,751
0
2,394
6,627
30,284
0
L
Cliodhna
Uggr
Cliodhna
8,830
2,178
0
321
9,124
3,321
0
513
8,377
0
41,926
W
7,043
1,650
0
6,105
13,942
5,246
0
2,121
11,821
0
43,750
L
Mulan
4,904
474
0
3,879
10,153
6,947
0
4,401
5,632
0
52,907
W
Sun Wukong
luna_1913
Sun Wukong
10,126
1,042
0
3,080
8,473
4,521
0
2,932
5,541
0
55,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
30,489
352
Minions Killed
310
0
Camps Cleared
0
1,261,797
Distance Traveled
1,193,460
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,820
485
82
7
0
212,902
2
W
Horus
6,021
502
20
2
0
259,024
0
L
Aphrodite
5,714
476
63
5
0
206,103
0
W
Scylla
5,997
500
65
5
0
206,265
0
W
Olorun
7,150
596
98
8
0
221,689
1
L
Chang'e
5,601
467
28
2
0
241,026
3
L
Cliodhna
6,315
526
61
5
0
277,893
0
W
Serqet
6,961
580
68
6
0
288,970
0
L
Mulan
7,039
587
76
6
0
255,536
5
W
Sun Wukong
6,984
582
101
8
0
285,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role